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Posted Mon Jul 18, 2005 11:47 PM
Posted Tue Jul 19, 2005 7:09 AM
Actually there were 3 different patches:
Robot Tank is Activision's attempt at the Atari arcade game Battlezone. This game, like many of Activisions games, is quite fast paced, and features gamplay that requires quick reflexes as you doge enemy fire while trying to squeeze off the perfet shot at the enemy tanks. An indirect hit will cause dammage to your tank, possibly causing your tanks to become slow and cumbersome, or even disrupting your sight or radar capabilities. Like another Acivision title, Enduro, Robot Tank requires you to play during different enviornmental conditions. Score high enough, and you can add another Activision patch to your colleciton. In this case there were 2 different "Tank Corps" patches, each one reflecting a different range of score.
Medal of Merit - 48 tanks
Cross of Excellence - 60 tanks
Star of Honor - 72 tanks
Posted Tue Jul 19, 2005 7:35 AM
Posted Tue Jul 19, 2005 8:31 AM
Posted Tue Jul 19, 2005 10:04 AM
Posted Tue Jul 19, 2005 10:14 AM
Posted Tue Jul 19, 2005 1:28 PM
Edited by Lord Helmet, Tue Jul 19, 2005 2:41 PM.
Posted Tue Jul 19, 2005 1:34 PM
Posted Tue Jul 19, 2005 7:17 PM
Posted Tue Jul 19, 2005 7:19 PM
Posted Tue Jul 19, 2005 8:05 PM
Just focusing on the 2600 at the moment, although ultimately I would like to have nice descriptions for _all_ the games in our database; 2600, 5200, 7800, Jaguar, Lynx, Atari 8-bit computers.
Another question out of curiosity, will you be wanting these descriptions for other platforms or just the 2600 for now? I ask because all the Activision carts I own have been reviewed, although I have Rampage for the 7800. Thanks
Posted Tue Jul 19, 2005 8:10 PM
No need to apologize, the whole reason I started these threads was to get descriptions for these games. I'm not going to complain about prolific writing.
Gosh I feel like I'm spamming these. It's a slow week at work, so I have free time!
You guys feel free to come up with better ones than I have for the ones I already did!
Posted Wed Jul 20, 2005 1:37 PM
Posted Wed Jul 20, 2005 2:01 PM
Edited by sdamon, Wed Jul 20, 2005 2:03 PM.
Posted Wed Jul 20, 2005 7:22 PM
Posted Wed Jul 20, 2005 9:18 PM
Posted Thu Jul 21, 2005 12:50 AM
Posted Thu Jul 21, 2005 1:06 AM
Posted Thu Jul 21, 2005 1:23 AM
Posted Thu Jul 21, 2005 2:00 AM
Posted Thu Jul 21, 2005 2:08 AM
Posted Thu Jul 21, 2005 8:04 AM
Posted Thu Jul 21, 2005 5:27 PM
Yeah, that one will need to be updated once we have a description for Absolute's Tomcat F-14.
has a description already!
Posted Fri Jul 22, 2005 9:07 PM
Posted Wed Jul 27, 2005 12:09 PM
MT> As well as software, you have contributed to many hardware breakthroughs including the designs of two integrated circuits used in video games. Please tell us about the Display Processor Chip (DPC) and your innovative method of bank selecting. ...
DC> My background is in hardware design. I found hardware work to be a welcome change from thousands of hours of programming and that led to the designs you mentioned. I would have to go into a highly technical explanation to delve into those two chip designs, but their intention was to try to extend the life of the 2600 even further. The hope was that the machine's capabilities could be expanded by putting extra hardware into the cartridge. The DPC chip added more graphic capability as well as 3 channel music (plus drum), and made Pitfall II possible. Unfortunately, the 2600 business died before any other games could take advantage of that technology.
Edited by SpiceWare, Wed Jul 27, 2005 12:40 PM.
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