Changes in rc04:
-Ladder (yes, it's supposed to be a ladder [bridge]) properties match the graphics more closely, with some leeway for the dismembered hand [magnet] (yes, a deceased person's hand, possibly Graves') anomolies mentioned by Nukey (the Adventure bridge had some small leeway, too, for going up and down)
-one ghost no longer afraid of key Thanks Nukey!
-minor change in name room to reflect version #
To do for rc05:
-read Stan Jr.'s list
-ladder/bridge disappearing on left side. (I could use some help with this; it happens in adventure as well, so I'm not sure about this but I know it's bothering people )
-fix up the ghosts' graphics a bit ?
Questions for players:
-The hand is supposed to be hard to see, but if this is a big nuisance could someone suggest a good, rotty colour?
-Are the doors to the lower rooms (hacked castle rooms) okay with no extra graphics?
-Want hints for game two?
-Any other suggestions for improvements are welcome! Thanks for playing!