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Curt Vendel

Member Since 23 Apr 2001
OFFLINE Last Active Today, 2:43 PM

Posts I've Made

In Topic: Atari Inc. - Business Is Fun Now Available!

Sun Apr 28, 2013 9:08 PM

Kindle Version:
http://amzn.com/B00CELBAJS

Apple iBooks Version:
https://itunes.apple...641805139?mt=11

Barnes & Noble Nook Version:
http://www.barnesand...n=2940016405438

In Topic: Back in the game

Sun Apr 21, 2013 12:38 PM

Thanks Defender...

Thanks for the birthday greetings, even though I kinda hate birthdays, keeps reminding me I'm getting older...  but I do appreciate the message and picture...  wow, Rev 2.14 that was 9 sub-revisions and 1 major tear down and completely redone design ago...   Well, I'm just waiting on some feedback from Mark and I would like to order the newest board samples to run off, lets hope for the best this week coming....


Curt

View PostDefender_2600, on Sun Apr 21, 2013 8:23 AM, said:

10 Birthdays Today...but wait a moment...



Posted Image

In Topic: interview with former Atari designer Roger Hector

Sat Apr 20, 2013 8:00 AM

Hi Tim,

  Not sure you could say its exclusive since I interviewed Roger extensively last year for our book Atari Inc. Business is Fun and everything was already released out from him back in November 2012.


Curt

View Posttimdu, on Sat Apr 20, 2013 5:40 AM, said:

Here's our exclusive, in-deptn interview with former Atari designer Roger Hector!  Roger started at Atari back in 1976, and eventually managed Atari's Advanced Products Group where he helped create the fabled Cosmos system.  He later co-founded Videa, and worked on 2 unreleased Atari 2600 VCS games - Lasercade and Meltdown.  We cover a lot of ground, and there's a wealth of never-before-seen photos!

Check it out at:

http://www.2600conne...ger_hector.html


Enjoy!


Tim

In Topic: UN Squadron 7800 graphics... Any advice/feedback is welcome

Wed Apr 17, 2013 8:35 AM

WOW!  I have to say, the ST Version is the closest the to the Arcade, I wish the Tramiels had taken Rod Zydbel's advice and made an ST system into a game console in 87-88...  That system would've blown the doors off of the Sega Genesis, the SNES and anything else and really would've given Atari a massive advantage in the videogaming market, would've increased its purchasing of ST related parts (IC chips and other common components) and their own PC costs would've gone down allowing them even higher profits, it would've been a win-win overall for Atari.


View PostGroovyBee, on Sun Dec 16, 2012 7:13 AM, said:

There is a C64 version starting at 2:27 in this comparison video :-



It'd need quite a bit of work to get it running directly on the 7800.

In Topic: Atari Inc. Business is fun impressions

Tue Apr 16, 2013 7:35 PM

The Provision really stood out for me...  Roger Hector explained that what they did was take the board from the Atari 2600 kiosk and used it as the board inside of the Provision and built the housing around it.   it was meant to be a high end demonstrator system.   I personally think they could've sold those to high end paying customers and they probably would've sold a lot of them, they are damned cool looking.


View PostSyntaxerror999, on Thu Mar 21, 2013 1:01 PM, said:

Do you have any more material on the ProVision prototype? Color photos or design specs? This console really caught my attenion. It's a putty it never went into production, but it wouldn't have sold well if it had.