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jaguar 2


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The Jag and JagCD were capable of better graphics than PS1 just nobody new how to program for it....what makes you think Jag2 wouldn't just have mare souped up GENESIS games on it....cause they were working on the system but I don't know of any games for it?

 

Also PS1 was playing dirty pool at this time every game company making Next Gen games would sgn an exclusive deal to make PS1 games 1st then release(a similar or purposely inferior version on Saturn, 3D0, and Jag)....That is why Rayman(supose to be Atari exclusive and their new mascot to boot), NBA JAM, and Primal Rage were delayed so long...also the same reason MK3 never showed up on the Jag (cause it got delayed then Atari Floded into JTS during the delay)

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The Jag and JagCD were capable of better graphics than PS1 just nobody new how to program for it....what makes you think Jag2 wouldn't just have mare souped up GENESIS games on it....cause they were working on the system but I don't know of any games for it?

 

Also PS1 was playing dirty pool at this time every game company making Next Gen games would sgn an exclusive deal to make PS1 games 1st then release(a similar or purposely inferior version on Saturn, 3D0, and Jag)....That is why Rayman(supose to be Atari exclusive and their new mascot to boot), NBA JAM, and Primal Rage were delayed so long...also the same reason MK3 never showed up on the Jag (cause it got delayed then Atari Floded into JTS during the delay)

The Jag Duo got more attention (but not enough) - well a Jag unit with a built in CD would eliminate may of the reliability problems and if programmed properly could produce more than competitive games, how far had it gotten? Well a case and unpopulated mother board are known to exist for the Jag Duo as well as detailed housing design drawings which have recently come to light. Fuzzy pictures of a prototype closely guarded by senior Atari Executive at a game convention in the mid 90's - (not sure if its working or mock up) have been around for a while, but new pictures have also recently been unearthed which appear to show plastic production mouldings and from them you can tell it was designed to take the same Philips CDM12.1 CD transport as the Jag CD system.

 

The Jag 2 with Midwinter/Cobweb codename and Oberon/Titania (some say Puck) chipset was still in a much earlier stage of development after speaking to key Atari personell involved with game development - They had no game development plans for any Jaguar 2 system games - was the Jag 2 ever an officially sanctioned Atari project or was it just a secret 'what next' project of Atari R & D dept??? Will we ever know for sure.

GB13

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The Jag and JagCD were capable of better graphics than PS1 just nobody new how to program for it....what makes you think Jag2 wouldn't just have mare souped up GENESIS games on it....cause they were working on the system but I don't know of any games for it?

 

Also PS1 was playing dirty pool at this time every game company making Next Gen games would sgn an exclusive deal to make PS1 games 1st then release(a similar or purposely inferior version on Saturn, 3D0, and Jag)....That is why Rayman(supose to be Atari exclusive and their new mascot to boot), NBA JAM, and Primal Rage were delayed so long...also the same reason MK3 never showed up on the Jag (cause it got delayed then Atari Floded into JTS during the delay)

The Jag Duo got more attention (but not enough) - well a Jag unit with a built in CD would eliminate may of the reliability problems and if programmed properly could produce more than competitive games, how far had it gotten? Well a case and unpopulated mother board are known to exist for the Jag Duo as well as detailed housing design drawings which have recently come to light. Fuzzy pictures of a prototype closely guarded by senior Atari Executive at a game convention in the mid 90's - (not sure if its working or mock up) have been around for a while, but new pictures have also recently been unearthed which appear to show plastic production mouldings and from them you can tell it was designed to take the same Philips CDM12.1 CD transport as the Jag CD system.

 

The Jag 2 with Midwinter/Cobweb codename and Oberon/Titania (some say Puck) chipset was still in a much earlier stage of development after speaking to key Atari personell involved with game development - They had no game development plans for any Jaguar 2 system games - was the Jag 2 ever an officially sanctioned Atari project or was it just a secret 'what next' project of Atari R & D dept??? Will we ever know for sure.

GB13

 

We can say that Jaguar 2 and some associated hardware projects were officially sanctioned internally by Atari managaement during this time, although the resources were very thin come mid 1985. Considering the tough budget contraints at Atari, NOTHING was a secret project under that particualr roof! Once Jack came back to look after the business in Sam's absence, many were cancelled and the downsizing began for the eventual sale/merger in 1986.

 

Karl

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The JagDuo... ah yes... I have seen that molding in person..

 

http://pg.photos.yahoo.com/ph/doctor_clu/a...m/ph//my_photos

 

The quick picture I've added is something I'm pondering... dremmeling the Jaguar top and the CD bottom (and a few other mods) to lower the profile of the JagCD a little bit. Make it look a bit more streamline and less like a tiolet. :)

 

The other picture was just me tinkering around to see what if I got the top of the CD unit and the Jag shell at the same level, maybe some modeler's puddy, some paint... I don't think it is possible mind you, but interesting.

 

The final picture is the regular Jag we all know and love for contrast.

post-4709-1144866993_thumb.jpg

post-4709-1144868029_thumb.jpg

post-4709-1144868093_thumb.jpg

Edited by doctorclu
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doctorclu, that Jaguarcd in the middle looks like a hovercraft :)

 

Now what would the pack-in game be? :ponder:

 

 

But serious, I still like the original Jaguarcd, despite it's toiletness....

