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HSC Season 4 Week 9: Battlezone


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#1 Ze_ro OFFLINE  

Ze_ro

    Quadrunner

  • 8,512 posts
  • Things aren't different. Things are things.

Posted Wed Jun 21, 2006 11:21 PM

Important Note: This weeks competition is over. If you still wish to discuss Battlezone and compare scores, feel free to do so, but they will not be added to the list.

The year is 1999, and the nations of the earth have declared a world-wide peace plan. But there is a problem with the proposed truce. A council of military commanders has unleashed battalions of automated weapons into the countryside. These aerial fighters, flying saucers, tanks, and supertanks will turn the world into a lifeless landscape unless you can stop them.

Luckily, you've discovered an old military tank hidden inside the museum. Use your Joystick to steer the tank as you search for enemy automatons. Since your electronic periscope only gives you a front view from the tank, you'll have to rely heavily on your radar screen to detect the enemy. If you see a blip on the radar, you need to move fast! Use your Joystick to turn your tank until the enemy appears on the screen; press the red controller button to fire your turret gun.

Game Information
  • Game Name: Battlezone
  • Released By: Atari, 1983
  • Left Difficulty: B / Novice
  • Right Difficulty: B / Novice
  • Game Mode: Default
  • Chosen By: shawnb
Post your scores right here in this thread, and I will add them to the list. Remember to play the game with the recommended game mode and difficulty settings as shown above so that your scores will be consistent with everyone elses. The deadline for posting scores is Thursday, June 29th at 1:30 AM (CST).

If you want to suggest a game for future weeks, please send me a private message and let me know! I will add your game to the list. One one game per person will be kept on the list, so you will not be able to suggest a game until your first game is played!

Anyone can play! Just post a score and I'll add you to the list! Please read the Rules & Information if you haven't already done so!

Current High Scores
  • 863,000 (shawnb) [+11]
  • 199,000 (Rom Hunter) [+10]
  • 152,000 (SpiceWare) [+9]
  • 146,000 (keilbaca) [+8]
  • 75,000 (phaxda) [+7]
  • 67,000 (scogey) [+6]
  • 48,000 (doctorclu) [+5]
  • 47,000 (LarcenTyler) [+4]
  • 43,000 (128bytes) [+3]
  • 37,000 (vdub_bobby) [+2]
  • 31,000 (Goochman) [+1]
Best Tips
  • LarcenTyler [+2]
Bounties and Challenges
  • None yet
TwinGalaxies Top 3
  • (Difficulty B)
  • 1,545,000 (Todd Rogers)
  • 801,000 (Robert Macauley)
  • 682,000 (Ron Corcoran)
Current Standings
<table><tr><td>
  • Rom Hunter [88]
  • keilbaca [62]
  • SpiceWare [58]
  • vdub_bobby [51]
  • shawnb [50]
  • BrianC [35]
  • LarcenTyler [27]
  • Jred [26]
  • the 5th ghost [24]
  • 128bytes [20]
  • scogey [19]
  • Random Terrain [15]
</td><td>
  • Lord Thag [15]
  • Cybergoth [15]
  • Lord Helmet [14]
  • Malc74 [7]
  • phaxda [7]
  • Hiryu [7]
  • ResOGlas [6]
  • supercat [5]
  • Christophero Sly [4]
  • Omegamatrix [1]
  • Dan Iacovelli [1]
  • Goochman [1]
</td></tr></table>Scoring Points in Battlezone
  • Tank - 1,000 points
  • Fighter - 2,000 points
  • Supertank - 3,000 points
  • Saucer - 5,000 points
  • Bonus tank awarded at 50,000 and 100,000 points
Hints and Tips

As always, you really should read the manual. In case you don't have the manual, AtariAge has a typed copy of it available online. Here are the hints it provides:

- A good way to evade enemy shells is to rotate your tank 45 degrees, then immediately move the tank forward or backward.

- Listen for the sound of an enemy gun being fired. As soon as you hear a shot, take evasive action. Do not simply rotate in the same spot.

- Keep moving after you fire a shot -- don't want to see if the shot hit its mark.

- If a tank is close behind, you can bring it within sight by moving your tank in reverse until the enemy tank appears on the screen. You'll be able to shoot as the enemy tank turns to face you.

- Try to lure one enemy into another enemy's line of fire. For example, by moving your tank to one side, you can move a flying saucer into a shot fired by an enemy tank.

