Jump to content

psychonaut25

Members
  • Posts

    35
  • Joined

  • Last visited

Profile Information

  • Gender
    Male
  • Location
    stuck in a development hell.....:(
  • Currently Playing
    no time to play anything now..

psychonaut25's Achievements

Space Invader

Space Invader (2/9)

0

Reputation

  1. Is it possible to make a small machine language routine in TB ? I mean using DATA and then POKEing it into mem. or I have to write it in Assembler and then call it using USR function?
  2. Isn't it possible to speed this up by using some special VBXE instructions? As far as I know VBXE is possible to use under Altirra emulator or as a real hardware. Any suggestions on this possibility?
  3. Hi there, I have a question if someone could provide an example of smooth scrolling of text, something like was seen in old activision games like Pitfall 2 and Pastfinder. Thanks.
  4. Hi there. I have a small question,. When I'm using a simple wireframe , Mercenary-like graphics in turbo basic using Plot and Drawto commands it is too slow to draw even in TB XL. Any idea how to speed it up? PM graphics is unusable for me, I need lines to be drawn. So if anyone knows ? Thanks.
  5. Since I was unable to format a ED disk in makeATR, I post here all files needed to tun in one RAR archive, you can then insert them on any preformatted disk. I'm sorry for it. Extracted files
  6. Why don't you use sprites for cars? And I don't understand the sense of the game. Why is there a big cockpit graphic AND a car on the street? If using Turbo Basic, why not using a "faster" mode? The car on the street is the player, I know it's not very standard, but this was used also in Burning Rubber on Amiga, so I'm not the first. And what "faster" mode do you mean?
  7. Playable "tech-demo" 8 Bit Racing Tech-Demo
  8. Ah yes, I know this game. It didn't worked on real hardware? My A800 is broken so I can't test that. And about my game, don't worry, it doesn't use anything special, so it WILL run on real A800.
  9. What TL race game do you mean?? I'm curious about that.
  10. When inspected correctly, you also 'draw' the car on the road? Changing this to a player missle graphic would release the hand-brake.. Page flipping/drawing off-screen would also improve the experience. Keep it up! I have tryed using page flipping but no succes.. I am using methods that i know from ages ago when I was doing some programming on A800 in the early 90's..So I'm about to try anything that will work. with page flipping it was drawing the pages what looked to me as a total randomness...
  11. Have you tried to compile it to test speed? No, it's not copiled yet, but I have compiled my older version, and the speed was quite the same.
  12. http://www.youtube.com/watch?v=adDJMX32_GE
×
×
  • Create New...