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TXG/MNX

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About TXG/MNX

  • Birthday 05/01/1972

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  1. Ofcourse I was just thinking about this in the car 🙂 I assumed it was atascii been so long since I coded .... thanx
  2. Hi, I am just started with mad pascal I wanted to build a gr.0 screen and print that to the screen. So I did use the editor and create source code for mad pascal and added it to my code but I only get numbers. How can I reproduces the picture from the created array ? mygame.pas screen01.gr0
  3. Hi, Any knows if there is a library or example to load a picture in other modern graphic modes then the .mic format like hip,cin,supercin, super pcin, supermin?
  4. Thanx so far very happy with Mad studio, MAC/65 is my favority assembler I started with that decades ago being able to code that in mad studio would be awesome.
  5. I added kickc to mad studio and did install java but I cannot get it to work. Is there example code that I can use to test it? Anyone got it working with KickC ? I found this example from kickc I get error: Are there users that have setup CC65 with mad studio ? Also I like the mac/65 option in the editor only there is no program that compiles the output. Output saved as .asm can this be changed to .m65 ? The code could be assembled with ATASM a mac/65 compatible cross compiler. The mad studio is great and I do want to setup the assemblers and compilers that are possible to use. Combined with Altira its great or is there an other emulator recommended?
  6. @Gury Can you add Effectus compiling and running to mad studio ? I did test the effectus compiling it does compile good to pascal but I need to compile the .pas file a second time, could you edit it so it will do it directly and launch the binary in emulator like mad pascal build+run does.
  7. Hi, I know I can load or embed relocatable machine code in basic and use the USR command. But I like to reserve a fixed block lets say $6000 - $7000 in my program is that possible?
  8. Hi, The cmdline will be a program that has its own command I don't touch the underlying dos. I do use the E: handler so it can use other E: handlers if someone prefers like faster E: handlers or 80 column. Its just to early to release a demo but I will. right now one command is supported now I am going to expand to have more commands and parameters.
  9. Hi, I am rusty after decades returning back to TurboBasic XL I am looking for a way to change input to uppercase I thought there was a command for it but I havenot find that in the documents I have here. fixed it with UINSTR was used to other languages....
  10. Hi, I am looking how I can use the arrow symbol from atascii in my Altira emulator.
  11. Hi, I am playing around with Action! I would like to have a little commandprocessor are there any examples how to do this? it works, I opened my own E: handler channel and wrote my own commandline util.
  12. Hello, How can I import 7800BMP converted data into 7800basic. I did try the .png but it never converts well. Maybe this can solve it.
  13. Make a cart with 128MB even the Atari 8-bit have carts of this size ?
  14. The ajax you mean but the 1772-02-02 works aswell lots of people just used the original 1772 in the ST without issues.
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