DiscoSnorlax Posted September 28, 2005 Share Posted September 28, 2005 Does anyone have the pinouts for the Flashback 1 controllers? The ones that came with it make my hands hurt (whichever hand is doing the shooting at least), and the directional stick reacts oddly sometimes, so since it's actually a famiclone I'd like to make an adapter to hook an NES controller to it. A numbered NES pinout and a FB1 pinout with numbers matched to the apropriate pins would work even I suppose. (Btw, I know there's complaints of your ship not drifting after acceleration in Asteroids, I actually kinda like it that way though...) Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted September 28, 2005 Share Posted September 28, 2005 I have the schematic someplace, I'll have to dig it out and let you know. Curt Does anyone have the pinouts for the Flashback 1 controllers? The ones that came with it make my hands hurt (whichever hand is doing the shooting at least), and the directional stick reacts oddly sometimes, so since it's actually a famiclone I'd like to make an adapter to hook an NES controller to it. A numbered NES pinout and a FB1 pinout with numbers matched to the apropriate pins would work even I suppose. (Btw, I know there's complaints of your ship not drifting after acceleration in Asteroids, I actually kinda like it that way though...) 939211[/snapback] Quote Link to comment Share on other sites More sharing options...
NightSprinter Posted October 3, 2005 Share Posted October 3, 2005 (edited) Schematics would be useful, as I just bought a Flashback I at the local Rhino Games ($17.50 since it was half-off from the original price), and would like to create a PC adaptor since I really do like the feel of these tiny little controllers. Just curious, are they two-button, or one-button? [Edit] Hmm, I just disassembled one of my FB1 controllers (yes, Curt, I know that just voided my warranty ), and so far I've discovered outside of the "B", "A", "Pause/Start", and "Select" buttons, the wiring to the board from top to bottom are as follows: Orange - OUT (Output) White -SCK (Serial Clock) Yellow - DO (Data) Black - GND (Ground) Red - 5V (Power) So acording to the Linux Joystick ParPort documentation (though the ancient stuff from the 2.2.13 Kernel), the pins on the connector would be as follows Pin 2 Data Pin 3 Latch (Curt, any idea what that might mean?) Pin 4 Clock Pin 6 Power Pin 8 Ground If I got any of this wrong, PLEASE correct me on this Curt. Edited October 4, 2005 by NightSprinter 1 Quote Link to comment Share on other sites More sharing options...
Atariman Posted October 4, 2005 Share Posted October 4, 2005 I posted the pinouts in this thread awhile back: http://www.atariage.com/forums/index.php?showtopic=61542 I hope this helps! 1 Quote Link to comment Share on other sites More sharing options...
Curt Vendel Posted October 5, 2005 Share Posted October 5, 2005 Atariman has it down pat... correct pinouts. Curt I posted the pinouts in this thread awhile back: http://www.atariage.com/forums/index.php?showtopic=61542 I hope this helps! 942541[/snapback] Quote Link to comment Share on other sites More sharing options...
NinjaWarrior Posted May 24, 2016 Share Posted May 24, 2016 I use this on my Flashback I just bought with one of my NES Controllers, It works ] Quote Link to comment Share on other sites More sharing options...
Great Hierophant Posted June 11, 2016 Share Posted June 11, 2016 Schematics would be useful, as I just bought a Flashback I at the local Rhino Games ($17.50 since it was half-off from the original price), and would like to create a PC adaptor since I really do like the feel of these tiny little controllers. Just curious, are they two-button, or one-button? [Edit] Hmm, I just disassembled one of my FB1 controllers (yes, Curt, I know that just voided my warranty ), and so far I've discovered outside of the "B", "A", "Pause/Start", and "Select" buttons, the wiring to the board from top to bottom are as follows: Orange - OUT (Output) White -SCK (Serial Clock) Yellow - DO (Data) Black - GND (Ground) Red - 5V (Power) So acording to the Linux Joystick ParPort documentation (though the ancient stuff from the 2.2.13 Kernel), the pins on the connector would be as follows Pin 2 Data Pin 3 Latch (Curt, any idea what that might mean?) Pin 4 Clock Pin 6 Power Pin 8 Ground If I got any of this wrong, PLEASE correct me on this Curt. A NES controller is a serial device, it has an 8-bit parallel to serial shift register, and the controller has eight "buttons". The shift register sends out the button states (0/1) one at a time over the Data line. The Latch (a.k.a. Strobe) line tells the shift register in the controller to send the bits to the console. Quote Link to comment Share on other sites More sharing options...
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