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retroillucid

Member Since 17 Dec 2006
OFFLINE Last Active Yesterday, 9:22 PM

#3883013 Refurbishing steering wheel controller with new electronics?

Posted by retroillucid on Fri Nov 3, 2017 4:32 PM

Very interesting. Thanks for the announcement. Can you tell us the wheel diameter?

 

It's just a prototype right now

We're working on this with Chart45 




#3882985 Refurbishing steering wheel controller with new electronics?

Posted by retroillucid on Fri Nov 3, 2017 3:47 PM

I just want to say that we're working on a controller that would replace the Steering Wheel 
We do have a working prototype and we'll soon show it here on AA




#3882287 Loco-Motion, Sparkie, and Juno First

Posted by retroillucid on Thu Nov 2, 2017 2:43 PM

Why do you guys not release some new material, instead of upsetting some people and just look after your purses? 

 

Really!!!??

Are you blind of what!!!!????

We're probably the ones who releases more original games!

 

And that's not even all of our original games!

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#3881615 Loco-Motion, Sparkie, and Juno First

Posted by retroillucid on Wed Nov 1, 2017 4:10 PM

If you've a problem/issue with Opcode, CollectorVision, Team Pixelboy, why not simply contact them by PM?

This thread is not to resolve problem/issue




#3862978 CollectorVision Game System

Posted by retroillucid on Sat Oct 7, 2017 5:42 PM

The only major issue I do not like about this product, is there is no expansion port for Expansion module #1 Atari 2600 adapter, Expansion Module #3 for the ADAM computer, and the expansion port is used for OPCODE’s Supergame module. The expansion port on the front of the ColecoVision is really important.

 

 

 

You don't need the Module #1 Atari2600 Adapter since it's already built-in the console (via SD card) 

You can play any VCS roms via the SD card

 

I may understand your needs to have the Expansion port, but it won't be featured in this project


  • TPR likes this


#3850897 Venture DX

Posted by retroillucid on Mon Sep 18, 2017 2:34 PM

Collectorvision is working on multiple games at the moment, so right now Venture DX seems to be on hold.

 

It's not on hold, but yeah.... I'm still very busy designing the 16bit version of Sydney Hunter & The Sacred Tribe
 




#3839316 Mecha-8/9 and Sydney Hunter & The Sacred Tribe Soundtracks on sale!

Posted by retroillucid on Fri Sep 1, 2017 3:21 PM

By buying those soundtracks, you're directly supporting him 

All profits made are used to finance his trip to attend RUMSX

 

Also, by supporting him, you ensure having him on board for more great Colecovision music for homebrewers




#3834377 Coleco strong-arming homebrew publishers and fan sites

Posted by retroillucid on Fri Aug 25, 2017 12:46 PM

Other than the homebrew games there is nothing on the coleco vision flashback packaging that indicates licensing or copyrights to the games. Some belonged to the original coleco whose copyrights might be unenforceable. But there is a long list of other companies and people that are still around with copyrights on those games.

Other than the homebrew games there is nothing on the coleco vision flashback packaging that indicates licensing or copyrights to the games. Some belonged to the original coleco whose copyrights might be unenforceable. But there is a long list of other companies and people that are still around with copyrights on those games.


I can tell you, they better not mess around with Exidy logo/games :twisted:


#3833574 Sydney Hunter & The Sacred Tribe

Posted by retroillucid on Wed Aug 23, 2017 10:44 PM

So the standard edition is limited too?

 

It's not, but when the first batch will be soldout, we're going to give the rom file for those who bought the Limited Edition




#3832806 Sydney Hunter & The Sacred Tribe - ColecoVision

Posted by retroillucid on Tue Aug 22, 2017 6:40 PM

The Limited Edition of Sydney Hunter & The Sacred Tribe is now Soldout

Wow, it went fast!

 

We'll soon put the Regular Edition of the game soon on our website

 

 

Thanks everyone for the support!  :cool:  :thumbsup:




#3832612 Sydney Hunter & The Sacred Tribe

Posted by retroillucid on Tue Aug 22, 2017 1:17 PM

When will you restock the Intellivision version?


You can still order it
It's available


#3831596 Coleco strong-arming homebrew publishers and fan sites

Posted by retroillucid on Sun Aug 20, 2017 10:10 PM

 

 

....None of those homebrewers NEED the logo on the box, they were just there because the idea behind the homebrew games wasn't to make a ton of money or to put a huge product line into a retail space, it was to pay homage to the system you were homebrewing for and in some fantasy-like world, pretend as though the system you're making games for is still just as relevant as it was 30 years ago, and nothing has changed, including the packaging for the games.

 

 

 

^ THIS! ^ 

I couldn't say it better!  :thumbsup: 




#3831428 Sydney Hunter & The Sacred Tribe - ColecoVision

Posted by retroillucid on Sun Aug 20, 2017 6:02 PM

I'm looking forward to the SNES versions of both Sydney Hunters. ;-) :thumbsup:

 

Thanks! :)

 

Caverns of Death will get released this Fall 

 

 

Meanwhile, I'm working on the SNES port of Sacred Tribe




#3831331 Sydney Hunter & The Sacred Tribe - ColecoVision

Posted by retroillucid on Sun Aug 20, 2017 3:19 PM

When is the snes Caverns of Death coming out ? I thought this summer ??


We're currently manufacturing the game
It's taking more time since the game will also be distributed in Asia and Europe as well
We're going to start shipping this Fall


#3831327 Sydney Hunter & The Sacred Tribe - ColecoVision

Posted by retroillucid on Sun Aug 20, 2017 3:18 PM

There's a lot to love about this game. Are there any gameplay differences in the different versions? Seems like I've seen a standard edition, a limited edition, a special edition and a Coleco Expo edition. How do they vary?


The Intv version was the first one, in the CV version I expanded things a bit
With the SNES version, I'm also going to add more meat to it