Danno, on Fri May 27, 2005 4:47 PM, said:
OK, I have to say that Tile Molester is just about the coolest thing I've ever played with.
Here's my take on the fixed up ghosts and Pac-Man for Bob's Pac-Man and the Original Ms. Pac-Man for the 7800.
So Bob - what do you use to edit the mazes? and how do you know what modes to set in Tile Molester? I've tried opening a few other games but haven't been able to figure out what mode to view them in to get discernable graphics.
I actually edit the mazes by hand. I have pretty much memorized how the program interprets data for maze generation. The cool thing about this version is the maze itself dictates where the players are allowed to go (meaning there aren't separate data tables for the display of the maze and the 'maze permissions' like in 5200/2600 pac-man/ms pac-man)
I tried every tile mode in that program until I found the one that works. The sprite data is held differently in 7800 Ms. Pac-Man than in any other 7800 game (that I know of). The sprite data is held more like the 5200 games. (lucky for me)
Thanks again for the compliments... I may put the new monsters in my 7800 Pac-Hack, but I'd like to think of that one as being done...
I kind of wish I was as familiar with other games as the Pac series... I'd like to try my hand at other hacks as well
BTW - I'll try out your monster hack when I get home... Looking forward to it!
Edited by PacManPlus, Fri May 27, 2005 7:04 PM.