Jump to content
IGNORED

NES High Score Club rules and game list (nominations accepted!)


vdub_bobby

Recommended Posts

Based on the fairly positive results of the interest-gauging poll, I'm going to go forward with this and draft some rules/guidelines.

 

I'll also keep the game list here.

 

Here's how it is going to work, for now:

 

1. Each week of the HSC will begin Friday Monday Tuesday morning.

 

2. We will play one game at a time, for one week.

 

3. For a score to count it must be achieved during that game's week in the HSC.

 

4. To join the club, just post a score!

 

5. Each week we will vote on the following week's game. Here's how that will work:

- from the games list we will vote on the top 5 games

- the winner of the voting will be the next week's HSC game

- the non-winning game at the beginning of the list will be moved to the bottom of the list along with the winning game

- so, the following week we will vote again on five games, three of which will be carryovers from the previous week

- this gives every game at least five weeks to be voted in before being moved to the bottom of the list

- feel free to continue to suggest games, they will be added to the bottom of the list as they are suggested

 

6. At the end of the week, points will be assigned:

- 1st place: 10 points

- 2nd place: 8 points

- 3rd place: 6 points

- 4th place: 4 points

- 5th place: 2 points

- everyone else who participated: 1 point

 

7. Quoting (freely) from Ze_ro now...

 

# PLEASE DON'T CHEAT! There are no actual prizes to be won, so this whole thing is just for fun. Please don't ruin it for everyone else.

# PLEASE DON'T ABUSE BUGS IN THE GAMES! Many NES games have loopholes that allow you to easily get huge amounts of points without much work (An example of such "Point Scumming": ?? Maybe turtle trapping in SMB). Not only do these result in somewhat bogus high scores, but it ruins the fun and challenge of the game in the process. I'll try to point out "forbidden" tactics as I become aware of them, but if you happen to stumble across one that I was not aware of, please let me know! (NOTE: If a bug is proven to exist partway through the week, existing scores may be removed if it can be proven that they have exploited the bug even if it was not intentional. If you have triggered the bug accidentally, I would urge to you voluntarily remove your score and post a new one.)

 

Answers to questions:

 

Q: Can the games be played on emulators, or only on actual hardware?

A: While I would encourage that you play it on actual hardware, emulator play will be allowed. However, please don't cheat by using slow motion, save states, or any other special features of the emulator that aren't available on the actual hardware. Also, please stay away from "questionable" emulation, such as any plug-n-play joysticks. These games may not be emulated properly (or not emulated at all!), which leads to slightly different gameplay and different scoring. Also, you have to play the actual NES version for your score... scores from (for example) the 5200 or ColecoVision port will not count. However, if these options are easier for you, then it may be worthwhile to practice with these games before taking a real run on an actual system or emulator. NEX and other NES "clones" are allowed unless there are significant compatibility issues with whichever game is being played. We'll play this one by ear.

 

Q: Do we need to post pictures to prove our scores?

A: No. This is not a requirement. We will assume you are being honest about your scores and leave it at that. If people feel that someone is lying about their score, we will deal with it then. If you want to post a picture that you think is funny or impressive, then go right ahead, but it's not required.

 

Q: Do I have to be a member to contribute?

A: Not at all! If you want to join in on the cameraderie, feel free to do so. If you just want to express your like or dislike for the game, or contribute tips without bothering with high scores, then go right ahead!

 

Q: Oh... someone already has such a huge score that I'll never even come close to it. What's the point?

A: Try not to think about it like that. The main purpose here is to challenge yourself to new heights, and try to excel at a game in your own right. Instead of playing solely so you can try to get the highest score, try to play for the fun of it, and enjoy yourself. Ignore everyone else's scores, and focus on trying to better your own score. Who knows? You might find out that you're better at the game than you originally thought, and end up getting 1st place after all! You'll certainly never know if you don't try!

 

Q: I got the highest score! What do I win?

A: Well... nothing really. This isn't really about winning anything, but more about challenging yourself to new heights, and getting you interested in games that you might never have given much thought to before.

 

Q: I rolled the score! What happens now?

