You think you have used the right term there?
Actually, if G2F sometimes will have all possible features of the real machine, I will make some of the "mockups" real.
For the game of this thread, we need different styles of gfx... less detail but more colours and moving objects.
What you, I , Powrooz, and others can get right out of G2F is ~ a quarter ~ of what is possible.
Yes, i agree with you but since that time we can use only what is possible in g2f now. I know 23 colors is possible but without usefull tools is very painful to create anything more then listing in basic . And remember about color palette. You always remember C64 ugly colors but Atari also has some problems with palette. This is Atari gfx limits