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sheath

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  • Birthday 01/01/1977

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  1. Thanks for posting this phoboz. As soon as I got the bombs I started bomb jumping everywhere. I figured that was intended, but tried not to do anything too fancy. I've ended up at difficult to reach save points with four hits left on my energy bar, in this case right before the slime boss. It was a good challenge, but doable without a full energy bar or the appropriate jump upgrades, as you mentioned. Asteroite is definitely not a shallow game or I never could have gotten where I did, much less pass it. Spoiler Game on! Thank you Songbird and Phoboz and all involved. This is the game I always hoped would show up on any other platform back in the day. I am thoroughly enjoying it.
  2. I received my second run of Asteroite more than two months ago and have been slowly working through in my spare time. Every thing works great, no crashes, no save failures, everything is full production quality with the cart, box, art, everything. That's not why I decided to log in to post this. This game is hard, in a good way that has virtually been lost. I cannot spam save slots to avoid ending up without health in an area I maybe didn't take too much care breaking in to. I'm about 60% through my first run, and I've had to play this game like countless other great replayable games over the decades that get dismissed by the interwebs as "shallow" or "quarter munchers". This isn't NES level try and redie, or the PS2 "revivals of those that cheapen even that with restarting entire sections without power ups or specifics you earned. This is just me missing gameplay mechanics that are right at my finger tips the entire time. And I've played this the same with the original 3 Button Jag pad and the Pro Controller recently discontinued, to no ill effect either way. I got stuck at the slime boss featured in one of the preview videos, without the high jump or the flip to make it easier to maneuver. He was still beatable, I just had to figure it out like Shadow Dancer's last boss and his minions on Genesis. Which is awesome by the way. This game gives a new meaning, one that is not in any Metroid game I've played all the way through Zero mission, of back tracking. I might do it to regain health from the source I will not give away, or because I think I ended up biting off more than I could chew in the current armor state, and at this point in the game everything was technically possible without the upgrades. This is great game design, great attention to detail, and actual challenge to the player's dexterity and problem solving at the same time. Thank you for taking the time to make it this way, not to mention what you made it for.
  3. Thank you so much CyranoJ for all of these releases, but especially for these latest. My boys and I have really been enjoying them. I hate to be that guy, popping in just to make a request, but I have never seen Crackdown for Atari ST in 2 player. But Crackdown is a game given down to us lower beings that we rejected out of hand, and we must make amends! I'll complete my random request by making mention of my programming skills, and making wild claims of doing it myself if only "somebody" would give me all the tips and tricks and their brain, and free time, and fruit bats, and breakfast cereals....
  4. A pipe dream because the source code probably doesn't exist, Space Lords: Pipe dreams because, yeah, even with source code and legal permission from Sega that list of games granted to Atari would require a lot to make a polished Jaguar version. http://gdri.smspower.org/wiki/index.php/Blog:Legal_Brief:_Atari_vs._Sega Finally, in the theme of this thread, Incoming runs on a 2MB Matrox Mystique, so surely a Jaguar version is totally possible.
  5. I've got an oddball pie in the sky request if Doom Slayer Edition is going to include MOD music or CDA in any way, can it please have the ultimate Doom song that never got it's proper recognition? I feel the mere inclusion of this song in Doom Slayer Edition will retroactively cause the Jaguar to be a success and all opposition to fizzle and pop in humiliation.
  6. Reading in the 'Upcoming Jaguar Gamedrive" thread I found an exchange about Windows Disk Management. Here is what my new Sandisk looks like: I'm having defraggler move all of the large files from the end of the SD Card to the front now just to see if that does anything. Then I'll start formatting SD Cards with various free and official programs to FAT16 and FAT32 just to see if I can get anything to read. Oh, and I'll blow out the SD card port of the GameDrive with a 100PSI air compressor as well. The cards all read on my Everdrives and my new USB3.0 card reader, but it seems like a software thing to me. I am also able to solder if we want to talk with StoneAge about not voiding my warranty.
  7. My GameDrive just started doing this. Every SD card I have results in "Memory Card Unreadable." I've cleaned the SD Cards with Isopropyl and the GD cartridge pins. It was working the last time I turned on my Jag. Is there a way to flash the firmware again just to see if maybe that was the issue? The GUI switches from insert Card to Memory Card unreadable instantly if I press the card in or out while the system is on and it clicks fully into place like it should before the "Unreadable" message appears. I'm not sure how that could be a bad physical connection. I do have a warranty with Stoneage gamer, I'm just hoping I can try some things before I go that route.