A: Congratulations! Unfortunately, this leads to a bit of a problem in the way all this works. You see, the power of the NES is rather limited, which means that the games can only get so fast. Since the speed of the game is limited, this often means that the difficulty of the game is limited as well. Once someone gets good enough at the games highest difficulty level, it's entirely possible for them to play (for all intensive purposes) forever! On a number of weeks, we've run into the problem that a number of people were good enough to do this. The problem then is how to decide who gets the #1 place. I don't want to force people to play a game for 10 hours straight just so that they can roll the score that one extra time to get a few extra points. I want people to enjoy the game, not to get sick of it. So, in the case that multiple people are skilled enough to roll the score, then their scores will just be listed as the maximum it can go before rolling, and everyone who does so will just be tied for first place. The person with the highest score who didn't roll the score will be considered as 2nd place and so on. If appropriate, this rule may be waived for certain games (for example, games that roll at 10,000 rather than 1,000,000). However, even though you won't get any extra points for obscenely huge scores, I highly encourage you to record the game and send it to the people at Twin Galaxies! I'm sure they'd love to see it!

 

The games:

Games

Sky Shark

Star Force

Balloon Fight

Top Gun

Over Horizon

Trog

Zombie Nation

3D World Runner

Marble Madness

Sky Kid

Ms. Pac-Man (Tengen)

Twin Eagle

Athena

M.U.L.E.

Battletoads & Double Dragon

Renegade

Donkey Kong 3

Flying Warriors (Flying Dragon 2?)

G.I. Joe

Seicross

Duck Hunt

Target Renegade

RoadBlasters

Legendary Wings

Pinball

Commando

Dr. Mario

Track & Field

Mega Man

Star Soldier

Mission Cobra

Gun Nac

Super Robin Hood (in Quattro Adventure)

Kirby's Adventure

Ice Climber

Snake, Rattle n Roll

Guerilla War

Kid Niki

Adventure Island

The simpsons Bart vs. space mutants

Thundercade

Terra Cresta

BreakThru

Slalom

S.C.A.T.

Robocop

Archon

Mighty Bomb Jack

Bomberman

Lunar Pool

Cobra Command

Silkworm

MagMax

Ninja Kid

Joust

Twin Cobra

Batman

Donkey Kong Jr.

Ninja Gaiden III

Low G Man

Mechanized Attack

Isolated Warrior

Shatterhand

8 Eyes

Defender II

Mappy

Gyruss

Fantasy Zone

Dropzone

Mappy Land

Heavy Barrell

1942

Dragon Spirit

Section-Z

Stinger

Image Fight

The Karate Kid

Alpha Mission

 

 

 

1943

Gunsmoke

Arkanoid

Pinbot

Elevator Action

Teenage Mutant Ninja Turtles 2

Excite Bike

Castlevania

Kung Fu

Tetris (Nintendo)

Battletoads

Rush 'n Attack

Galaga

Life Force

Bubble Bobble

Gauntlet II

Trojan

Burgertime

Golf

Gradius

Castlevania III

Wizards & Warriors

Contra

Super C

Ninja Gaiden

Double Dragon

 

Super Mario Bros. 3

Double Dragon II

A Nightmare On Elm Street

Operation Wolf

Mario Bros.

P.O.W.

Teenage Mutant Ninja Turtles

Donkey Kong

Super Mario Bros.

Boulder Dash

Jackal

Bomberman 2

Teenage Mutant Ninja Turtles 3

Ikari Warriors

Kid Icarus

Snow Bros.

Ghosts 'n' Goblins

Pinball Quest

Zanac

The Legend of Kage

Pac-Man

Karnov

The Hunt For Red October

Vindicators

Duck Tales

Burai Fighter

 

Popeye

Tiger Heli

Qix

Paperboy

Bad Dudes

Tetris (Tengen)

Ghosts 'n' Goblins

Rolling Thunder

Guardian Legend TGL mode

Abadox

Othello

Lode Runner

Gumshoe

Ninja Gaiden II

Rad Racer

Spelunker

Spy Hunter

R.C. Pro-Am

 

 

 

Note: I've decided to keep the played-games separate for now. I'll reintegrate them at some point when I figure out a good way to do that.

