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HSC Season 3 Week 19: Dig Dug


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#1 Ze_ro OFFLINE  

Ze_ro

    Quadrunner

  • 8,512 posts
  • Things aren't different. Things are things.

Posted Mon Nov 21, 2005 10:36 PM

Important note: This weeks competition is over. If you still wish to discuss this game, then feel free to do so, but no further scores will be accepted. Thanks to everyone for all their contributions! Please join in on the latest High Score Club competition!

You are Dig Dug, the underground miner. With your jet-powered shovel, you create intricate, subterranean mazes. Ever on the watch for vegetable prizes, you must also look out for the fierce Fygar and mean Pooka that lurk underground. Their touch kills! Worse, these two meanies can transform into spooky ghosts that will appear out of nowhere and haunt you to death.

Game Information
  • Game Name: Dig Dug
  • Released By: Atari, 1982
  • Left Difficulty: N/A
  • Right Difficulty: N/A
  • Game Mode: Normal Game Mode
  • Chosen By: Voch
Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores will be approximately Tuesday, Nov 29th at 1:30 AM (CST). In case you haven't already done so, please read the High Score Club rules. There is other useful information contained in that previous link, including a list of previous High Score Club games!

As before, next week's game will be chosen by the next person in the member list, which happens to be video game addict! Please send me a private message with your choice of game for next week! (Already done)

If you are not a member of the High Score Club, but would like to be, then all you have to do is post a score for this week's game, and I'll add you to the list!

Current High Scores
  • 558,600 (SpiceWare) [+11]
  • 476,040 (khryssun) [+10]
  • 464,450 (keilbaca) [+9]
  • 440,970 (video game addict) [+8]
  • 382,990 (Cybergoth) [+7]
  • 311,130 (Voch) [+6]
  • 233,110 (scogey) [+5]
  • 221,660 (Mind Game) [+4]
  • 187,240 (silverpoodleman) [+3]
  • 186,220 (supercat) [+2]
  • 157,000 (Recycled) [+1]
  • 128,220 (graywest) [+1]
  • 107,730 (Goochman) [+1]
  • 84,460 (Omegamatrix) [+1]
  • 49,190 (davepesc) [+1]
  • 46,200 (LarcenTyler) [+1]
  • 33,920 (Keir) [+1]
  • 33,090 (Fellow Atari Man) [+1]
  • 29,780 (homerwannabee) [+1]
  • 16,710 (vdub_bobby) [+1]
Best Tips
  • Cybergoth [+2]
Bounties and Challenges
  • None yet
TwinGalaxies Top 3
  • (Easy Mode)
  • 2,652,680 (Robert Macauley)
  • 2,497,060 (Scott Stilphen)
  • 2,110,800 (Todd Rogers)
Current Standings
<table><tr><td>
Coming Soon
</td><td>
</td></tr></table>
Member Listvideo game addict, Blackjack, racer raul, SpiceWare, Robert M, Lord Helmet, Lord Thag, Mad Scientist, Dan Iacovelli, iguana, Luigi301, Gateway, Damon Plus, gospeedde, Kepone, internetotaku, panda_racer, KaeruYojimbo, cyberneticimplant, bjk7382, davepesc, neotokeo2001, xeex, bmlbytes, Omegamatrix, the 5th ghost, Xebec's Demise, khryssun, vgcollector666, chadtower, moycon, Malc74, shadow460, Atarifever, Keir, supercat, FireTiger, Philflound, Fellow Atari Man, keilbaca, brendano, Cybergoth, durden26, sku_u, mitsubachi, arlo, Recycled, LarcenTyler, silverpoodleman, 128bytes, Goochman, Thomas Jentzsch, Christophero Sly, D.Yancey, mrppv666, Mordax, Numan, Mordax, vdub_bobby, Dones, Gamemaster_ca_2003, scogey, graywest, RJ, Voch
Scoring Points in Dig DugComing soon
Hints and Tips

As always, you really should read the manual.

What's that? You don't have the manual? AtariAge has both a typed copy and a scanned copy online. In case you're too lazy to read the manual, here's the hints it provides:
- At higher rounds your priority should be to get the bonus vegetables because they're worth more points than destroying meanies.

- The prize will not appear in a round until two boulders have fallen and there are fewer than seven meanies on the screen.

- The last meanie on a screen will always try to escape, thus ending the round. So, if just one meanie remains and the prize hasn't appeared, you may want to stun that meanie long enough to allow the prize to appear.

