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davidcalgary29

Member Since 20 Oct 2002
OFFLINE Last Active Jul 6 2018 10:40 AM

#4005855 Laura - the second edition. Game in English language version.

Posted by davidcalgary29 on Wed Apr 11, 2018 1:19 PM

Is this a PAL only game?   I did not see an NTSC version.  

 

Played up to Level 3 (all I had time for over the lunch hour!) on my NTSC machine without any problems aside from a few very minor glitches in the title sequence.

 

 

 

@Philsan

Displaying the code is a secret  ;-)
Maybe you have to try to press a key? Only which one?
 
 
@venom4728a
The game is only in the PAL version.

 

 

Just received my copy in Canada. Thank you, Larek!




#3994485 Laura - the second edition. Game in English language version.

Posted by davidcalgary29 on Mon Mar 26, 2018 8:39 PM

I'd be interested also if it could be shipped to North America.


Not directly. I am trying a parcel forwarding service in Germany.


#3992268 2600 emulation on 8-bit computers?

Posted by davidcalgary29 on Fri Mar 23, 2018 3:19 PM

 

If either of those two games were done on the A8, they should be done up to the standards of the 7800 versions instead (less some colors, most likely, but better sound).

 

I must be in the minority, as I simply loathe the pixel-to-pixel 2600 ports that were given to the A8. Pitfall may be a great game on the 2600, but I cannot tell you how sad I was with this when I first bought it in 1984 for my 800 (I still played it). And the rest of the Activision A8 library...ugh. So disappointing when the A8 can do so much more! Yes, what the A8 library really needs is faithful VCS ports of Dragster and Dolphin. :roll:  I say keep your 2600 games in your A/V modded 7800! *End rant*




#3991989 Favourite games for kids

Posted by davidcalgary29 on Fri Mar 23, 2018 9:43 AM

Personally I got my first handheld G&W at the age of 7 (Snoopy Tennis) and wasn't exposed to home computers and games until I was 9. We never had a video game console. I understand that a child develops a lot between ages 6-9, and many of the great games on the Atari and others would have been too difficult even for a 9 year old me. Now children of today are much more tech aware and probably further developed in motoric skills as well as understanding the mechanics of gaming and what it means to score points, lose lives etc so perhaps a 6 year old of today would be much more capable of playing the same games that I struggled with as a 9 year old.

 

 

 

On iPads, sure, but my kids (8 and 9) still struggle mightily with joysticks and some basic gaming concepts to which they're not regularly exposed, such as platformers. They play these godawful hybrid "math"/RPG games as part of school-sanctioned homework, for instance, but had never played a Pac-variant until I whipped out Super Pac-Man for them. They also had trouble with platformers until I introduced them to Kangaroo, which they love, strangely enough, because of the presence of Mama Roo.




#3991271 What have you actually PLAYED tracker for 2018 (Season 11)

Posted by davidcalgary29 on Thu Mar 22, 2018 11:02 AM

A8:

 

Tempest Xtreem: 50 minutes

Xenophobe : 75 minutes

Venture: 45 minutes




#3987961 7800 games you'd like a sequel to.

Posted by davidcalgary29 on Sun Mar 18, 2018 9:13 AM

Jinks 2: the playable version! It would have saved the home computer industry from the WinTel invasion!


#3986673 Cartridge List for the Atari 8-bit Computers (400/800/XL/XE Computers)

Posted by davidcalgary29 on Fri Mar 16, 2018 10:55 AM

s-l1600.jpgs-l1600.jpg




#3985320 Which classic computers have stood the test of time the best and worst?

Posted by davidcalgary29 on Wed Mar 14, 2018 12:21 PM

My 800 has worked flawlessly since 1983 and have only had a 1050 and a 1200XL die over the decades. On the other hand, I stopped buying modern laptops (and XBox) after they all crapped out after thre or four years of light use. Cosmetics be damned! I’ll stick with machines that were built for a lifetime of use.


#3980959 Top 25 Lynx games of all time

Posted by davidcalgary29 on Thu Mar 8, 2018 4:30 PM

...and I'm going to follow that post by putting a plug in for Scrapyard Dog, which is awesome. If it's not a top-ten system game for me, it's only because the best games on the system are that good.

 

It's a great lot. Aside from Pit Fighter, of course, which is not the Lynx's finest moment.




#3980043 Top 25 Lynx games of all time

Posted by davidcalgary29 on Wed Mar 7, 2018 4:12 PM

I have just purchased a Lynx and looking forward to trying some of these games as the only one i can recall playing is chips challenge.

