Hi Guys, I have a problem using ICE-T under SDX with APE, when starting ICET.COM, R: is not loaded automatically using APE, while normally when I boot ICE-T from MYDOS ATR there's no such problem. Any hint?
I DO remember that and I don't mean any harm to the author. I know that it's often wishful thinking of others to finally be able to play such great game conversion.
But since it was already mentioned few times that the game is almost ready, it's worrying that it's still not public. Hopefully Tezz is okay in his private life and will be able to deploy MM in a proper moment.
The scroll doesn't mention trainer options at all, or have I missed sth?
And coming back to the RR itself and code-system... It's evil The code I screenshoted above is already too difficult to type in, what keys should be pressed together and why? Tried it, based on the description in manual and still failed.
It was supposed to be help, but this "idea" of level codes (and need to type them all in sequence - no direct jump to level X or whatever) is quite overthought.
Don't get me wrong, game is great, but functionality of codes is not helpful, in fact a bit irritating
I'm in the dark why anyone might be contradicting "level codes" or "skip level feature"... There's no hi-score, if someone doesn't want that, simply don't use it, what's the issue?
My point is, it's a great game and I'm playing it on real hardware, which is probably the target platform anyway. Emulators offer save-state possibility, my 130XE doesn't. I reached level 6 or 7 and didn't have time to play more and I wouldn't like to keep my ATARI power-on for a week of so, blocked on one game. I'd like to start when I left, why should I be forced to go through all the previosly completed levels over again? It's frustrating and demotivating and more of a punishment than fun
So I kindly ask authors to rethink adding such option, so those using real hardware could also play comfortably.
It's probably the best game attending ABBUC competition in years, thanks!