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Adding missing levels to Donkey Kong

9 replies to this topic

#1 batari OFFLINE  



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Posted Thu Sep 1, 2005 4:59 PM

I thought I'd share my WIP to add new levels to Coleco's DK.

It's unfinished, just the ramp screen and it's glitchy and not yet playable, and may never be if I'm the only one who ever works on this. So I'll post source in case someone else wants to see what they can do with it.

Attached Files

  • Attached File  dkh.zip   21.22KB   425 downloads

#2 sandmountainslim OFFLINE  


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Posted Fri Sep 2, 2005 7:49 PM

Way to go Bats! :thumbsup:
Donkey Kong is one game that has been needing this treatment for a loooong time.

#3 gambler172 OFFLINE  


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Posted Fri Sep 9, 2005 11:06 AM

this is really a good job,you have done.If it is playable,i will be happy.Cannot wait for a playable version. :)
greetings Gambler172

#4 sandmountainslim OFFLINE  


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Posted Sat May 23, 2009 2:31 PM

THIS was a great idea and was lookin' very promising.
HOWZABOUTIT Bats??? I have waited nigh 4 years between my posts on this. How 'bout putting her together and have the Ultimate DK?




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Posted Sat May 23, 2009 8:07 PM

Really surprised nobody has tackled this one yet, even just a better port. Donkey Kong was a very popular game and as a kid I played the heck out of the 2600 version but was always jealous of the Colecovision version. Wish I could help.



    River Patroller

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Posted Sat May 23, 2009 8:10 PM

Nice to see someone improving DK for the 2600. Looking forward to more...

#7 Corby OFFLINE  



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Posted Sun May 24, 2009 5:00 PM

Take this one that I hacked, and added some of the other members hacks together. this might generate some interest.

Attached File  dk_arcade_final.bin   4KB   549 downloads


#8 Atari Dogs OFFLINE  

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Posted Sun May 24, 2009 5:50 PM

With all the talented people here, I am amazed this was not done before. The only game that may have deserved an improvement more than Donkey Kong was Pac-Man. Pac-Man Arcade is fantastic. Here is hope that DK will be completed.

#9 Godzilla OFFLINE  



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Posted Wed Dec 28, 2011 11:39 AM

Yea, I'd love to see it too! :) http://www.atariage....hl__donkey kong

#10 CDS Games OFFLINE  

CDS Games


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Posted Fri Sep 20, 2013 2:15 PM

Still any interest in this? If we can get a ramps > elevators conversion playable, here's the 2nd piece of the puzzle: the rivets level (almost) hacked into the cement factory/conveyor level. It's playable, but there are some bugs and I've turned obstacle collisions off temporarily.




Attached File  dkcementlevel3.bin   4KB   122 downloads


Major issues still outstanding:


1) You can wander off the screen. I wrote a routine to address this but it didn't work.


2) You can walk across the center gap. One way I can think of to deal with this is to somehow change the 3rd tub from the top (which isn't supposed to move anyway) to a stationary one that sits still above the furnace. But I couldn't make that work.


Not to take anything away from the fantastic DK projects out there...I just like the idea of good ol' classic Coleco 2600 DK with 4 levels.

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