- Don't waste shots, since you can't shoot your turret gun again until the shell either hits an enemy, or disappears from your main screen.

I actually wrote a guide for this recently. Here are my personal tips:

-Aerial fighters will ALWAYS appear in front of you. Make sure you take them out as quickly as possible.

-If you're dodging an enemy tank's shot, first rotate and then move forward/backward. Don't do both at once or you may actually turn into the path of the shot.

-When dealing with multiple tanks, try to take out the ones closest to you first, since you're an easier target for them.

-While flying saucers are worth good points, try not to get too distracted by them. You don't want to go after them only to get blown away by an enemy tank that you forgot about.

Always be backing up, keep enemys out to the sides of the tv screen-let them fire at you. stay backing up-the enemys shot will miss you, then counter attack.


--Ze_ro

#2 Lauren Tyler OFFLINE  

Lauren Tyler

    River Patroller

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Posted Thu Jun 22, 2006 8:49 AM

I actually wrote a guide for this recently. Here are my personal tips:

-Aerial fighters will ALWAYS appear in front of you. Make sure you take them out as quickly as possible.

-If you're dodging an enemy tank's shot, first rotate and then move forward/backward. Don't do both at once or you may actually turn into the path of the shot.

-When dealing with multiple tanks, try to take out the ones closest to you first, since you're an easier target for them.

-While flying saucers are worth good points, try not to get too distracted by them. You don't want to go after them only to get blown away by an enemy tank that you forgot about.

And here's my first score, I just need coffee.

Attached Thumbnails

  • Battlezone.JPG


#3 vdub_bobby OFFLINE  

vdub_bobby

    Quadrunner

  • 5,831 posts
  • Boom bam.
  • Location:Seattle, WA

Posted Thu Jun 22, 2006 10:11 AM

Here's the original Battlezone HSC thread: http://www.atariage....showtopic=60236

That was with game 3.

Aaaand: 31,000

Attached Thumbnails

  • Battlezone__1983___Atari_____.png

Edited by vdub_bobby, Thu Jun 22, 2006 10:16 AM.


#4 Rom Hunter OFFLINE  

Rom Hunter

    VCS Games Archivist

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Posted Thu Jun 22, 2006 10:38 AM

z26p0002.gif

8)

Edited by Rom Hunter, Thu Jun 22, 2006 12:31 PM.


#5 Goochman OFFLINE  

Goochman

    Quadrunner

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Posted Thu Jun 22, 2006 11:40 AM

31000

Attached Thumbnails

  • bzone_s1_sck_2600_31000.JPG


#6 Dan Iacovelli OFFLINE  

Dan Iacovelli

    Quadrunner

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  • Location:westchester,IL

Posted Thu Jun 22, 2006 2:00 PM

a game Iactually have. hopefully I should be able to join in when Igeta chance.

#7 scogey OFFLINE  

scogey

    Moonsweeper

  • 252 posts
  • Location:Michigan

Posted Thu Jun 22, 2006 9:59 PM

Awsome choice...I'll play this one on my fb2 as this is the only cart i ever "broke". It later recieved a purple heart ...posthumously. Anyway, one of my all time fav's, maybe I won't finish last this week! :D

#8 vdub_bobby OFFLINE  

vdub_bobby

    Quadrunner

  • 5,831 posts
  • Boom bam.
  • Location:Seattle, WA

Posted Fri Jun 23, 2006 12:13 PM

37,000

Attached Thumbnails

  • Battlezone__1983___Atari______1.png


#9 shawnb OFFLINE  

shawnb

    Space Invader

  • 39 posts
  • Location:xenia oh

Posted Fri Jun 23, 2006 8:32 PM

000_1229.jpg 691,000 -always be backing up, keep enemys out to the sides of the tv screen-let them fire at you. stay backing up-the enemys shot will miss you, then counter attack. :)

#10 shawnb OFFLINE  

shawnb

    Space Invader

  • 39 posts
  • Location:xenia oh

Posted Sat Jun 24, 2006 12:21 AM

000_1230.jpg 863,000 - a new personal high score record-yipeee!

#11 Rom Hunter OFFLINE  

Rom Hunter

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Posted Sat Jun 24, 2006 4:04 AM

Very impressive score, Shawn!

What exactly do you mean by 'backing up'?

Driving backwards?

8)

#12 Ze_ro OFFLINE  

Ze_ro

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  • Things aren't different. Things are things.

Posted Sat Jun 24, 2006 3:03 PM

I actually wrote a guide for this recently.

