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tails92

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About tails92

  • Birthday 04/01/1909

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    Italy

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  1. Hello. Here I am announcing the release of my new game for the PSX, A Small Journey. I have been working on this in these last months. I made it with my own development kit, the PSXSDK. It is a Sokoban clone yet not a Sokoban clone... you will discover that by playing it Download link: http://nextvolume.net84.net/psx/asj-1.0.zip Source code will turn up on http://code.google.com/p/psxbrew when I finish tidying it up. Enjoy.
  2. Hi guys. We're trying to get the PS1 homebrew development scene rolling again... If you are interested about making your own game or program for the PS1, join us! Server: irc.freenode.net Channel: #psxdev This is also completely legal because we are not using any doubtfully obtained SDK, but the free and open source PSXSDK, at http://code.google.com/p/psxsdk, of which I (nextvolume / tails92) happen to be the main coder. P.S.: Is this the right section for this topic?
  3. I'm the one who programmed this game, and we have used the sony psyq sdk to do it. It's techinally illegal, but the psx is dead and sony doesn't profit from it a single penny nowadays. License issuing for the PSX has also been stopped for several years. Bladelib is too limited in my opinion, you can't even hook a callback to the vsync interrupt, and that pretty much destroys every intention someone could have to do a game using it. Yaroze is better, but it lacks CD access, and that's a no-no when your game starts getting bigger, not to mention that it also wastes uselessly that little of ram that the PSX has. I've always thought about going away from these old psyq libs after this release, as I first wanted to get something out for us to release, and then rewrite it using our own library (that's not even started yet). I've yet to find out a way to make the generated EXEs readable by the PSX Bios, I wanted to make a loader using SPASM to run raw code instead of generating EXEs, but SPASM exes don't even run when on a CD. Hehe, being tied to PsyQ's gcc 2.8.1 isn't good, either
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