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Random Terrain

Member Since 23 Apr 2001
OFFLINE Last Active Today, 6:49 PM

Posts I've Made

In Topic: Need some programming help.

Today, 12:58 PM

The larger the number, the faster it's going to move from one spot to another. If you want it to jump to a spot and sit there for a while before moving to the next spot, use a variable to make a counter so it can't move to the next position until the enough time has gone by.


In Topic: Need some programming help.

Today, 11:29 AM

Instead of moving a sprite one pixel at a time, you'd move it more than that, like 5 or 10 or whatever you need.


In Topic: Pac_Man Eat n Run

Yesterday, 10:20 AM

Since pfpixel doesn't work with the Multisprite Kernel, I'm having a hard time figuring out which numbers to use. Have you thought about using DPC+? At least the numbers work:
 
randomterrain.com/atari-2600-memories-batari-basic-commands.html#maze_dpc


In Topic: Pac_Man Eat n Run

Yesterday, 7:14 AM

I'm still working on this, in case you want to know. It's just taking me longer than I hoped.


In Topic: Pac_Man Eat n Run

Wed Dec 13, 2017 10:04 PM

I'll grab the multisprite example program from the bB page tomorrow and add collision to it. I'm not exactly sure what it means, so I'll have to play around with it until I figure it out.