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Chris++

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Chris++ last won the day on September 26 2011

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  1. Nothing big...your enthusiasm about the console far outweighs any pedantic discrepancies that an old-console fanboy like myself might notice. Since you asked, though, there are really only two corrections I would suggest: the Gorf and Wizard of Wor coin-ops came out a couple of years after the Bally Professional Arcade did, whereas you give the impression that they already existed when the console appeared; and the Atari 2600 actually has 128 bytes of RAM. In the latter case, I think you actually meant to say that, rather than saying K. The structure of your sentence indicates that it was just the sort of verbal typo that we all make from time to time. So: no big deal! I'm just glad to see someone making high-quality Bally console videos.
  2. Great job! There's a couple of niggling factual errors, but that's just picky stuff...I enjoyed your video and watched a couple others on your channel. One of the coolest things I've ever seen is the game-playing on the side of your house! And, of course, Tron...it gives a whole new meaning to, "Look, Yori! The walls!"
  3. Cool! Tronix released Dragonfly Software's Scorpion, of the best VIC-20 games. In fact, it comprises the only chapter in my book that's specific to that computer. I'm sure Reese has long since forgotten about it; regardless, I'm really looking forward to listening to this interview.
  4. Cool -- I'll get on that, then. (There are still chances to get to Expos!)
  5. And how. The very first game magazine I ever read was the July '82 issue of EG. The numerous, wildly varied screen shots, and the synopses of hundreds of games, blew my ten-year-old mind. I recorded and transcribed the keynote talk given by Kunkel, Katz & Worley (she wasn't going by "Katz" for some reason) at the World of Atari '98 in Vegas. I should try to share that. Maybe I can borrow a buddy's scanner. I had never really known which people were behind EG until that great convention, and the lecture was illuminating.
  6. Here's the result of the one full game of Sea Devil that I've had time to play so far (when Adam and I were finally tackling it earlier this week): In The Pits, I finally reached quite a high...well, quite a low score, which Adam proceeded to beat by one point. Rrrrrrr........
  7. I'll try, but a C64 version would be easier to get together...maybe I'll get that done this weekend.
  8. Oil's Well on the Commodore 64 and Atari 400/800 is awesome. It's one of those games that's easy to get hooked on. Sure, it might be an Anteater rip-off, but it massively improves upon that arcade game. The ColecoVision version isn't too bad, either. Does anyone know what the company designation SierraVision was all about? Did they start using that name for their computer software vs. the console stuff, or was the name just changed across the board at some point? I know they'd already had one change (from On-Line Systems to Sierra On-Line).
  9. Robert Jaeger (Montezuma's Revenge) is evidently very accessible, as I've just heard an interview with him on the Lost Treasures of Gaming podcast. The thing is, the interviewers don't seem to know about anything to which he refers (they draw a blank on APX, for instance, plus Exidy's Targ and some other stuff), and it would be nice to hear him interviewed by someone who's actually educated about this stuff!
  10. Damn...what can one say? I'm sorry to hear that you and your new person are going through such a worrying time. Here's hoping that the little guy falls into the other 20%! I'll try not to dwell on it, then, and just help to uphold the stress-relieving diversions: So far, I'm the pits at The Pits. I haven't even beat it yet. Meanwhile, Adam's sitting next to me, kicking all sorts of Pits ass. That sounded so wrong.
  11. I'm really enjoying these, Greg. I hope you keep up the YT film-making!
  12. Holy cow...whatever the problem is, I hope he's healing quickly and gets out of there soon!
  13. Episode 3 has been uploaded. We cover the relatively recent Crazy Climber conversion, along with a fast-paced...well, a paced...BASIC game called Missile Defense. http://ballyalleyastrocast.libsyn.com/rss
  14. I love this game. It's my favorite Gauntlet (including Gauntlet). I bought it in the mid-'90s and loved all of the original twists. I can still beat it!
  15. As Cruis'n USA and Cruis'n World were actually Midway games, I wonder why they were licensed to Nintendo. Surely Midway still had plenty of distribution channels, given its long '70s and '80s history.
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