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LS_Dracon

Member Since 8 Oct 2006
OFFLINE Last Active Today, 7:24 AM

#4198170 Color Gotcha 2600

Posted by LS_Dracon on Yesterday, 4:51 PM

Not sure if I'll be there on twitch, but certainly I'll gonna watch later at youtube :)




#4181159 Dungeon of Eternity - Rogue Like RPG

Posted by LS_Dracon on Thu Dec 20, 2018 4:21 PM

It doesn't means much for you guys, but Dungeon of Eternity was featured in a Brazilian videogame magazine Jogos80 this month.

Jogos80 is an early 80's videogame and computing related magazine.

 

Thanks to my friend and Odyssey2 programmer Rafael Cardoso, who wrote the article. He was one of the beta testers and followed the game programming since the beginning.

 

Thanks also for Marcus Garret and everyone from Jogos80 for publishing it. :)

Attached Files




#4170398 Dungeon of Eternity - Rogue Like RPG

Posted by LS_Dracon on Tue Dec 4, 2018 4:22 PM

The game will be released by http://www.videopac.fr/ probably early next year :)

I'll keep you informed about it.

 

There are more things I wish I could tell you, but it's a surprise. 

Let me say it's not like the others releases I did in the past, this time is something special. :)




#4165454 Dungeon of Eternity - Rogue Like RPG

Posted by LS_Dracon on Tue Nov 27, 2018 4:54 PM

They dig internet trying to find most ROMs as they can, and stuff into one multicart, just to say there are more 200 or so games on it.

 

What really makes me sad is I aways put my ROMs online, because I appreciate the feedbacks and like I said, I don't mind people playing my games on emulator, as long they're enjoying my work.

Also beta testers help me to make the game better with suggestions and bug findings. 

 

Now, everyone looses.




#4136038 Odyssey 4?

Posted by LS_Dracon on Wed Oct 17, 2018 7:32 PM

Yeah, I think it is about the ROM limit without bankswitch - "8Mb" (megabit) cart.

Not bad. I wonder which processor it is going to use...  

It refer to "Hitachi" but I don't know if it is the processor or video chip. If it is the processor, it should be a variant of Motorola 6809 (Vectrex processor).

It is a competent 8bit processor with multiplication capability, a step up from Z80 or 6502.




#4122084 Baby Pac-Man

Posted by LS_Dracon on Thu Sep 27, 2018 7:06 AM

We make games for fun.

If it is not fun anymore, there's no point to continue the project.

 

Kurt, I wish you continue with the project, if it still fun to you.  This game is amazing.




#4108974 Dungeon of Eternity - Rogue Like RPG

Posted by LS_Dracon on Sat Sep 8, 2018 5:18 PM

Game is finished.

I don't know about the cart production for now, some bad things happened.

Sadly, my games are being pirated in Brazil, that's why I not release the ROM for you test.

I don't care people playing my games for free, in an emulator (they're made for people play anyway).

But I do care a moron selling pirate carts and profiting from my work. These type of scumbags do not deserve any cent.

Even worse, they're selling a unfinished ROM I've posted, and the cart not even was released yet.

 

I'll stop here to not say anything worse.




#4085616 Dungeon of Eternity - Rogue Like RPG

Posted by LS_Dracon on Sun Aug 5, 2018 7:16 AM

It will have a cart release for sure :)




#4083461 Dungeon of Eternity - Rogue Like RPG

Posted by LS_Dracon on Wed Aug 1, 2018 7:02 AM

Thanks.

Sadly, the map is the same, but it's huge and will take a while for you memorize it.




#4083207 Dungeon of Eternity - Rogue Like RPG

Posted by LS_Dracon on Tue Jul 31, 2018 6:57 PM

I've finished the game, now I'm fine tuning the difficulty.

 

The game features Title, Game Over and Victory screens.

 

This is the title screen in all Odyssey2 glory :

 

Attached File  DETitle.png   2.56KB   3 downloads




#4081798 sprite graphics advice/assistance?

Posted by LS_Dracon on Sun Jul 29, 2018 4:43 PM

Do you have spare cycles in the kernel to enable Ball?

I think you can use it for an extra color for the eyes.

 

EDIT : A quick attempt :

 

Attached File  roboninja.png   7.66KB   24 downloads




#4077622 Dungeon of Eternity - Rogue Like RPG

Posted by LS_Dracon on Mon Jul 23, 2018 4:22 PM

Thanks.

 

I forgot to say all enemies have at least 2 levels and there are 12 enemies + Beholder and the Last Boss.

Even if the sprite are the same, some of them are stronger than others.

 

I have plans to display the enemy level, if I get some free bytes....




#4076816 Dungeon of Eternity - Rogue Like RPG

Posted by LS_Dracon on Sun Jul 22, 2018 1:22 PM

This is my new RPG game for Odyssey2 / Videopac

Originally my plans was to port Pedit5 (the first CRPG ever) but this game is too RAM consuming for O2 and the combat mechanics is almost non-existent.

 

So I come with my own thing, although the graphics are very close to Pedit5 ones (there are original monsters created by me BTW).

The maze is the same from Pedit5 because it's well designed and a very challenging place.

 

Well, as you can see, the game is very complete (I would say 85%). The objective of the game is collect more gold as you can, find treasure chests, kill abominable monsters and try to find the "Amulet of Eternity" which grands to you eternal life.

 

But it will not be easy, as deep you go inside the dungeon, the more difficult enemies will come.

 

The game features weapon and armor upgrades, and 3 types of spells to help your quest :

 

Fireball - Combat spell. Not effective on all enemies.

Heal - Increase the hero's HP. A rare spell.

Light - Defensive spell, it helps in combat by making you a bit stronger, also reveals more easily secret doors and gives you a bit of rest, making some difficult enemies to not appear. But the effect stands for 1 minute only.

 

The combat also features random critical hits for both, player and enemies and naturally, the enemies/chest position are totally random every time you play.

 

There are others features such one Beholder that roam the dungeon, and can find you even if you're not moving.

And one Final Boss (not working yet). He's the amulet holder.

 

Here's a gameplay Video :

 

 

Note the game is not finished yet. I'm currently working on sound effects so, they might change a bit in the final version. 




#4051457 Baby Pac-Man

Posted by LS_Dracon on Sun Jun 17, 2018 5:20 PM

Attached File  bpmball.png   6.17KB   28 downloads




#4023044 ZeroPage Homebrew Twitch Stream

Posted by LS_Dracon on Mon May 7, 2018 6:02 PM

Thanks for posting the videos, they are a good feedback for the programmers.