- Since the last meanie will always try to escape at the top left side of the screen, you can strategically position yourself above ground on the left and wait for the meanie to emerge then quickly blow him up.

- You can't pump through the soil, so back off if a ghost is approaching through the dirt toward your tunnel. Wait until the ghost gets indise the tunnel then quickly turn and pump it up.

- To crush a ghost, tunnel under a rock and wait (as long as you don't move, the rock won't fall). When a ghost covers the rock, quickly move out of the way and the ghost will be crushed.

- A good way to trap and squash several creatures at once is to tunnel straight up under a rock and wait for the meanies to follow. When they get close, quickly move out of the way to the right or left. They will be trapped in the path of the falling rock.

- If a meanie is pursuing you, try to get to a tunnel. Since you move more quickly in a tunnel than through soil, this gives you a better chance to escape.

- Try to group meanies behind you by stunning them and then running. (You can run right through a stunned meanie.) When several are in pursuit, lead them toward a boulder and drop it on them for high points.

-If a ghost is heading toward the surface, try digging out some of the dirt in their path, which will cause them to revert to their normal form, which slows them down a little, and gives you a chance to catch them.

-Go for the enemies near the top first, otherwise they'll easily run away when the round is almost complete.

-Don't try to go for the bonus prize in every level, as you may end up accidentally crushing yourself or getting hit by an enemy while you're working on dropping a boulder.

-When taking on a Fygar, as dangerous as it may be, attack him from the side since you get more points as opposed to attacking him from above or below.

- Never horizontally align with a dragon, always stay vertically separated.
- Quickly Triggering the fire button will blow up enemies faster then just holding it.
- If you get cornered, you can easily kill 2-4 enemies in a row vertically by very rapid firing.
- You can attack through small walls!
- Unfortunately the dragons can as well...
- Often you don't need to pump up your enemies until they explode. Just pump em up a little to slow them down.
- You need to pump an enemy thrice to exlopde it. Pumping it once or twice will slow it down for different intervals.
- If an enemy goes from double size to normal, just pump once again. You can hold it in place indefinitely by that.
- You get amazing points for grouping enemies like that and killing lots of them at once.
- Again don't try grouping tricks horizontally when there's dragons in the pack ;)
- Timing is everything. Learn how to wait under a boulder until enemies and especially ghosts are close enough.
- Not sure if it's in the manual - a boulder will destroy small walls, so you can dig a tunnel from a monsters starting position to a boulder without releasing the monster.
- Learn the timing for dropping boulders onto those enemy starting places.
- The game has a certain rhythm. Try feeling it. For example most enemies will *ghost* at the same time.
- Don't move close to the edge of an enemies starting position when the enemy does as well - It might ghost just that moment! Rather pause a while and see what it does.
- Enemies will only ghost at turning points / corners
- Don't kill the second to last enemy, until you have the fruit!
- If you did anyway, try slowing down the last enemy by pumping it twice, so you gain a few seconds that may allow you catching the fruit.
- Once you hear the alarm, quickly kill all enemies on screen, don't try any funky tricks anymore

> It's annoying the way monsters don't want to be squished...

In a quick manouver you can face down, pump up a monster once and then move to the side. That way the monster is trapped in place until it is hit ;)


--Ze_ro

#2 keilbaca OFFLINE  

keilbaca

    Fight like a robot!

  • 7,762 posts
  • Berzerk (Atari 2600) champ
  • Location:Lower Burrell, PA

Posted Mon Nov 21, 2005 10:39 PM

Awesome! I love dig dug. If I can find the cart in the boxes of carts that I got, I'll give it a go, and I'll try to get Mind Game to as well.

#3 Lauren Tyler OFFLINE  

Lauren Tyler

    River Patroller

  • 3,054 posts
  • Ragolian Ranger
  • Location:Ragol System

Posted Mon Nov 21, 2005 10:56 PM

Meh, I knew I forgot something at the last trademeet!

#4 video game addict OFFLINE  

video game addict

    Quadrunner

  • 7,133 posts
  • Blessed
  • Location:Florida

Posted Mon Nov 21, 2005 11:31 PM

Is it too early to start posting scores? It's past midnight over here..

I'm going out of town tomorrow so may not have much chance to play this week.

