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Xyla

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  1. Yeah, you're definitely wrong.
  2. Yeah I know all that, but Atari Games was never the same after WMS bought them. Through the '80s and to the mid '90s, I loved both Atari Games Inc and Atari Corp. I always wished the two companies would work together rather than let companies like U.S. Gold do the ST ports of the Atari arcade games. But it was two great Atari companies in parallel for the 2nd half of the '80s. My interests were primarily computers and arcade games, not so much consoles, so it was a great time to be an Atari fan. The last great game Atari Games made was T-Mek, which was shortly after the Falcon was killed off... and Atari Corp itself followed a few years after that. So in my heart, they never felt all that separated.
  3. You're seriously exaggerating. Tramiel got all the Atari technology developed and the ability to continue it. If things were the way you describe it, there would have been no XE line and no 7800. Atari continued to exist, it just had an extreme change of management and staff. Nothing even close to what happened in 1996 and beyond.
  4. No, Atari ceased to exist in 1996. That was the first time the company was reduced to nothing but IP rights.
  5. That's not what I'm getting at. The same can (and is, every single day) be said about Apple not caring about their customers or developers. But this new Atari company is basically like if Apple went completely out of business and then later someone came along and bought the IP rights for for the name and products, and then decided to only release iPods (no Macs, or anything else) that were actually Raspberry PIs running iPod emulators that someone else made and didn't get credit for. No one would ever accept that company as Apple. That's what I mean by they need to do more and be better.
  6. Alright, fair points about shareholders and profit sharing, but they should be going above and beyond on the recognition rather than effectively trying to conceal it. They could also pay the developers for ongoing improvements. There is a reason so many people don't accept this new Atari company as the real Atari... they just keep bleeding the IP for as much easy money as they can, and now that means using emulation they didn't develop to make yet ANOTHER woodgrain device that doesn't have all the functionality of the real 2600 & 7800, and not even giving the people who made it possible (Stella) credit. I would like nothing more than to see this new Atari company truly become ATARI. But that requires doing a lot more than they are currently doing, and overall being better.
  7. What do you mean "something they simply cannot do"? Of course they can do what I said. You're just saying they won't, and I'm sure you're right. Anyway, I'm just showing solidarity with the Stella devs because I think they got screwed and taken advantage of. But my issues with this new Atari company don't have that much to do with the 2600+ specifically, but rather the 2600 dead horse beating pattern that's been going on for decades now. They claim to be moving away from that but there's little evidence that it's actually happening or going to happen. I WILL change my mind, if they ever give me a reason to.
  8. If you ask me, anything short of renaming it to the "2600+ Stella Edition" and giving the developers a cut of the profits is unfair. If this company really wants to be Atari they should do better and stop trying to do minimal effort cash grabs with the IP they bought.
  9. I'd like to add to this the hilarious fact that the Atari website specs on the 2600+ say the joystick ports and CX40 joysticks are "serial". There is nothing serial about those DB9 ports. It's like calling an RCA composite jack an audio port, or an Apple ADB port an S-video port.
  10. The fact that the new Atari company has to rely on emulation at all is kind of mind-boggling to me. You'd think they have the resources to come up with a 100% compatible hardware solution considering the age and simplicity of the original technology. Poaching Stella is just part of the cash grab strategy of doing as little work as possible.
  11. I'm sure most people would use HDMI, but I assure you there are a ton of retro gamers that don't want to use 16:9 LCDs for retro gaming. I'm always interested in modern remakes of systems but if they force me to use HDMI only I'm not interested since I have CRTs and lots of original hardware which will always look superior. Either way, an analog video output is neither difficult nor expensive to include on a device.
  12. Well as an ST freak myself, I can definitely think of some killer games for the ST. Those Youtube videos of "Top 25 Atari ST Games" and such always leave me confused because I rarely agree with their picks. Lots of them go with driving games, which is not my thing... but at least it is true that the ST dominated the Amiga with those kind of filled polygon 3D titles. Anyway, just off the top of my head some of my personal favorites... Dungeon Master Sundog Time Bandit Airball JUG Goldrunner Goldrunner II Tetra Quest Starglider Sentinel Roadrunner Backlash Joust (The best port of Joust out there prior to the arcade emulation era) MIDI Maze (Unfortunately it's only great if you have multiple STs) Some of these are not ST exclusives, but with how much higher quality the ST version is, they might as well be. I feel that Microdeal/Michtron was the best ST software developer overall, they really knew how to program the hardware and had a lot of great titles.
  13. Yes!!! That RM 800XL is beautiful! That's exactly the kind of thing this new Atari company should be making. Too bad they didn't think of it first, but they were too busy matching woodgrain patterns for their next 2600 beaten dead horse console. Now let's see a 520ST remake as stunning as that. Take note that the RM 800XL still has the analog video port... any ST remake should retain the ability to output analog RGB as an option alongside the HDMI. That goes for all hardware remakes... not everyone wants to look at an upscaled HDMI signal.
  14. Yeah, that's what I was saying. Attention should be shifted immediately to reviving other Atari hardware. The relentless focus on the 2600 has become absurd at this point. 5200, XL, XE, ST, etc... there's so much that has been ignored. The "2600+" is more like a 7800 remake (being able to play both 2600 & 7800, just like the original 7800), yet it STILL got packaged in a woodgrain 2600 case with 1-button joysticks. Ridiculous.
  15. Hey now, some of us consider the Tramiel era to be the golden age of Atari. Jack made a few really bad decisions that I wouldn't have done (mainly shutting down the video game projects and firing people), but he gave us some amazing computers and the spirit of Atari was strong. They had absolutely amazing R&D, but sucked really bad at marketing. Particularly at the end of the '80s and into the '90s when they really grew the product lines and Jack's health went. It wasn't all Atari's fault... PCs taking over (for no good reason) hurt everyone and almost killed even Apple. But they could have done better had they made different choices.
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