I'm drawing an asym. playfield and have the following setup :-
...
#if 0 ; switch between using include file and using the data directly
include "data.h" ; Include the playfield data
#else
PFData_0a
.byte #%11110000
.byte #%11110000
.byte #%11110000
.byte #%11110000
.byte #%11110000
.byte #%11110000
.byte #%11110000
.byte #%11110000
.byte #%11110000
etc etc
#endif
...
I copy & pasted the data from the data.h file into the above code so it's identical.
If I use the include, I get no display and wierd audio (ie goes completely screwy).
If I use the code directly it works fine.
I checked the format of the include file and it seems the same as vcs.h.
(btw. the include and the .byte above are indented, they didn't seem to be in this post)
Any ideas on what could be happening ?