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Member Since 19 Jul 2002
OFFLINE Last Active May 18 2019 9:06 PM

#4131267 Handy emulator for Android

Posted by sage on Thu Oct 11, 2018 7:20 AM

PS: It runs fine with retroarch on my android phone.

#4098431 Lynx loader from scratch

Posted by sage on Fri Aug 24, 2018 11:53 AM

actually it depends on how the multiplication is written. if it cares about if bits are set or not.


anyway: already with the microloader + unpacker for the first game binary you are so fast, that the "blob" from turning on is already disturbing the music ;-)

#4080934 Good Atari Lynx Emulators

Posted by sage on Sat Jul 28, 2018 7:46 AM

retroarch is the most up to date cross-platform

#4041417 Mikey/Suzy schematics ?

Posted by sage on Mon Jun 4, 2018 7:45 AM

you mean the waver?

#4026311 Further emulator development

Posted by sage on Sat May 12, 2018 2:48 PM

I pushed read/write eeprom (to a file) support to repository. This means now the eeprom is preserved between restarts of the emulator.

sdl-handy iw roking nice with that, retroarch/libretro too.

I have not compiled handy on windows with up to date Visual Studio, thus no binary distribution at the moment.

dl -> github.com/bspruck/handy-fork


PS: official libretro is already updated, the fix should be in the next release and/or core update

#4024143 Wyvern Tales - Walkthrough

Posted by sage on Wed May 9, 2018 10:07 AM

kill the dragon, both doors open, kill the next dran, dungeon exit will open (and teleport in bar).

#4012070 Atari Lynx programming tools and tutorials (wip)

Posted by sage on Sat Apr 21, 2018 2:34 AM

Just a remarks to handy sound:

Not all sound issues are finally fixed. This would requiere to rewrite some interrupt code.

It alse depends a bit on the output system of the emulators host, thus mednafen and retroarch sound better than handy even so they use exactly the same code.


The main changes in hand 0.97xxx and/to 0.98 are proper stereo and attenuation as well as experimental eeprom support. as well as getting rid of the boot rom and loading plain roms (wo lnx header).


Remark to chipper:

Event so chipper originally was written for the BLL sound driver, it export now to a modified BLL and TailChao music driver.


Remark BLL kit:

What you find on my site, are updates to the bll code and tools. E.g. lyxass does not compile for 64 bit systems and makes problems with newest compilers.

But its correct that example ocde is only for old cc65 and bll.

#4011599 Berzerkoids (alpha)

Posted by sage on Fri Apr 20, 2018 10:34 AM

There is areason I stay with macro assembler ... everything is there. :-)


and Macros are just like BASIC ;-)

  • jum likes this

#4011432 Berzerkoids (alpha)

Posted by sage on Fri Apr 20, 2018 5:40 AM

EEPROM and ROM Load exist all as libs for cc65

  • jum likes this

#4006512 Lynx Diagnostics cart

Posted by sage on Thu Apr 12, 2018 2:29 PM

What did you expect?

#3998301 MIDI Lynx Synthesizer

Posted by sage on Sun Apr 1, 2018 1:21 PM

I think today is a good day to ask if someone would be interested in this any further?


I could think about the following:


  • real MIDI cable to comlynx, e.g. microcontroller with usb in, midi-in, comlynx-out
  • synth on cartridge with some eeprom for instruments.

#3998005 HotDog rom finally discovered

Posted by sage on Sun Apr 1, 2018 2:35 AM

So finally, we might get this ROM on cartridge from a second source then? Happy days. Maybe one can poste the other "missing ROMs" (patched AvP etc) here, too?

#3990306 Alpine Games (Orange case)

Posted by sage on Wed Mar 21, 2018 8:37 AM

and blue. and there are even differnt shades of orange. As a collectors its mandatory to have them all.

#3987478 Alpine Games (Orange case)

Posted by sage on Sat Mar 17, 2018 2:36 PM

The orange plastic case is around ~50cents.

#3935563 MIDI Lynx Synthesizer

Posted by sage on Mon Jan 15, 2018 4:19 AM

Jesus man, the wod song sounds great! What game is it from? I looked through all games on W on lemon64 but couldn't find anything abbreviated WOD there at least.


The individual sounds sound so good too, especially the bass and the snare!


Atari ST: Wings of Death and Lethal Excess.


The snare and Drum is silently stolen from the Zaku sound engine.