On my first go at it, I ended up with 268,010

Attached Thumbnails

  • ebay_017.jpg


#5 Voch OFFLINE  

Voch

    Dragonstomper

  • 730 posts

Posted Tue Nov 22, 2005 9:35 AM

I got to pick a game (yay!) and was surprised the club hadn't done this one yet. :D I'm making some time this week to get in on this one...

Voch

#6 khryssun OFFLINE  

khryssun

    Dragonstomper

  • 837 posts
  • Location:lost somewhere on earth

Posted Tue Nov 22, 2005 10:21 AM

98,460

Attached Thumbnails

  • 98460_DD.jpg


#7 vdub_bobby OFFLINE  

vdub_bobby

    Quadrunner

  • 5,832 posts
  • Boom bam.
  • Location:Seattle, WA

Posted Tue Nov 22, 2005 12:39 PM

I like this game, but I'm not very good. And it is moves just a bit too slow for me.

16,710

Attached Thumbnails

  • Dig_Dug__1983___Atari_.png


#8 Lauren Tyler OFFLINE  

Lauren Tyler

    River Patroller

  • 3,054 posts
  • Ragolian Ranger
  • Location:Ragol System

Posted Tue Nov 22, 2005 12:47 PM

Here are my personal tips for the game:

-If a ghost is heading toward the surface, try digging out some of the dirt in their path, which will cause them to revert to their normal form, which slows them down a little, and gives you a chance to catch them.

-Go for the enemies near the top first, otherwise they'll easily run away when the round is almost complete.

-Don't try to go for the bonus prize in every level, as you may end up accidentally crushing yourself or getting hit by an enemy while you're working on dropping a boulder.

-When taking on a Fygar, as dangerous as it may be, attack him from the side since you get more points as opposed to attacking him from above or below.

Attached Thumbnails

  • DigDug.JPG


#9 video game addict OFFLINE  

video game addict

    Quadrunner

  • 7,133 posts
  • Blessed
  • Location:Florida

Posted Tue Nov 22, 2005 1:00 PM

Here are my personal tips for the game:



-Go for the enemies near the top first, otherwise they'll easily run away when the round is almost complete.



I usually try to lure them down to the bottom. I thought you earn more points for killing them in lower ground. I don't think any will run away besides for the last one. All the others will come & find you.


Also you can shoot through one layer of dirt and attack them while they are in an open area, without worry of them touching you. Although I believe the Fygar can burn you through that same one layer of dirt so be careful.

#10 Cybergoth OFFLINE  

Cybergoth

    Quadrunner

  • 8,888 posts
  • This is Sparta!
  • Location:Bavaria

Posted Tue Nov 22, 2005 1:03 PM

Hi there!

Heya! My all-time favourite from Atari! I can play it in my sleep ;)

My first game is 253.230. Actually I didn't lose a single life until there, but then the baby started crying... :roll: :lol:

Greetings,
Manuel

#11 homerwannabee OFFLINE  

homerwannabee

    D'oh level

  • 9,477 posts
  • Location:highdesert

Posted Tue Nov 22, 2005 1:09 PM

first score 29,780

#12 graywest OFFLINE  

graywest

    Moonsweeper

  • 359 posts
  • Location:Indianapolis, IN

Posted Tue Nov 22, 2005 1:16 PM

128,220

Attached Thumbnails

  • GraywestDigDug.jpg


#13 keilbaca OFFLINE  

keilbaca

    Fight like a robot!

  • 7,762 posts
  • Berzerk (Atari 2600) champ
  • Location:Lower Burrell, PA

Posted Tue Nov 22, 2005 1:52 PM

First game,

75070

I'll be playing this at work, as I also ran out of time, due to I have to be on my way to work in about... 20 min.

Attached Thumbnails

  • digdug_75070.jpg


#14 video game addict OFFLINE  

video game addict

    Quadrunner

  • 7,133 posts
  • Blessed
  • Location:Florida

Posted Tue Nov 22, 2005 4:38 PM

325,720

Attached Thumbnails

  • ebay_019.jpg


#15 Mind Game OFFLINE  

Mind Game

    Star Raider

  • 78 posts
  • Speaker for the Dead
  • Location:Inside the Mind Game

Posted Tue Nov 22, 2005 5:23 PM

I've never played this before, but K practically forced me to have a go at it, so after he left for work, I gave it a try. :)

Posted Image

171,900 on my third attempt, so I might pick it back up later.

~Me~

**Edited to fix picture size.**

Edited by Mind Game, Tue Nov 22, 2005 5:27 PM.


#16 keilbaca OFFLINE  

keilbaca

    Fight like a robot!

