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7800: Hangly-Man (Sorry guys, I had to)


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#1 PacManPlus OFFLINE  

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Posted Mon May 30, 2005 7:51 PM

One major note: The two dots that are right above the monster pen (on the blank maze) had to be moved. They were being erased by the 'PLAYER ONE/TWO' message (even though it doesn't appear on one-player games).

Enjoy!
Bob

I'm sure you guys know what's next, right ;)

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Edited by PacManPlus, Sun Feb 12, 2006 8:25 PM.


#2 Bakasama ONLINE  

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Posted Mon May 30, 2005 10:04 PM

Does this involve a green colored maze and drinks?

#3 jwierer OFFLINE  

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Posted Mon May 30, 2005 10:10 PM

One major note: The two dots that are right above the monster pen (on the blank maze) had to be moved.  They were being erased by the 'PLAYER ONE/TWO' message (even though it doesn't appear on one-player games).

Enjoy!
Bob

I'm sure you guys know what's next, right ;)

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Very cool Bob! Other than the two missing dots is this identical to the Hangly Man which is set using the difficulty switch in your pacman binary?

-Jeff

#4 PacManPlus OFFLINE  

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Posted Tue May 31, 2005 4:03 AM

Thanks!

The maze in the PacMan binary is actually New Puck-X. If you look closely, there are subtle differences between that one and Hangly-Man. (e.g. Hangly man has those three circles near the middle exit, and some other differences...)

Of course, Hangly-Man also has the 'random disappearing maze' when you eat an energizer starting at the Strawberry, and the 'empty maze' starting with the peach and every alternate board thereafter.

:)

@Bakasama - if you are referring to the 'what's next' comment - the answer is 'maybe'.... :D

Edited by PacManPlus, Tue May 31, 2005 4:05 AM.


#5 PacManPlus OFFLINE  

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Posted Tue May 31, 2005 5:22 AM

The Demo mode was acting funny on the third screen, so I reduced it to two.
Also, replaced the Pac-Man logo with the regular words 'Hangly-Man'
Finally, changed the name for the HSC

Bob

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#6 PacManPlus OFFLINE  

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Posted Tue May 31, 2005 5:58 AM

Damn. I tried it just before I left for work and the High Score Cart says "Hanglv-Man". I'll fix it tonight when I get home.

Edited by PacManPlus, Tue May 31, 2005 5:59 AM.


#7 Vic George 2K3 OFFLINE  

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Posted Tue May 31, 2005 7:56 AM

Excellent hack of a hack! I even like the new little eyes on the ghosts.

#8 PacManPlus OFFLINE  

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Posted Tue May 31, 2005 5:07 PM

Thanks, Man :)

OK As promised, here is the fixed version which actually reads Hangly-Man in the HSC.

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#9 Lord Helmet OFFLINE  

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Posted Wed Jun 1, 2005 9:39 AM

PMP, killer hack...again. :cool:

#10 PacManPlus OFFLINE  

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Posted Wed Jun 1, 2005 11:19 AM

Thank you :)

I've got one more up my sleeve ;)

#11 Gregory DG OFFLINE  

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Posted Wed Jun 1, 2005 11:43 AM

I've got one more up my sleeve ;)

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Pac-Man Plus? :D

How about Super Pac? Or Pac-Man Jr.? (That one would probably require a complete code re-write due to the scrolling screens.)

Anyway, keep 'em coming. My Cuttle Cart 2 hungers for more 7800 games!

#12 Feralstorm OFFLINE  

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Posted Wed Jun 1, 2005 11:38 PM

I'd imagine Pac Jr. or Super Pac Man probably requires far more than a hack of an existing game.

While we're at it, how about bringing Pac'n'Pal to the 7800 (or 2600, though that may be tough) It's the Pac-Man game relatively few are aware of, and I haven't seen a home version of it for anything.

#13 PacManPlus OFFLINE  

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Posted Thu Jun 2, 2005 6:05 AM

Thanks guys :)

Yes, it is Plus. I'm just trying to find a final bug and I will post it in a new topic.

As far as the others, it might be still a little bit beyond me... There are things I have to still learn (scrolling backgrounds, etc). Maybe at some point.




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