Atari-Jess Posted October 17, 2001 Share Posted October 17, 2001 I own a 6 and 4 flippy VCS and a 7800 to test this out but, it the SP/GM xonox cart doesn't seem to work on a 6 flippy machine can anyone else verify this or what? Quote Link to comment Share on other sites More sharing options...
Mindfield Posted October 17, 2001 Share Posted October 17, 2001 I can only verify that it worked on the Coleco Gemini and the 4 switch "darth vader" model. Never had a heavy sixer, unfortunately... but I can't see any reason that it shouldn't work. The circuitry isn't really that different -- the chips are the same, anyway. Quote Link to comment Share on other sites More sharing options...
Genki Posted October 17, 2001 Share Posted October 17, 2001 To answer that one, I pulled out as many variations of 2600 I have: original heavy 6 switcher with no channel selection switch, Sears heavy 6 switch, later Atari model 6 switch, later Sears 6 switch, 4 switch woodgrain, 4 switch Darth Vader, jr with wide rainbow, jr with narrow rainbow, Gemini, and the Expansion adapter. Also in Atari 7800 with expansion port pads but no pins. Ghost Manor and Spike Peak works OK in all of them. My only thought would be some of your 2600 system has dirty connector. Quote Link to comment Share on other sites More sharing options...
Lemmi Posted October 17, 2001 Share Posted October 17, 2001 Cool your calling the 4 switch the "Darth Vader" model i just tried my SP/GM cart on my 6 switch and it worked Quote Link to comment Share on other sites More sharing options...
Ze_ro Posted October 17, 2001 Share Posted October 17, 2001 This cartridge (both ends) works fine on my heavy sixer... this topic came up before though, so there's a chance that there are some 6-switch models that (for some unknown reason) won't play this game. --Zero Quote Link to comment Share on other sites More sharing options...
Ze_ro Posted October 21, 2001 Share Posted October 21, 2001 Well damn, you're right... Ghost Manor actually doesn't work properly on my heavy sixer. If you keep playing, the game resets as soon as you beat the ghost tag game. I tried plugging it into my 2600 Jr and it works perfectly I guess I should have tried playing through the whole game before I claimed it worked properly... --Zero Quote Link to comment Share on other sites More sharing options...
Atari-Jess Posted October 21, 2001 Author Share Posted October 21, 2001 See?? now, only to find out just WHY it does it. Quote Link to comment Share on other sites More sharing options...
Scott Stilphen Posted October 21, 2001 Share Posted October 21, 2001 There's a few games that don't work with the original-model 2600. Why? Don't know, but obviously something was changed in the later revisions since it's not 100% compatible. Quote Link to comment Share on other sites More sharing options...
Ze_ro Posted October 22, 2001 Share Posted October 22, 2001 To the rest of you who said it worked properly: Did you play it past the first level? I'd like to know if there's actually heavy sixers or Ghost Manor's that work together... My heavy sixer has the serial # 51074G, and it definitely doesn't work. --Zero Quote Link to comment Share on other sites More sharing options...
Lemmi Posted October 22, 2001 Share Posted October 22, 2001 I dont have my 6 switch out at this time i use my 7800 , but when i first got the game back in the 80's all i had was the 6 switch and me and my friends played Ghost manor all day and night at times ill look at my serial # a bit later when i dig it out Quote Link to comment Share on other sites More sharing options...
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