  • 7,762 posts
  • Berzerk (Atari 2600) champ
  • Location:Lower Burrell, PA

Posted Tue Nov 22, 2005 5:36 PM

Sheesh, remind me next time to keep my mouth shut about playing in the HSC.

:D :P :D

I guess I gotta play more later.

#17 SpiceWare OFFLINE  

SpiceWare

    Draconian

  • 12,803 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Tue Nov 22, 2005 7:11 PM

127,700 on my 2nd game.

Attached Thumbnails

  • dd127700.JPG


#18 Recycled OFFLINE  

Recycled

    River Patroller

  • 2,524 posts
  • Location:Ohio

Posted Tue Nov 22, 2005 8:54 PM

74,420

#19 keilbaca OFFLINE  

keilbaca

    Fight like a robot!

  • 7,762 posts
  • Berzerk (Atari 2600) champ
  • Location:Lower Burrell, PA

Posted Tue Nov 22, 2005 9:02 PM

Thank you emulators and the time at work!

464450

Attached Thumbnails

  • digdug_464450.JPG


#20 Mind Game OFFLINE  

Mind Game

    Star Raider

  • 78 posts
  • Speaker for the Dead
  • Location:Inside the Mind Game

Posted Tue Nov 22, 2005 9:24 PM

221,660

Posted Image

~Me~

#21 SpiceWare OFFLINE  

SpiceWare

    Draconian

  • 12,803 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Tue Nov 22, 2005 11:40 PM

258,640

Attached Thumbnails

  • dd258640.JPG


#22 Cybergoth OFFLINE  

Cybergoth

    Quadrunner

  • 8,888 posts
  • This is Sparta!
  • Location:Bavaria

Posted Wed Nov 23, 2005 3:50 AM

Hi there!

Here's some tips from me:

- Never horizontally align with a dragon, always stay vertically separated.
- Quickly Triggering the fire button will blow up enemies faster then just holding it.
- If you get cornered, you can easily kill 2-4 enemies in a row vertically by very rapid firing.
- You can attack through small walls!
- Unfortunately the dragons can as well...
- Often you don't need to pump up your enemies until they explode. Just pump em up a little to slow them down.
- You need to pump an enemy thrice to exlopde it. Pumping it once or twice will slow it down for different intervals.
- If an enemy goes from double size to normal, just pump once again. You can hold it in place indefinitely by that.
- You get amazing points for grouping enemies like that and killing lots of them at once.
- Again don't try grouping tricks horizontally when there's dragons in the pack ;)
- Timing is everything. Learn how to wait under a boulder until enemies and especially ghosts are close enough.
- Not sure if it's in the manual - a boulder will destroy small walls, so you can dig a tunnel from a monsters starting position to a boulder without releasing the monster.
- Learn the timing for dropping boulders onto those enemy starting places.
- The game has a certain rhythm. Try feeling it. For example most enemies will *ghost* at the same time.
- Don't move close to the edge of an enemies starting position when the enemy does as well - It might ghost just that moment! Rather pause a while and see what it does.
- Enemies will only ghost at turning points / corners
- Don't kill the second to last enemy, until you have the fruit!
- If you did anyway, try slowing down the last enemy by pumping it twice, so you gain a few seconds that may allow you catching the fruit.
- Once you hear the alarm, quickly kill all enemies on screen, don't try any funky tricks anymore

Greetings,
Manuel

#23 Goochman OFFLINE  

Goochman

    Quadrunner

  • 6,988 posts
  • Moongates to the Past

Posted Wed Nov 23, 2005 11:13 AM

107730 - I could prob compete for top score this week but alas no time - had to stop at 107730 :(

Attached Thumbnails

  • digdug_s1_sck_2600_107730.JPG


#24 video game addict OFFLINE  

video game addict

    Quadrunner

  • 7,133 posts
  • Blessed
  • Location:Florida

Posted Wed Nov 23, 2005 3:39 PM

440,970

Attached Thumbnails

  • ebay_021.jpg


#25 Voch OFFLINE  

Voch

    Dragonstomper

  • 730 posts

Posted Wed Nov 23, 2005 7:48 PM

311130. A huge personal best for me! Pineapples are yummy. :)

digdug.jpg

EDIT: Like the screen fuzzies? keilbaca...when are you doing more 2600 video mods? :D

Voch

Edited by Voch, Wed Nov 23, 2005 7:49 PM.





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