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Atari VCS 2600 programming scrapbook
Cool tricks found on the programming forums:
TIA hardware information:
Atari VCS 2600 projects
Zaxxon HD Demo
Another DPC+/ARM demo. It uses interleaved Chronocolour ™ and flickers red/green/blue bitmaps to produce an 8-color screen. The demo features a scrolling background and a controllable space ship.
Ray Casting Demo
A Harmony DPC+/ARM demo that renders a 3D maze with playfield graphics using 2D ray casting.
My entry in the Atari 2600 Parrot Programming Challenge.
Knight Rider Demo
Didn't you know that I'm a secret member of Team Savage?
A mixed gate-, register-transfer-level simulation of parts of the Atari VCS 2600's TIA chip.
NoisePlayer is a small pattern based music player (Ballblazer demo music by various AtariAge members).
Donkey Kong VCS
A new multi-color themed Donkey Kong adaptation.
A recreation of the Imagic Display Kiosk splash screen where the company logos have been replaced with a colorful AtariAge logo.
Big Sprite Demo
Another bouncing object demo. This time it shows a big Atari logo that is composed of maximized players and missiles.
Interlace Smooth Scrolling Demo
A demo showing smooth and slow vertical scrolling. This is done by alternating between even and odd interlace fields of a video frame to give the impression of moving by half a pixel each step.
A simple bouncing ball demo that shows how to do horizontal and vertical sprite positioning.
Star Castle Title
My take on a Star Castle title screen kernel.