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slonda828

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  1. I'm a long time lurker, and rare poster. There's a lot of teenage drama on forums, and as a rule I avoid forums because of that. I think one only needs to read the thread with the two guys who wrote Business is Fun and Nolan Bushnell to see how quickly things devolve into a bunch of 8 year olds in gym class. Having said that, I could not possibly be happier with this Harmony Cart. Mr. Quimby, I am truly appreciative of your efforts. I feel like I am ten years old again with all these 2600 games to play in my 7800, and I thank you for your efforts. I work in IT, and I know people only generally stop by to complain. I'm here, I'm happy, and I have no complaints. I'm very appreciative of this particular piece of engineering work. If you gentlemen will excuse me, I have some games to play. I'll post again in like another 5 years.
  2. I should also probably add that I understand that COLUP0, COLUP1, COLUBK, and COLUPF have to do with the colors of their respective parts, and I have the TIA cheat sheet that shows all the colors in hex format. My question with color is that throughout the program I see that the colors get set or changed at different times. How do I know when these are changing colors and what the criteria for this to occur are?
  3. First of all, I'm Bob and it's a pleasure to meet everyone. I've already read the sessions posted on programming, it's quite interesting stuff, I have to admit I haven't seen programming before where you have to control the TV as well. I have a few questions (that have probably been asked before) that I couldn't find answers to if you guys don't mind. I've figured out how to assemble and disassemble binary files and edit them using DASM and Stella on my Mac. I know how to change graphics by utilizing a configuration file with the GFX command and changing around the hex values to manipulate the individual graphics. I am tinkering with Haunted House to learn how to mess around with 6502 assembly language better, and here are my questions: -How do I change the colors of the graphics? Say the room's color for example. -How do I know which addresses (or where in the physical layout of the program when disasembled) have which information as far as playfield, sprites, etc. For example, if I want to find out where the data is in the code for when the matches go out when the ghost shows up. -How can I figure out where the gameplay values are, and how to modify them? An example of this would be to change the speed of how fast the eyes move in Haunted House. If this sounds vague I apologize, but I'm learning little by little, and I really like it so I'd like to learn more. Maybe with everyone's help I can make my own hack some time. Thanks in advance. Bob
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