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The Usotsuki

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  1. Sculptured Software would've been a good choice to go with too.
  2. It's probably doable but it would require a lot of work. Look at something like GPLE, though - I think that does pretty similar to what you want.
  3. It's going to require opening the directory as a file, but it can be done.
  4. POKE 2043,255 (note this ONLY works, afaik, on a //c)
  5. Under ProDOS-8, you can OPEN a directory and READ it and get the same data a CATALOG would give you. You can then parse that into a columnar format. I could prolly bang something together but it'd take some time.
  6. I think PC-BASIC might not be accurate enough if stuff uses machine-code subroutines or similar, as some early BASIC programs did (e.g., "In Search of the Most Amazing Thing" does so for graphics decompression). The Tandy version 3.20 GW-BASIC is probably good enough.
  7. This particular game uses Infocom's Z3 interpreter version K. He's probably using something like InterL to interleave the code and combine it with the interpreter to create a disk image. It also says it was built with Inform 6.36 and the PunyInform library.
  8. Is it Tandy's BASIC you're trying Peanuts Picture Puzzlers with? That's compatible with Cartridge Basic.
  9. Copy ][+ never had or needed BASIC.SYSTEM on the disk to my knowledge. 1.1 was the most common version of BASIC.SYSTEM and was found with system disks for ProDOS-8 1.1 through 1.4.
  10. I think Universal changed their name to Aruze, then back to Universal.
  11. 81 doesn't go through Maine, it starts at the Thousand Islands in NY.
  12. 5 of them that I know of: https://nabu.ca/downloads-nabu-internet-adapter https://www.nabunetwork.com/resources/nabu-network-internet-adapter-software/ https://nabu.run/ https://github.com/GryBsh/NabuNetworkEmulator https://github.com/thorpej/nabud
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