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How do I work ROB?!


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#1 King Atari OFFLINE  

King Atari

    Quadrunner

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Posted Sun Jan 9, 2005 4:03 PM

Got an NES Deluxe Set in the mail the other day, it was sold to me as working, but there were numerous problems. I won't go into detail, just want to make sure that ROB is unworking. I turn him on, he moves to the left and back, but after that, does nothing, even with Gyromite playing ( tried like every option, he never did anything, and his light never came on, either). Also, should the gyro-spinner do something when turned on? I put a brand new battery in it, and it did nothing, with or without the game playing. Is it safe to say the ROB is broken?

#2 Atariboy2600 OFFLINE  

Atariboy2600

    Stargunner

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Posted Sun Jan 9, 2005 5:26 PM

I have Rob the Robot on the day if first came out with the NES set in 85 it was
also my very first unit I payed by my self:) I can help you with some info on Rob.

Here's the Rob's user manual to start of.
--------------------------------------------------------------------------------------------------------
R.O.B.
The ultimate video game partner

TABLE OF CONTENT

Chapter I
R.O.B. INSTRUCTION MANUAL
1. MAIN FEATURES
2. ROBOT SETUP
3. PRECAUTIONS

CHAPTER II (not in this document)

WARRANTY AND SERVICE
INFORMATION
1. 90 DAY LIMITED WARRANTY
2. NES CONSUMER PART LIST &
ORDER FORM


-------------------------------------------------
CHAPTER 1
-------------------------------------------------
R.O.B. Instruction manual

please note To play with R.O.B. (Robotic Operating Buddy), you need:
1) The NINTENDO ENTERTAINMENT SYSTEM (NES),
2) A Robot Game Pak,
3) A Television Set, and
4) Four "R6" Size Batteries.
(R.O.B. will not work without these components.)

1. MAIN FEATURES
----------------

You can have lots of fun playing games with R.O.B., but to make him work
you need all of the items in the picture below. If you try to use R.O.B.
by himself he won't work. You need the NES, a Robot Game Pak (robot
accessories are included with a Robot Game Pak), a TV, and four "AA" Size
batteries. R.O.B. has photosensor, microcomputer and motors. During game
play, R.O.B receives movement instructions by light signals transmitted
from the TV screen. These light signals go into eyes, and the photosensor
relays them to the microcomputer. The microcomputer decodes the signals
and makes R.O.B.'s motors move. R.O.B. performs three kinf of movements:

1. Grasps and releases objects
2. Raises and Lowers objects
3. Rotates and carries objects to the left and right

In some Robot games, you may command R.O.B.'s movements. In other Robot
Games, the NES will tell R.O.B what to do.

note: Your NES control deck should be connected in accordance with the
NES instruction manual.


2. ROBOT SETUP
----------------

1) Inserting the batteries (Batteries not included)

- Turn R.O.B.'s power switch OFF
- Slide the battery cover on the back of the base in the direction
of the arrow
- Insert four "R6" size batteries in the position indicated on the
battery case. Use only alkaline batteries.
- Replace the battery cover.

NOTE:
If the movement become slow or stop altogether, replace the batteries immediatly.
Running R.O.B. on old batteries could lead to malfunction. When not using R.O.B.
for long periods of time, remove the batteries. (battery life is approximately
three weeks assuming one hour of use per day. This varies according to the games
played).

2) Place R.O.B on a flat surface facing your TV screen and within the shaded area
shown in the sketch on the right.(= A top view of a TV. A quarter circle is drawn,
the center of the circle touching the TV screen, the shaded area is located in
the quarter circle between a 1 meter minimum limit and a 2 meters maximum limit).

3) Attach the Robot accessories to R.O.B. as described in the Robot Game Pak
instruction Manual.

4) Insert the desired Robot Game Pak into the control Deck by following the
directions in the NES instruction Manual. Be sure to turn on both the Control Deck
and your TV. Using the controller select button, select the test mode from the game
menu and press the start button. The test screen should now appear.

NOTE:
Ensure that no strong light is shining onto TV screen and that any on screen display
(such as channel number, sound volume, etc.) is turned OFF.

5) Aim R.O.B.'s eyes directly at the center of the TV screen by positioning his body
and tilting his head up ro down. When aimed correctly, the LED on top of R.O.B.'s head
should begin to flicker. If the LED does not flicker, the brightness and contrst
controls on your TV may need adjustment. Adjust the brightness and contrast so that
the background (dark area) around the test signal is black and the test signal is bright.
Be patient! You may have to make the adjustment until R.O.B.'s LED flickers.

6) Press the select button to go from the "test mode" back to the "game menu". If the LED
stays lit at this time, R.O.B. is ready to accept commands.

- If the LED is not lit when you return to the game menu, try again starting from step (4).

- The LED will go off while R.O.B. is moving, and he will not accept commands during that
time. You can give the next command only after R.O.B. has stopped moving and the LED has
come back on.

