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karri

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karri last won the day on December 31 2016

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About karri

  • Birthday May 21

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  • Gender
    Male
  • Location
    Espoo, Finland
  • Interests
    Swing dancing. Acting, Swing dancing. Atari Lynx programming and Swing dancing.

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  1. Toss the phone! Use your Lynx for navigation! But to tell the truth the Lynx was a lousy GPS. The software may still be available in my thread:
  2. Download the new version with the music update. It is soo much better now. The new instruments combine percussion and melody in the same note. Just MAGIC!
  3. UPDATE!!!! @pseudografx with his friends taught some interesting ways to enhance the TIA sound by combining instruments in very creative ways. The new background is just GOLD! Easter.a78
  4. A big thanks to you @pseudografx and your friends. The game sound is so much better now. I am also very happy to be able to study the new Snare and Bass instruments. Very interesting changes in the instrument patterns!!!! Easter.a78 Easter.uf2
  5. I started to play with mixing envelopes between snare drum and bass without attack. The sounds are getting kind of interesting. TiaSnareBass.mp3
  6. The TIA output is predictable. Furnace Tracker uses Stella to generate it. On real hardware the sound varies a lot. But my guess is that it depends on where I play it. My 7800 is connected to a Philips TV with lousy sound. The 2600+ is connected to a Sony TV with a soundbar. The result is beautiful sounds. My Analogue Pocket experiences really strange sounds when using earphones. And nice sounds when using the built-in loudspeaker. The timings are ok for 2600+ and 7800 imho.
  7. Wow! You managed to create a version using my original art! Anyway. I have mentally closed the Easter project. So it is now finished. The Easter.a78 is perfect on the Analogue Pocket. It has also the Select and Reset buttons at the bottom of the console. I just love it for playing 7800 titles on it.
  8. The Furnace Tracker ROM export was created by @Dave C but he cancelled the pull request. So the driver does not exist - yet. Daves code is in his github in a branch. tia rom builder by DChristianson · Pull Request #1555 · tildearrow/furnace (github.com) I hope it will be added to Furnace Tracker at some point. The nice thing is that the rom export creates just one file Track_data.asm that contains the structure of the song and everything needed for the driver. For the 7800 I added some interruptor code to integrate Dave's work with cc65. Once this feature exists it should be fairly trivial to add it to 7800basic. Currently I am also working on a ROM export for the Lynx as I would like to share my tunes between these platforms.
  9. I believe that I got the idea. Here is a percussion demo. The Closed Hi-Hat looks like this: Rhythm.mp3 Now I add a melodic instrument without attack. The sound starts with a Closed Hi-hat: RhythmBass.mp3 The technique appears to work with very short percussion sounds. But imho less is more. The breaks are more important than filling the space with sound. So this is not always a desired solution.
  10. Ladies and gentlemen... (drum roll...) Springtime greetings! Here is the fixed version of Easter Klondike: Easter.uf2 Reset: starts a new game Reset: exits a game and shows the score Select: allows you to choose the game while in the title page - 1 (easy, draws 1 card at a time) - 3 (difficult, draws 3 cards at a time) Fire: choose cards, drop cards Fire2: draw a new card from the deck, show the face of a card in a spread You can also draw a new card from the deck by clicking on the deck. When the deck is empty you can click on the empty deck to turn over the waste deck to a new deck. Scoring: number of cards in the 4 foundation decks at top right. Unless someting catastrophic pops up I declare the game complete for now. PS. I did create a Hi-hat + bass instrument. But the tune did not sound better imho. So I skipped the idea to improve on the background music.
  11. Ladies and gentlemen... (drum roll...) Springtime greetings! Here is the fixed version of Easter Klondike: Easter.a78 Reset: starts a new game Reset: exits a game and shows the score Select: allows you to choose the game while in the title page - 1 (easy, draws 1 card at a time) - 3 (difficult, draws 3 cards at a time) Fire: choose cards, drop cards Fire2: draw a new card from the deck, show the face of a card in a spread You can also draw a new card from the deck by clicking on the deck. When the deck is empty you can click on the empty deck to turn over the waste deck to a new deck. Scoring: number of cards in the 4 foundation decks at top right. Unless someting catastrophic pops up I declare the game complete for now.
  12. There seems to be so many variants of how to play and score this game. So I will create my own At the start of the game you can choose between "draw 1" and "draw 3" for the easy/difficult mode. You can play through the pack any number of times. When you win you will get the score "52" meaning that all cards were saved. When you are stuck just press "Reset" and it will end the game and show you your score! It is also possible to just look at your Foundation piles and create a sum of your top cards. Four kings at top scores 4 * 13 = 52 points. PS. You can play with a single button joystick. But if you are lucky to have a 2-button joystick the 2nd button will draw a new card from the deck. Or if you are browsing the pile the 2nd button will show a card somewhere in the middle of the spead.
  13. Yep. My problem with the NTSC colours is the complete lack of a decent orange colour. In PAL I can kind of get closer to what I really want. This version is still just WIP. I need to address a bug that mixed diamonds and hearts for the Jack, Queen and Kind. Plus get rid of flicker and add scoring. Hopefully I get the final version out by Easter. Edit: Done. The final version was just published. No longer WIP.
  14. Thanks! The "PLAY ON JS7800" appears to download the game. Is it possible to prefer PAL on the JS7800? The colours are a bit nicer on the PAL unit. My Easter.a78 adapts itself to NTSC or PAL automatically.
  15. Interesting. I have no idea of how to do it. The tune I wrote is written in Furnace Tracker. I wonder if you could take a look and see how to incorporate the bass. I have the bass line in the pdf. Spanish Flea.pdf The Furnace Tracker file is here: TIA_Spanish_Flea_Effects.fur Edit: I found an article in TIA Tracker talking about "Overlay percussion". The idea seems to be that you play the percussion on the beat and skip the attack phase of the following melody note. So a bit like the forever argument between the drummer and the bass player. It is more than one once I have seen a drummer trying to sell the bass player after the gig as the bass is always late. So now we have a "well-known" technique to do this properly . Just kidding. I will spend some time in creating a combined bass-hi-hat instrument to try this technique.
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