 

Hoverstrike? Some might say that would be better than Blue Lightning. :)

 

Of course a JaguarCD combo unit with something like Battlemorph would rock! Make a special Battle Griffon Jaguar edition, much like the Pikachu edition for the N-64...

post-4709-1145539663_thumb.jpg

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  • 8 years later...

It's funny this was a topic in 2006. We were just having a discussion on "I Am a Classic Videogamer" on Facebook about the Jaguar's sales figures. Based on that discussion, it's fair to say that eventually no more than 225,000 Jaguars made it out in the wild (assuming none were destroyed for tax purposes), but probably well under 150,000 in total when it was not in a state of "close out/liquidation," i.e., when it would have actually mattered in terms of software support. That's not a console that gets a sequel released nor has an associated company that survives.

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I don't believe there was ever a functional version of the JagDuo, but IIRC there was a PCB that was missing some chips in addition to the shell has popped up for sale now and again.

 

The JagDuo looked alright, I think it would've been cool to have seen it come out. imo there was no chance of success as the JagCD came out the same month as the PS1 in North America so at that point Atari was already competing directly with Sony and the CD library they had ready at the time was pretty sad excuse to release the system apart from Battlemorph IMO. I doubt anyone would've paid full price for a Jaguar/CD combo with alternatives like the PS1 and the Saturn, imo they were smart to only release the JagCD as the only potential market they had was an expansion they could sell for less than a full system to people who already own the jaguar.

 

Substantial work was done on the Jaguar 2, whats weird is there was also a successor to the CDi being considered at one point and (as is common knowledge) the M2 was completed as the successor to the 3DO. None of these companies were really in a great position in the industry, although I guess they might've figured they made some in-roads and learned enough from their initial effort to do better the next time.

 

Sad Atari put R&D funding into all sorts of random hardware projects (Voice Modem, Jaguar 2, their Game Channel Service, Jaguar CD, VCD Card, Web Cortina, JagDuo) when it could've been diverted toward getting one or two more decent games out there. I don't even see the point of them releasing the Jaglink or the team tap considering there wasn't really any true need for them, let alone the minimal support the voice modem or the web Cortina would've got.

Edited by Willard
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Substantial work was done on the Jaguar 2, whats weird is there was also a successor to the CDi being considered at one point and (as is common knowledge) the M2 was completed as the successor to the 3DO. None of these companies were really in a great position in the industry, although I guess they might've figured they made some in-roads and learned enough from their initial effort to do better the next time.

 

 

True, but in relative terms, the 3DO and CD-i platforms (and they really were platforms since they came from multiple vendors) sold many multiples of what the Jaguar sold and the source companies lived on. Those platforms weren't hits by any means, but they weren't outright disasters like the Jaguar was. Certainly there was decent buzz around the M2 before the technology was sold off for other uses. Still, it's telling how much the industry evolved that neither one of those even attempted anything further in hardware, which was born out by Sega's outright failure with the Dreamcast (again, due to poor financial standing). That was the last hurrah for the old way of selling consoles and from that point forward only well funded, massive entities could create sustainable consoles.

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Thanks to the Jaguar's technology, "Area 51" was brought to the arcades so I wouldn't be so quick to declare the Jaguar a disaster. What games did 3DO bring to the arcades?

 

Sorry, I was just going by the facts of the disastrous sales figures in relation to nearly every other major console release.

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Thanks to the Jaguar's technology, "Area 51" was brought to the arcades so I wouldn't be so quick to declare the Jaguar a disaster. What games did 3DO bring to the arcades?

You only posted this to show off your "Atari 7800 brotherhood" sig. Didn't you?

 

Didn't you!?

 

;)

Edited by dashv
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Atari Games was working on two 3do arcade titles.

 

http://www.system16.com/hardware.php?id=779

 

What's interesting about that is that those specs look stock 3DO. What stinks about JagCo games like Area 51 is that they increased the processing power and memory, and added a hard drive, so it wasn't possible to port those games to a stock Jaguar as-is.

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What's interesting about that is that those specs look stock 3DO. What stinks about JagCo games like Area 51 is that they increased the processing power and memory, and added a hard drive, so it wasn't possible to port those games to a stock Jaguar as-is.

 

Even Area 51 used an enhanced Jag board, not the stock one.

 

So anyone know who owns the Jag Duo mock up? Or did that wind up in the scrap heap? Someone has to know something...

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Thanks to the Jaguar's technology, "Area 51" was brought to the arcades so I wouldn't be so quick to declare the Jaguar a disaster. What games did 3DO bring to the arcades?

 

Area 51 would have been made regardless whether the Jaguar hardware existed or not.

 

To answer the last question though, a couple of arcade games were released on the 3DO M2 hardware. One I believe was a light gun shooter by Konami.

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To answer the last question though, a couple of arcade games were released on the 3DO M2 hardware. One I believe was a light gun shooter by Konami.

 

Couple of games by Konami. Fighting games being my fave genre, I was mostly interested in Battle Tryst on M2 for the arcade.

 

That light gun game was Evil Night btw. Never had the pleasure of playing either though :(

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Area 51 would have been made regardless whether the Jaguar hardware existed or not.

 

To answer the last question though, a couple of arcade games were released on the 3DO M2 hardware. One I believe was a light gun shooter by Konami.

The M2 is much more advanced than the original 3DO though. It's not like adding extra RAM, a 68020, and a hard drive to create the "CoJag".

 

It's too bad the Jag didn't start with a 68020. Heck, even a 68010 would've been better. But that's the subject of countless other threads!

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