 

There are really only five games or so to avoid in the entire Lynx library, so you're going to have some great times. And I see that Hard Drivin' made at least one "best of" list, so not everyone despises it. :)

 

I'd still avoid Tournament Cyberball,  Basketbrawl, Hockey, and Hyperdrome, though.

 

I've enjoyed seeing how the top games have shifted positions in the past decade or so. After 28 years of Lynx gaming, I'd pick...

 

1. Klax -- the definitive Lynx title

2. Alpine Games -- for its unparalleled gfx

3. Lemmings

4. S.T.U.N. Runner

5. Rampart

6. Chip's Challenge

7. Loopz

8. Toki -- why is this one off the list??? It's a great port!

9. Xenophobe

10. Electrocop




#3979940 How do I check the Weather on my Atari?

Posted by davidcalgary29 on Wed Mar 7, 2018 2:26 PM

 

 

My dad and I built the circuit described in that Antic issue. We were all ready to go, but then we got stuck because we didn't have a radio that could receive SSB. I think I still have the circuit somewhere, and now I do have a nice shortwave radio. I wonder if these signals are still being transmitted?

 

Yes, according to NOAA (as of January).




#3979928 "Who Killed the Atari ST?" 1989 article on Atari computers

Posted by davidcalgary29 on Wed Mar 7, 2018 2:05 PM

 

Back in the days I never got the idea that the ST was developed as a gaming machine. It was presented as a serious machine meant to compete on price and capabilities with the Apple Macintosh and IBM PC compatibles. A new breed compared to the 8 bit machines.

And as such it did well in Europe, where PCs and Apples were much more expensive, and not as widespread as in the US. I believe in the US Atari also suffered from its gaming image and doubts about the future of Atari, as expressed in articles written about the ST at the time.

It was only later that ST's and STE's were marketed as gaming machines (primarily in the UK with 512kb  versions and game packs), competing with the Amiga and C64/C128.

 

I don't think that you can make the same argument for North American markets. At best, both the ST and Amiga lines were considered competitive only in the relatively small home office market where there was a perceived need for light word processing and desktop publishing, but here they were first and foremost considered gaming machines. No computer here ever successfully bridged the gap between business needs and entertainment pleasures; only the development of the WinTel platform did that, I think.




#3979652 "Who Killed the Atari ST?" 1989 article on Atari computers

Posted by davidcalgary29 on Wed Mar 7, 2018 7:30 AM

Wrong again. The American public and their tiny unimaginative minds abandoned Atari and Commodore in favour of INFERIOR PC/Mac/NES rubbish long before Commodore and Atari gave up on them. In fact for the people at Atari and Commodore USA territory it must have been a serious case In the Mouth of Madness LOL
 
They concentrated on EU and AU because those were the only countries where the population wasn't interested in backwards overpriced crap like Mac/PC/NES for their homes....then again if you look at the kind of cars and music yanks were making the ST and Amiga 1000 were too good for them obviously :)

Many people fail to remember just how few decent ST software titles were released for the NTSC market, which made it very difficult to treat it as a decent gaming machine. A few companies, like Sierra, ported their games over from 85 to 88, but this paled in comparison to the humongous PC market, and I did not want another niche system (in my teens) like the A8 had turned out to be. And even here in Canada, where the ST was quite successful, it meant that I would be buying Michtron and Antic catalogue titles instead of hot new games from EA. In addition, none of the North American ST magazines did well (or lasted past 91), and were always filled with depressing letter-writing campaigns to convince software houses to port games for the system: nothing in them suggested that anything but the ST was a system on life support throughout its existence. I remember buying Barbarian in 89 for the PC: it was a terrible port, but at least I could FIND it! In the pre-graphical browser days it was very difficult to find out what was going on in Europe; if I knew, I probably would have bought a ST (and kept my A8 going as a working system after 92).


#3979441 How do I check the Weather on my Atari?

Posted by davidcalgary29 on Tue Mar 6, 2018 10:25 PM

The September 1986 issue of Antic also had that Wefax program for the A8 and ST written by Charles Jackson. It did, if I recall, also detail strategies for acquiring frequencies and images directly from satellite. Perhaps it’s worth taking a look?


#3973962 Need help with XEGS Games list.

Posted by davidcalgary29 on Tue Feb 27, 2018 5:49 PM

Thank you,I already had all the titles listed there minus Eastern Front. Does this title count?
 
What about Tower Toppler? Prototype
Are there more?


That list also only includes the blue box releases, and omits the older titles re-released by Atari in 1987 and with that ‘also plays on XEGS’ label, such as Millipede and Ms. Pac-Man. Ok, these might be a stretch, but they had been out of stores for at least three or four years before that.