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Dwedit

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  • Gender
    Male
  • Location
    Chicago

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Combat Commando

Combat Commando (1/9)

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  1. Name nothing, all the r0mz here are a much bigger problem.
  2. Atari sent me a similar email (same sender) asking me to remove my Flash version of Adventure. So it's off my site now.
  3. I've just added Bridge-wrapping, surround-wrapping, and fixed a stupid bug that allowed bats and dragons to escape locked castles.
  4. 1. I tried to increase the saturation of Stella's palette to try to improve the colors. 2. Flash doesn't have a sound synthesizer, nothing I can do about the fact that it would call the audio playback routine 1/3 as many times as before. 3. I think I screwed this part up too. I place the ball in the top row (and same X coordinate) when you return to the main menu, so UP gets the character to walk in the select screen, but only if the character was centered on the screen before returning to the select screen.
  5. I've just finished creating a Flash version of Adventure! This is an exact clone*, since I've used a disassembly of the game as a reference. I challenge you to find anything not correct. http://www.newgrounds.com/portal/view/391061 And also a Wii-mote version for all you Wii uses out there. Now you can play Adventure on a Wii. http://www.dwedit.org/adventure/ *Okay, there are two differences... One is that the bridge does not wrap horizontally when placed at the right edge of the screen. The other is that Game 3 has an added check to guarantee no impossible key dependencies.
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