- In order to avoid transmission errors in the light signal, do not change the position of
the Robot (or the TV screen) after seting up the Robot.

- Do not put any obstacles between the TV screen and the Robot.

- Turn off any on-screen display of the channel numbers, sound volume, etc., as they may
cause R.O.B. to malfunction.

7) You are now ready to play games with R.O.B. Try using R.O.B. in the direct mode to get
used to playing with him. Have fun trying all the games described in the Robot Game Pak
Instruction manuals.

NOTE:
If R.O.B. receives the test signal, but does not respond properly to movement commands, the
brightness level of your TV may be set too high. Adjust the brightness level down until R.O.B.
responds correctly to your commands. If you continue to have problems getting R.O.B. to follow
your commands, yout TV may be too bright and you may have to attach the enclosed filter to
R.O.B.'s eyes (see following sketch).

If it is necessary to use the filter:
Peel off the protective paper from the two-sided tape, and attach as shown.
Also peel off the protective film from the filter surface.
If you use R.O.B. with another TV, you may have to remove the filter.


3. PRECAUTIONS
----------------

1) R.O.B. is a high precision toy. He does not like places that are very hot or cold. Never
hit him or drop him. Don't take him appart!

2) If fluorescent light goes straight into R.O.B.'s eyes, or a strong light hits the TV screen
he may not work correctly. NEVER face R.O.B.'s eyes toward the sun.

3) DO NOT use R.O.B. near hair dryers, electric shavers or so other electrical appliances that
generate a lot of static noise. They may cause R.O.B. to malfunction. If this happens, don't
worry; there's nothing wrong with him. Just remove the source of static noise.

4) If R.O.B. gets dirty, wipe him with a clean, dry cloth. DO NOT use paint thinner, benzene,
alcohol or other volatile cleaner.

5) Always remember to utrn off the power switch after you and R.O.B. have finished playing.
(Remove batteries if not used for prolonged periods of time.)

CAUTION:
The gyromite Robot Game Pak includes a gyro and gyro spinner. Misuse or mishandling of a spinning
gyro can cause physical injuriy. Please carefully review the gyromite instruction manual before
operating R.O.B. with the gyro spinner.
RECOMMENDED FOR AGES 8 TO ADULT.
--------------------------------------------------------------------------------------------------------

Also you do need both or edar the two NES games to use this little robot and they are GYROMITE and STACK-UP.

Attached Thumbnails

  • rob.jpg


#3 Dones OFFLINE  

Dones

    River Patroller

  • 2,273 posts

Posted Sun Jan 9, 2005 5:44 PM

Got an NES Deluxe Set in the mail the other day, it was sold to me as working, but there were numerous problems. I won't go into detail, just want to make sure that ROB is unworking. I turn him on, he moves to the left and back, but after that, does nothing, even with Gyromite playing ( tried like every option, he never did anything, and his light never came on, either). Also, should the gyro-spinner do something when turned on? I put a brand new battery in it, and it did nothing, with or without the game playing. Is it safe to say the ROB is broken?


I think it's working ok. When the power is turned on, ROB will turn left and right to calibrate itself. Normally ROB will do nothing unless he registers a flash command from the TV. Gyromite and Stack Up have a test screen where you can make sure ROB is properly aligned with the TV. As for the spinner, it will only turn on when a gyro is inserted (to conserve battery).

#4 Famicoman OFFLINE  

Famicoman

    River Patroller

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  • All in the Famicom

Posted Sun Jan 9, 2005 9:29 PM

Is it close enough to the Tv. Mine has to be like 4 inches away from it, whats the distance you tested it from?

#5 King Atari OFFLINE  

King Atari

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  • Location:Northeast Ohio

Posted Sun Jan 9, 2005 11:25 PM

Got ROB to work. He wasn't 'sensing' on the tv I was using, tried him on another one, and he worked. I'll give the gryo-spinner another shot.

Looks like I won't be returning the set, now. I bought it for ROB and the box, mainly.

#6 King Atari OFFLINE  

King Atari

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Posted Sun Jan 9, 2005 11:33 PM

Sonofabitch, the gyro-spinner does work. You turn it on, and then put the gyro in. You were right, Dones. However, I could've sworn I tried every combination with the thing. Oh well, it works. Thanks, everyone.

#7 Atariboy2600 OFFLINE  

Atariboy2600

    Stargunner

  • 1,774 posts

Posted Sun Jan 9, 2005 11:35 PM

Sonofabitch, the gyro-spinner does work. You turn it on, and then put the gyro in. You were right, Dones. However, I could've sworn I tried every combination with the thing. Oh well, it works. Thanks, everyone.


:D

#8 King Atari OFFLINE  

King Atari

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  • Location:Northeast Ohio

Posted Mon Jan 10, 2005 6:57 PM

Yeah, I feel the same way. Again, thanks everybody.

It's really a neat peripheral, not something I'd play with for hours on end, but it's cool to have.




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