Is it online somewhere? If so, I'll include a link to it in the hints section.

--Zero

#13 shawnb OFFLINE  

shawnb

    Space Invader

  • 39 posts
  • Location:xenia oh

Posted Sat Jun 24, 2006 4:51 PM

Very impressive score, Shawn!

What exactly do you mean by 'backing up'?

Driving backwards?

8)

thanks rom hunter! yes, drive backward and keeping enemies out to the side of your screen or moniter. play the game by the radar more than the screen. keep enemies on your sides and be driving backward at all times.when they get right beside you on radar they will fire and 95% of the time miss,then you quikly countershoot. by the way, i was on your site atarimania last night and downloaded caverns of mars 2 for the 8-bit. i like this game alot and wondered if this was released in cartridge for the 800xl. id love to find that. i know this isnt the thread for that you can pm me if you want. thanks! :)

#14 Rom Hunter OFFLINE  

Rom Hunter

    VCS Games Archivist

  • 8,635 posts
  • Obtainer of Rare Antiquities

Posted Sun Jun 25, 2006 3:47 AM

Thanks for the tips, Shawn.

Please use Contact at our home page:
http://www.atarimania.com/index.php

Although I know a lot about C-64 games, I'm not quite into the Atari 8-bit section.

8)

#15 phaxda OFFLINE  

phaxda

    River Patroller

  • 2,460 posts
  • just a geek with some old black plastic
  • Location:alameda, ca

Posted Sun Jun 25, 2006 12:02 PM

This game is kinda fun, so i played a couple of rounds in between watching the world cup. 58,000. I think that's about the best I will do!
Image_205_.jpg

#16 SpiceWare ONLINE  

SpiceWare

    Quadrunner

  • 11,325 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Sun Jun 25, 2006 6:58 PM

96,000

Attached Thumbnails

  • bz96000.JPG


#17 keilbaca OFFLINE  

keilbaca

    Fight like a robot!

  • 7,685 posts
  • Berzerk (Atari 2600) champ
  • Location:Wyano, PA

Posted Sun Jun 25, 2006 8:19 PM

Posted Image

Working on getting a better score...

#18 SpiceWare ONLINE  

SpiceWare

    Quadrunner

  • 11,325 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Mon Jun 26, 2006 7:34 PM

123,000

Attached Thumbnails

  • bz123000.JPG


#19 SpiceWare ONLINE  

SpiceWare

    Quadrunner

  • 11,325 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Tue Jun 27, 2006 5:36 PM

147,000

Attached Thumbnails

  • bz147000.JPG


#20 phaxda OFFLINE  

phaxda

    River Patroller

  • 2,460 posts
  • just a geek with some old black plastic
  • Location:alameda, ca

Posted Tue Jun 27, 2006 8:53 PM

63,000. I have no idea how you guy are in the 100k + range!


Image_206_.jpg

#21 Rom Hunter OFFLINE  

Rom Hunter

    VCS Games Archivist

  • 8,635 posts
  • Obtainer of Rare Antiquities

Posted Wed Jun 28, 2006 2:55 AM

z26p0000.gif

8)

Edited by Rom Hunter, Wed Jun 28, 2006 2:47 PM.


#22 128bytes OFFLINE  

128bytes

    River Patroller

  • 3,072 posts
  • Debaser
  • Location:your worst nightmare

Posted Wed Jun 28, 2006 7:10 AM

Just got some time to play last night. 43,000. I need to refine my application of some of the tips to try to avoid enemy fire -- so far I'm toast whenever a tank fires. Back in the day, I had Robot Tank but not Battlezone, so I find Battlezone much more challenging and less 'cartoony'.

#23 SpiceWare ONLINE  

SpiceWare

    Quadrunner

  • 11,325 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Wed Jun 28, 2006 7:46 AM

I have no idea how you guy are in the 100k + range!

Driving backwards.

#24 doctorclu OFFLINE  

doctorclu

    ******Blue Max****** *****Class 4***** **Moon Master**

  • 7,023 posts
  • Captain - Class 2
  • Location:Dallas, TX - U.S.A.

Posted Wed Jun 28, 2006 5:23 PM

32,000.

#25 SpiceWare ONLINE  

SpiceWare

    Quadrunner

  • 11,325 posts
  • Medieval Mayhem
  • Location:Planet Houston

Posted Wed Jun 28, 2006 5:55 PM

152,000

Attached Thumbnails

  • bz152000.JPG





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