I would value gameplay over graphics.
Like the Atari 800 version of DK, which plays so wonderfully. Sure, DK stands at the right side and it has one ladder missing, therefore it is a smaller level and but it does not bother me to the least, seemed to me a better solution than squeezing it all in
With DK for Lynx, holding it upright looks a good solution, even if the Lynx screen is a bit unevenly lit, if the color contrasts are strong enough (like the Klax tiles), should not be a gameplay problem, thinks me.
NG 3 (Lynx) is totally unplayable for me. Too fast, too much at once. Some simplified gameplay would have done wonders.
And I must say I like DD the way it is. Might be just me but I have played the Lynx version first and unlike something like NG3, the baddies attack you slow enough to be able to react.
I visited Tempest2k yesterday in RL and among other things ("Relief Pitcher Central Europe Multiplayer Premiere"), we also played your "Cabal", til the end this time managed to stay alive, after all the baddies are away the player runs around undisturbed
i.e. sound and a game over screen would be nice
@ GadgetUK, I thought you didn´t want to say any more to this surely ungrateful side-topic what´s so hard in accepting that "Big names must defend their brands and would easily see themselves forced to forbid hobbyists to do hommages when they use their copyrighted names and characters."? Stupider laws have been made...
Kid´s birthdays at my place when we played 2600 games in turns before going out in the woods. Mario Bros, Ms. Pac-Man, Bobby geht nach Hause. Quite a number of my friends had the 2600 in the 80ies. Age was about late elementary school/early "high school" years.
And at another one´s birthday party (boys´ birthday parties, presents and cake first, then video games, then outside for football, capture the flag or minigolf...), sitting around a c64 with datasette loader: Donkey Kong, Blue Max, Teacher Busters.
We must have been loud!
Later my 2600 served to keep my cousins quiet in a similar manner, taking turns and commenting, usually with loud 1980ies pop music on.
Now that I realize it, the way the GBA cartridge /Playstation collection "Activision Anthology" is presented, it was damn realistic! Only the encouraging shouts (and the cake) are missing!
Just saw those arguments coming up...
Gentlemen, BOTH are good! Emulation (glad it´s there for testing, storing, looking for what´s actually worthwhile) and the real thing (without us collectors, much would be lost to history).
I think everyone who takes classic gaming seriously will not end with "just" emulators.