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solidcorp

Member Since 11 Feb 2008
OFFLINE Last Active May 26 2018 8:07 PM

Posts I've Made

In Topic: What was this commercial?!

Sun Feb 11, 2018 8:45 AM

My HERO!
Thank you so much!

In Topic: What was this commercial?!

Sat Feb 10, 2018 8:56 AM

Keep searching!
I swear it was on TV (too?)
If anyone finds anything please post it here.

In Topic: Need Atari instruction manual measurements

Sat Feb 3, 2018 12:59 PM

Feel free to adapt the box, manual, and label artwork I created for Star Castle 2600 (this goes for anyone in the community)

 

Go here: http://starcastle260...2600-story.html

 

Download StarCastle2600CDfiles.zip

 

(direct link to ZIP: https://drive.google...DExTklneDMzTUU)

 

In the root is a PDF of the manual: Star Castle 2600 Manual.pdf.

In the Zip, navigate to Media\Artwork where you will find original materials for the Star Castle 2600 box, label, and manual

 

Have fun, share your results!


In Topic: Crazy cartridge idea!

Tue Jan 23, 2018 11:18 AM

Well dpc+ and dpc optimised video and dpc+ added extra sprites (didn't pitfall 2 use dpc). Also "ball blazer" for the 7800 used the pokey chip for its awesome music. The starpath super charger enhacned the graphics and made one of the best versions of froggeron the system. Also, there is the harmony cart that gives the ability to load game from an sd card or you could download games to the cart.

True.

 

But once you are running an ARM processor with megs of RAM in the cartridge and bus stuffing on every cycle, I have to ask "why?" - just to hijack a TIA? 

 

I suppose it would be to stretch the definition of what you could accomplish from the 24 pins on the cartridge port.  Meh, if you make it, the demo crowd will probably make some really impressive demos.


In Topic: Crazy cartridge idea!

Tue Jan 16, 2018 4:01 PM

Extra RAM is one thing, but buss stuffing and extra sound/video hardware makes it not an Atari anymore for me. Its cool, but with the 2600 it doesnt take much to turn it into something else.