Edited by vdub_bobby
Link to comment
Share on other sites

Gun Nac

Zanac

Double Dragon II

Ninja Gaiden

Ninja Gaiden II

Gradius

Life Force

Dragon Spirit

Star Soldier

Burgertime

Elevator Action

Castlevania

Contra

Super C

Super Mario Bros.

Super Mario Bros. 3

Slalom

Pac-Man

Ms. Pac-Man (Tengen)

Rolling Thunder

Sky Kid

Guardian Legend TGL mode

Track & Field

Kung Fu

Edited by BrianC
Link to comment
Share on other sites

What will the rules be regarding emulators (PC or handheld) for the NES High Score Club?

 

Please let PocketNES legal :)

 

It looks like its based off of FCE Ultra by the way how it plays.

 

That is what is seperating me from good scores from atari 2600 to NES for this case: I can play them on my GBA as oppose not being able to for the 2600.

 

NES is going to be quite difficult though as because of save states... but then again Atari does as well. I'm just saying, because this is a different generation (Everyone remembers the NES around here in Texas but not the 2600, for example), a bit more cheaters might crawl out of the woodworks, so watch out for that.

Edited by keilbaca
Link to comment
Share on other sites

I figure the rules should be similar to the 2600 HSC rules:

 

-Emulators are OK, but no save states, slow down, or other emulator tricks allowed. I.e., if you can't do it on a stock NES it isn't OK.

 

-Scores have to be achieved during the week (or two-week) period.

 

-Screenshots showing your score strongly desired but not required.

 

Hmmm...maybe I'll just quote from Ze_ro's post explaining the 2600 HSC:

# PLEASE DON'T CHEAT! There are no actual prizes to be won, so this whole thing is just for fun. Please don't ruin it for everyone else.

# PLEASE DON'T ABUSE BUGS IN THE GAMES! Many Atari games have loopholes that allow you to easily get huge amounts of points without much work (An example of such "Point Scumming": in Asteroids, you can eliminate all but one small asteroid, and then "hunt" UFO's without the level ending), or finish the game while skipping a lot of the actual content (For example, using the X-Ray cheat in Superman to prevent the bridge from exploding). Not only do these result in somewhat bogus high scores, but it ruins the fun and challenge of the game in the process. I'll try to point out "forbidden" tactics as I become aware of them, but if you happen to stumble across one that I was not aware of, please let me know! (NOTE: If a bug is proven to exist partway through the week, existing scores may be removed if it can be proven that they have exploited the bug even if it was not intentional. If you have triggered the bug accidentally, I would urge to you voluntarily remove your score and post a new one.)

I would view "turtle trapping" in SMB as disallowed "point scumming," for example. Though I'll listen to arguments to the contrary.

Q: Can the games be played on emulators, or only on actual hardware?

A: While I would encourage that you play it on actual hardware, emulator play will be allowed. However, please don't cheat by using slow motion, save states, or any other special features of the emulator that aren't available on the actual hardware. Also, please stay away from "questionable" emulation, such as the 10-in-1 joysticks with Atari games, the Atari Flashback, or the Intellivision collection CD's and similar commercial products. Usually these games are not emulated properly (or not emulated at all!), which leads to slightly different gameplay and different scoring.

I would add that the NEX and various NES clones are probably OK unless there are compatibility issues with the game of the week.

 

And, similarly, you join the HSC by posting a score in the appropriate thread.

 

I'll keep track of scores from week to week, using a scoring system similar to this:

1st place: 15 points

2nd: 11

3rd: 10

4th: 9

5th: 8

6th: 7

7th: 6

8th: 5

9th: 4

10th: 3

And everyone who participates but doesn't place will get 1 pt.

Edited by vdub_bobby
Link to comment
Share on other sites

Keep the nominations coming, I think tomorrow I'll take the nominations we have so far, order them, and set up a poll for the first five so we can vote on the first game, with the club officially beginning competition this Friday or maybe next Monday.

 

Awesome, sounds great. That'll be perfect, gives me some time to play in between playing for the HSC for the 2600, and work time like on Saturday.

 

*makes sure to make 4AA charger for Saturday for the Micro*

 

I also nominate Kirby's Adventure :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...