@PSW - forgot to add no need to replace ram eeprom. Had only one bad one in 100 pcbs. To me, there is only a need to change it if you want to put in a 93C86.
Thanks for the reply. I went ahead and purchased 10 dead game boards along with 1 socketed board from B&C. I plan on using the socketed board to test the eproms as you suggested. I've got the eproms burned and mounted on the socketed board. Only needed to use Jiffi and romsplit to prepare the binary. Burned the hi and lo eproms with my GQ-4X without problem. I found that I didn't need the additional power adapter to burn the eproms. Not sure if that is an anomoly or not. Eproms burned and verified twice without issue. I haven't had a chance to test it yet though. The pesky kid has been hogging the TV that the Jag is hooked up to. Thanks for this guide. Don't have a skunk and this is the only way I can play around with the ST conversions released lately.
Well, I got bored and started researching unreleased Jag titles. I randomly picked Genetic Fantasia's Bomberman from Cyberroach's list, and within a few keystrokes came across a podcast interview of Mike Mika on backinmyplay.com where he announces that the original source code for Bomberman for the Jaguar has been found. It's an interesting listen, and hopefully, this isn't old news to anyone. The podcast is dated 07/05/14, so its relatively new.
First off, I would like to sincerely apologize to CyranoJ for my response as it was completely uncalled for. Unfortunately, I had just received some unfortunate news of a personal nature before reading your post, and I was not in the proper mindset, i.e. I was angry, and my primal instincts overcame my sense of civility as well as just pure common sense. I'm not using my mindset as an excuse, because there is no excuse. I am not that person that wrote those remarks, and I shouldn't have written them.
To those that responded in kind. I deserved the follow-ups. Again, there are no excuses, and I'm sorry that I degraded these forums with that type of mentality.
Now, just a few words regarding my original question. I understand that to seasoned Jaguar programmers the answer to my question would seem obvious, to the point of being annoyingly obvious (I know that now); however, to us budding programmers (me that is) that do not know the ins and outs of the Jaguar architecture, this is a legitimate question. I just wasn't sure if the Jaguar is capable of this type of game, and I should have embellished further in my original post. Also, I would like to say that if I did decide to embark on such an endeavor, I understand the pitfalls involved: copyright, resources, time, etc., etc. I can only address the resources and time as so; Any time and resources committed and used would be mine. I would work on it as long as it remains fun. When it stopped being fun, I would stop.
Again, I apologize for my behavior, and it is my hope that future readers find my apology sincere.
Because the people who can do it don't want to do it. And the people who want to do it can't code, because if they could they'd just do it and not ask.
Wow. That answer makes you the official self-centered, egotistical, prick-of-the-day. I joined this forum to learn more about the current state of the Atari community, but what I'm quickly finding is that these boards are full of smart-ass elitists. If you don't have anything constructive to add, then don't reply.