  8. So I realized my post could be read like I'm still getting a black screen but I can't edit it again. With the SanDisk SD card and after letting defraggler get the drive down to 0% fragmentation, these CD games are now working. For Battlemorph I used the method of having it in the base directory and the A-B folder and booting one then the other after blackscreen.
  9. I can confirm this blackscreen issue with Battlemorph, Blue Lightning and Highlander are working on the sort-of recommended Sandisk UltramicroSDHC UHS-I 32GB Card. Using the method above, adapted to my directory structure of CD-ROM games in the Base directory and then a copy of them with the Cartridge ROMs in their alphanumeric directories, I was only partially successful. Loading the file to a black screen, and then loading it again from another directory does indeed get a good boot to gameplay. Something else I can confirm, my much older Sandisk 8GB card I've been using with Everdrives works until it doesn't, but then works again if I defragment the drive with Defraggler. Mac users I hear have better defragmentation software built in to MacOS than Windows default defragmentation. Windows defragmentation has never been worth the effort or complete in its process. Defraggler however can make files on the SD card work when they were not previously. I can also confirm that none of my Adata or "generic" SD cards work at all for CD-ROM games no matter what I have tried. Finally, I have multiple SD card readers across laptops and a Rosewill adapter for my Office PC, and I have found both of my older readers work fine at transferring the CD-ROM files one-by-one, not a mass cut and paste. However, after that initial card setup, after formatting it as Fat32, the cards were seen as read only on one, not visible at all on the other laptop, and needing repair which worked on the newest Windows10 laptop. I have cleaned all of my SD cards with 91% isopropyl alcohol and blown out the connections with compressed air to no effect. After format they just stopped working, and I wonder if this is contributing to others' not being able to load files consistently. Saint, I totally appreciate all of the hard work and testing that goes in even just the software support you already have provided. This is awesome, and I hope my testing can help others get into the CD-ROM support aspect sooner than they might have otherwise.
  10. Yes, it's soldered to the board right outside of the optical assembly.
  11. With no leads on why the Jag CD would only display the no power bios screen with three different tested and working power adapters I'm stumped. With the power plugged in the laser visibly tracks, but only for the bottom 10% of the rail near the spindle, then the no power bios screen comes up. I ordered Philips Lens Optical Pickups VAM1202 Replace VAM1201 CDM12.1 CDM12.2 off ebay because I figure I'll end up needing to replace that too, but I don't see that solving the power issue. Is it possible I need to do something else to the Jaguar CD developer unit for it to boot to a cracked bios menu? Any help would be appreciated. I'm not quite to the point of doing a full recap, and none of the capacitors are damaged. I also noticed that the connector board doesn't have any of the solder joints (resisters?) on it that I see on retail Jag CDs in online pics. This board just has straight through wiring to the Jaguar Cart port. But since cartridges now boot fine, I'm not thinking that connector board is part of the problem.
  12. I bought a bios from Console5. With it installed now, the bios no power screen comes up with the Jag CD Dev Unit plugged in or not, but now the cart port works! Previosly the CD unit wouldn't play carts at all and would only boot to a red screen. Blue Lightning, my only game so far, doesn't spin up. If I release the tray lid button the screen goes black with interference on the video. As soon as I close the lid again the no power bios or cart boots again. So, at least I know the board works, not I get to figure out what the deal is with the power. I'm using a Jag AC adapter and a Genesis 1 AC Adapter, I've tested both with the base Jaguar and the Jag CD and there is no change. I guess the next step is to resolder that power jack on the Jag CD, or maybe I'll try cleaning all of the resetable power connections first.
  13. I should have been more clear. While I had the CD opened up to swap the bios out I took out the connector board and cleaned the pins on both sides. They weren't dirty. But is this black screen issue indicative of the pins there having a bad connection. I was also wondering if having a cart in the jaguar CD cart port was a good way to test if the unit was working before taking it apart further.
  14. I cleaned the pins on both ends of the board coming out of the bottom of the CD board that plugs in to the Jaguar Cart port yes. I did not remove any ribbon cables and attempt to clean the CD unit itself outside of blowing it with compressed air. Without the top CD plastic on I can see the laser jump when I power on the Jaguar, but only if the CD unit is plugged in to the power too. Out of curiousity, how long should I wait for the bios to load upon startup and should I be able to test the board itself by loading a Jag cart?
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