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mgabrys

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About mgabrys

  • Birthday 01/20/1968

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  • Gender
    Male
  • Location
    PHX AZ
  • Interests
    Same as yours - except where different
  • Currently Playing
    Dragon's Lair, Time Traveler, Pac Man, Donkey Kong, Robotron
  • Playing Next
    Whatever will fit into the home-arcade or office.

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  1. Good bye. Email me when wgungfu has left the building, and I may return. Until then, happy gaming, and enjoy your battles here too. -Owen- Is Ted still posting? Or did wgungfu drive him away too? Sheesh what a waste of a golden opportunity. Unreal!
  2. In another thread Nolan Bushnell said: And since others expressed concerns that these might not be best addressed on a 700-post (and rising) thread, here's a new one. Welcome to AtariAge, Mr. Nolan Bushnell.
  3. I like having a big honkin' long thread (and having everything in one bucket) - but as other readers who are still somewhere back around message 329 out of 700 hit the same mile markers, I'd expect more past-threads to re-appear. I actually like these odd blasts-from-the-pasts because it revisits old stuff and brings new information (and sometimes people) to light. Plus you're forgetting the free prize for the 1000th post.
  4. So what your sayin' is you and Marty were wrong(mainly about who NolanB is), Curt, and that "NolanB" is really him just as Ted said he was and you still doubted it even after Ted confirmed the identity. Why can't you just admit when your wrong? But I don't hear a public apology for the messed up stuff you said about him and requested of him here.....who he was sleeping with while married and such. Agreed. Asking to close a thread like this sounds sheepish at best and outright sweeping under the carpet at worst. Feel free to take it offline (curious as I might be about the consulting fees, I don't really need to know) but don't tell us to "close a thread up" just because it makes you look somewhat reactionary. I'm willing to look past the lesser posts and move on - keep the stuff coming!
  5. I think my favorite quote from your talk at the googleplex was something (along the lines of) "mow the baby mode". The talk is one of the most comprehensive talks I've seen from any founder to date (link for those who may want to see below): I think everyone present is glad to see you here on the forum and for the work you've done. Looking forward to seeing what you have coming up next.
  6. Yes, but that one is coming from more of the arcade/coin-op perspective, covering the transition of the industry from EM to video. It'll cover from the mid-60's through to '84. I'm replying to stuff 23 pages behind this so apologies for the time-shifts. I refuse to skip ahead since this is a gold mine of info to the extent that it's absorbing the whole of my lunch hour on an otherwise busy monday. Do you have any info in any of these tomes on the 3rd party titles for the 2600 and how these came about (apart from the usual ex-atarians leave and start Activision, Imagic etc)? I distinctly recall David Crane being interviewed on Tech TV (when he was pushing skyworks) and specifically mentioned - to the host's (Leo Laporte) surprise - that they (Activision) paid Atari Inc., licensing royalties as part of their settlements from all the lawsuits they incurred. It was something that I've found NO-ONE to confirm, not even Steve Kent - who I mentioned all of the above during a lunch I had with him in 2002 (want to talk to an author, pay for a lunch - you'll be surprised how often that works). I mention this seemingly trivial bit of off-the-cuff, because it seems to point a finger at the explosion of 3rd party games and Atari's rise in income around the same time (as well as the motivator for the flood of bad games in the face of rising royalty checks). Crane was specifically talking about Activision and Atari - not the later work with Nintendo. Uncover anything along these lines? If not - you might want to ping Mr. Crane - might make for an interesting inclusion.
  7. What the game is, is the first experiment of a game done on a CRT, not a "video screen". That's exactly why it was also cited in Ralph's patents. To be the first on a "video screen" it would have be a dot that was raster rendered and controlled via a video signal. Ralph and his team were the first ones to figure out how to do that through a video signal. I "think" the "1947" reference / thread is about Higinbotham's paddle game "tennis for 2" which occurred in 1958 actually: http://en.wikipedia.org/wiki/Willy_higgenbotham That was on an oscilloscope - which is vector, and was never intended to be anything other than a tech-demo for the day (to the point that the creator never wanted to be remembered for it vs. his work in nuclear non-proliferation according to his son).
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