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twh/f2

Member Since 28 Sep 2002
OFFLINE Last Active Feb 21 2018 7:18 AM

Topics I've Started

Plaque Attack - Clone on 8bit?

Wed Jan 10, 2018 3:36 PM

Hi ,

 

just fell in love with VCS 2600 Plaque Attack from Activision. I think it can make my Son better clean his teeth :)

 

Is there any clone or even conversion of this game for the 800/XL/XE line?

Any other tooth related games ?

 

greetings,

twh


Atari games with commercials?

Sat Dec 2, 2017 8:03 AM

Hi there,

 

seeing all these nasty ad-sponsored smartphone games of today I wonder if there were games in the 8bit age with similiar commercial approaches.

Obviously In-app sales wasn't a 80s thing :) But were there games with commercial breaks?!

 

I know that few Atari games had commercials and/or sponsorings.  Beside game demo disks from software vendors here is what come to my mind:

 

* Tapper (Mountain Dew/PepsiCo)

* Thera-Med Zahnschutz Spiel (Henkel)

* Kennedy Approach? (Air France, Delta, American Airlines)

 

Can we create a list of other commercial / promotional games? 

Or games with references to real corporations?

 

 

thanks

twh!


Atarisation by XLent

Mon Oct 16, 2017 1:55 PM

can please somebody tell me where these "Atarisations by XLent" can be found for download?

 

 

 

 

 


CC65 and "incbin"

Thu Mar 16, 2017 3:11 PM

Hi everbody,

 

is somebody having an example how gfx/sound data can be included into a CC65 project?

For instance I would have an  RMT file and some DAT files for PMG gfx data. In Assembler I would use ".incbin" and the "org" directive. Both directives are for good reason not available in the C-source file.

 

I think I would have to define some CC65 linker-configurations. But I can't find a good example for this. I'm not even sure if I still could use CL65?

 

any hint welcome,

thanks


wait <n> seconds in ASM

Mon Mar 13, 2017 2:51 PM

Hi *,

 

what's a decent way to program a "wait <n> seconds" routine in assembler?

I guess it would be to count frames (like in the pattern 1/50 per frame. ($12,$13,$14) which the OS is doing during VBI)

 

But let's say I have a PAL system or a NTSC system. How would I really know what e.g. "1 second" is?

    lda #0
    sta $14	
r1
    lda $14
    cmp #60
    bne r1