Jump to content

x=usr(1536)

+AtariAge Subscriber
  • Posts

    7,075
  • Joined

  • Days Won

    18

x=usr(1536) last won the day on March 27

x=usr(1536) had the most liked content!

About x=usr(1536)

Profile Information

  • Custom Status
    Do you have any olio?
  • Gender
    Male
  • Location
    tnfs.online

Recent Profile Visitors

26,341 profile views

x=usr(1536)'s Achievements

Quadrunner

Quadrunner (9/9)

12.8k

Reputation

  1. Hang on. I just fact-checked this, and I don't believe it to be true. Using Atari Math™: 5200 / 65 = 80 5200 / 130 = 40 No, sir. No, no, no. I did the math just like Atari told me to, and I got very different answers. I think we need to correct some erroneous documentation.
  2. Not bad at all for a first shot Interested to see how this progresses.
  3. It's funny - having made that comment in no seriousness whatsoever, that's actually something i've wondered about before. It might be doable with haptic feedback on the right type of controller. Have the screen act as basically not much more than a scoreboard and, as opposed to muting the audio outright, include a soundtrack that fits the ambience of where the player is. No audio cues from NPCs, items, bonuses, etc. It'd be functionally-equivalent to a total blackout of both, but would still be able to be considered a video game by use of the screen.
  4. This is the sort of game that, by rights, should interest me regardless of whether or not it's a Yars' Somethingorother game. However, from watching the video, the following things are immediately putting me off: The character's voice. Hearing it reminds me of finding a YouTube channel or podcast that looks like it could be really interesting - right up to the point where the presenter speaks and puts themselves right at the 'too annoying to watch or listen to' end of the spectrum. Does not fit in with the aesthetic or setting at all, and it's difficult to imagine playing it through without muting the audio. The bombardment of callouts, easter eggs, nostalgia tugs on the heartstrings, etc. By all means have these things in the game, but FFS tone it down a little. It doesn't need to come out of the firehose in the same way that, say, 'Ready Player One' deluged the audience with similar tropes. Frankly, that was something that majorly put me off of that movie, and if there's this much of it in a trailer it's likely a sign of more things to have to sit through. Does the game remain playable if both audio and video are disabled? The gameplay doesn't look be a total fit with the world it's set in. It's fine, but feels like it could be a reskin of a game set in a completely different universe. Do a graphics swap with Top Banana and it could pretty much be the 2024 'reimagining' of that game. I want to like this game, but the preview is not giving me the warm fuzzies. If there's a playable demo on the Switch I'll at least check it out, but it feels like it has an uphill battle to win over my interest enough to actually purchase it.
  5. Not speaking for Mathy, but as an interested observer, it's not totally clear to me what the new featureset will be U1MB / Incognito compatibility is also a consideration. FWIW, I've been holding off on installing a PokeyMax for some time because V4 was on the horizon. With potentially 6 machines that would end up with one in them, I'd really prefer to use a single variant than have multiple versions scattered across the range if possible.
  6. Because AtariArtist is specifically designed to work with the Atari Touch Tablet. The tablet just generates X and Y values as paddle input. It's up to the software to decide which paddle represents X and which one represents Y. If AtariArtist sees paddle(0) as X and paddle(1) as Y, that's what it'll use, but a KoalaPad, for example. may invert that so that paddle(1) is X and paddle(0) is Y. Similarly, the X or Y inputs can be read left-to-right, right-to-left, top-to-bottom, or bottom-to-top. It's up to the software to decide which direction is the 'correct' orientation for a given axis.
  7. Not to mention that he has a screenshot of his eBay feedback in the item photos. Anytime that crops up, run - don't walk - away. Even if the seller is legit, they're probably a total nutter and will end up on your doorstep one day wanting to check up on the machine that they sold you.
  8. The cartridge could, conceivably, be injected with some form of caulk, foam, gel, or epoxy. This would have to be done with the cartridge assembled in order to reach all of the potential voids within, but would definitely stop the rattles. Weight would increase, but it's a small price to pay for correcting Atari's original mistake. Mashed potatoes could also be used, but gravy should go in first so that it doesn't leak out of the slot where the cartridge's edge connector is located.
  9. Are those programs compatible with the CX-77? It's been decades since I last had one, but it was owned alongside a KoalaPad, and I can recall incompatibilities in some software with certain touchpads. AtariArtist sticks in my mind as only working with the CX-77; you could be running into the same thing with other titles. BTW, a copy of Florian Dingler's Perhipheral Tester is attached. Might want to run the tablet against it and see what the results are. Peripheral Tester, v2.0 (Florian Dingler, 2008).atr
  10. Very possible. That certainly is ringing bells, but I'm not quite 100% sure that's it. Either way, thanks for the refresher; it'd been quite some time since I'd read about that
  11. The way that people talk about not being able to unsee something or require eyebleach is really amusing.  Right up to the point where you view something for yourself that nobody should ever have to.

     

    Evil is real and the people who practice it do not deserve breath.

    1. Show previous comments  1 more
    2. x=usr(1536)

      x=usr(1536)

      I can't go into details because there is an ongoing investigation, but I have two words that describe the situation: human trafficking.

    3. doctorclu

      doctorclu

      Happens a lot in this world.  So much so my work has a class on what to do when encountering a company we work with that has ties to such activity (and how to look for it).  :(

    4. r_chase

      r_chase

      Reading through this thread and I gotta say: "Shit, that is indeed fucked up."

  12. Why not use your extensive familiarity with this specific process to handle it yourself? It sounds as though you are more than capable of doing so. Seriously... Don't be the guy who does this. It's like listening to someone drone on about why they use Linux exclusively.
  13. Gonna go out on a limb here. The story of a bugged release is ringing bells in my head. Really distant ones of the "I heard this as a kid" variety, but it's definitely not the first time I've heard this stated. That's about as far as I'm willing to go with it, however. More than happy to hear from anyone with supporting evidence, or even evidence to the contrary. It's just not new news to me for one reason or another, though.
  14. This, I think, is a very fair assessment of the overall picture. Both of these are games that I've owned at one time or another, and while I like both, they're not games that really engage the casual game players. If you put the time in to learn them, they're great - but there's more to both than the attract modes suggest, and building a following isn't really straightforward when nuance comes into play. That said, I can see exactly why they might not do well on location. Excellent games, but with appeal that pretty much requires players who are willing to spend time with them.
  15. It also couldn't hurt to hit it with some Deoxit fader cleaner or similar; the level of oxidation could be enough that it needs some chemical assistance.
×
×
  • Create New...