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Spikes Peak/Ghost Manor Problem


Atari-Jess

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To answer that one, I pulled out as many variations of 2600 I have: original heavy 6 switcher with no channel selection switch, Sears heavy 6 switch, later Atari model 6 switch, later Sears 6 switch, 4 switch woodgrain, 4 switch Darth Vader, jr with wide rainbow, jr with narrow rainbow, Gemini, and the Expansion adapter. Also in Atari 7800 with expansion port pads but no pins.

 

Ghost Manor and Spike Peak works OK in all of them. My only thought would be some of your 2600 system has dirty connector.

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Well damn, you're right... Ghost Manor actually doesn't work properly on my heavy sixer. If you keep playing, the game resets as soon as you beat the ghost tag game. I tried plugging it into my 2600 Jr and it works perfectly

 

I guess I should have tried playing through the whole game before I claimed it worked properly...

 

--Zero

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To the rest of you who said it worked properly: Did you play it past the first level? I'd like to know if there's actually heavy sixers or Ghost Manor's that work together...

 

My heavy sixer has the serial # 51074G, and it definitely doesn't work.

 

--Zero

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I dont have my 6 switch out at this time i use my 7800 , but when i first got the game back in the 80's all i had was the 6 switch and me and my friends played Ghost manor all day and night at times

 

ill look at my serial # a bit later when i dig it out

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