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DrMalba

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  1. Just got mine a few weeks ago and finally had some time to check it out last week. I did get a bit of a scare until I started researching issues with JagGD and the Catbox - Fortunately I had an official Jag SVGA video cable, so I was able to rock and roll. I checked out a bunch of ROMs I had lying around, most worked, some didn't, of those that didn't, several may have been slightly skeevy anyways. The only one I remember specifically hanging is the Native Demo. Next up is to try to get some CDs converted, and get the artwork bundles fixed up, so everything looks nice and pretty. Hoping the media change helps Black Ice White Noise and American Hero to run a little more stable so I can leave my CDRs to their eternal bit-rot doom. To SainT, I followed this project for some time and since I'm actually in the business of designing and shipping hardware (or - at least bringing up the software that runs on that hardware), I understand very well how much hard work and perseverance it took to get to this point. This is one of the cooler pieces of hardware to make our aging Jaggys relevant and easy to keep around. Congrats and thanks!
  2. Eternal lurker here...nice work! The little details (like the exhaust bubbles underwater) make all the difference. Now we need a time machine, to travel back and swap this in for the Trevor McFur pack-in ?
  3. Ordered....been dusting off the Jaggy again lately, this should be very fun...
  4. This topic should probably include the disclaimer "....besides American Hero" which as far as I can tell, was designed pretty much exclusively for masturbatory purposes (both product-wise and literally).
  5. Wanted to bump this and share the love, I just discovered the podcast and I was surprised how well-researched and well-put-together it was. I hope you will eventually be able to return to this - keep up the good work !
  6. Its a great game, which shows both the potentials and the limits of the platform. As others have noted, Skyhammer's Blade Runner-like atmosphere is great, the gameplay is nonlinear so you can approach it from tons of different angles. I think it's fun just to roll around the city, blast up the side of buildings and explore. Visually its one of the best titles the Jaguar ever produced (even if it was more or less orphanware), The game's primary issue is low framerate. Get a few enemies on the screen, and the game can slow to a crawl, which can be very frustrating. That cripples its replay value somewhat. IMO not enough to pass it up for purchase, but I can understand how some people are turned off/bored.
  7. For its day, IS was/is an awesome game. Other than maybe Highlander (a woefully underrated, ahead-of-its-time title IMO) this is the one game I spent the most time with on the Jag. Many people have already commented on the smooth framerate, but the gameplay is really the star. Once you get the hang of walking and rotating your view simultaneously, it becomes super-fun. The explosions are great cranked over a nice stereo and it is satisfying as hell walking over and taking out a tank with your mech! IS2 has some minor graphical improvements, maybe an extra weapon or two (?) but I honestly never finished the first game - its difficult enough as it is ! Well worth your time, in fact if you could only own five titles for the Jag I would say IS/IS2 had better be one of them.
  8. I'm quite happy they are still in business, but i'd really wish they'd hire someone to clean up the website to make pertinent info easier to find. It looks like some old tripod or angelfire page became sentient and handled its own updates after a crack binge.
  9. You're very welcome sir ... and thanks for the prompt shipping.... <sarcafont>now go take those buckets of cash and free up Thea Realm Fighters </sarcafont>
  10. I'm glad I didn't end up paying more than $40 or $50 back in the day. This was a terrible, terrible game. It made Kasumi Ninja look like Soul Calibur in comparison. Quite frankly, i've always loved Ultra Vortek - it had its flaws, but until someone else provides a better fighter with Jagmodem support and a dope-smoking, pole-wielding rasta character it will remain the gold standard of all the Jag fighters
  11. Wow ! Mastertronic's Ninja! I played the tits off this game on the C64 back in the day. One of my all-time favorite titles on the C64 (though I remember throwing knives was a bit challenging). The background detail looks a lot better on your screenshots though, this port must have been enhanced a bit for the ST + Amiga.
  12. It definitely needs to be on a CD - a cartridge wouldn't make a very good drink coaster.
  13. I just got a set of these, shipped promptly and without incident. I think they look pretty sharp. I did have a problem with some being a little difficult to lift from the backing, but once they are on the cart they look pretty good. The only one I didn't like was Iron Soldier II limited edition cart label, as they used the green box logo - I think it clashes against the (admittedly very simple) silver label and this person should consider recoloring it so it flows better. The rest are fine as they riff on the cart label or box label. Yes indeed - my biggest gripe. Was surprised there was no Skyhammer, etc. i'd love to see another group for the Songbird and other homebrew titles.
  14. $2.2k for a copy of Battlesphere (with dire warnings involving the persecution of "low bidders") based on a $1500 successful auction for a standard edition - is over four times the already ridiculous price I paid for my BSG years ago. It really makes me want to sell most of my rare/limited stuff now including BSG. At this point I could probably live with just a Jag, a skunkboard and a handful of carts for the rest of my days (and focus on my beloved C-64 :-)
  15. The BS gold is going for $2300 BIN because ... it has the BJL connector and a clear case? Never mind you could get four secondhand skunkboards for that price. BTW both ROM variants have been out there for a long time, but neither is playable on any current jag device or homebrew solution, unless someone's holding out. Certainly it was the case custom protection was baked into all Skunkboard firmware to prevent it from at least loading it, and as I understand it there is also some logic in the game to prevent it working anywhere other than a cart (though the truth behind that, and how effective a protection like that might be, I dunno).
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