I hope demos can be posted here...
I'm start do make demos, to get better atari hardware knowledge and programming itself before my first original game. I create this topic for don't need create one topic for every single demo that I finish... So all will post here.
At this time I brought to you a Donkey Kong sprite demo.
The port of 2600 had sad sprites, so I try make a better looking.
I don't know how to use both players at same time and same positioning using 16 bit sprite data (GRP0-RESP0-GRP0, GRP1-RESP1-GRP1?), so I use flickering sprites.
See above the image for comparission :
1- Original from arcade
2 - My try
3 - Official port for 2600 (get me sick )
This use 2 colors, 16 bit wide sprite, and a animation.
Ah, the white part is a ball hidden behind players
What you think?
Here's the binary, it's just a graphic demo. (new version at bottom)
(Sorry my poor english)
Edited by LS_Dracon, Tue Dec 12, 2006 5:56 AM.