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I'd say 2600. Yeah most won't count it as it predates Nintendo, but it really is an all time great, keeping its throne through every other system until the nes released. 7800 had potential, had Atari actually released it when done, or continued working on it/developing for it till release. And jaguar had a few good pre 32bit years they could have really took off in, had Atari not been so disorganized by then. Pretty much 2600, but nothing else.
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I liked the driver games, but never heard of driv3r gate. Ill have to look that up. Idk about last popular competitive game though, how much did Atari have to do with never winter nights? Many people gushed over that one, unfortunately as a mmo, not my flavor so can't comment myself. (ediy)also I recall "true crime" being a solid contender for GTA style open world games, so I wouldn't say driver was the only one. That one was killed finally cause rockstar got around to porting GTA to other systems besides PlayStation.
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Is there anyway to kill Evil Otto when playing Berzerk?
Video replied to JPF997's topic in Atari General
Pretty sure he can't be killed. You just avoid him as long as possible. The 2600 version has a no Otto option, pretty common for 2600 games to have a "no boss" mode, like the no UFO in asteroids and such. Asteroids even has a vertical only mode you can zone out and play indefinitely, till you get bored. -
The Recharged games are gonna be ported to Arcades!
Video replied to JPF997's topic in Atari General
Hmm. Arcades. I think Atari 50 came arcade flavored (there was a machine on Atari website) outside physical arcade style controls, I can't think of a practical reason to get one, outside cool factor. -
Could you land on the Moon using an Atari computer?
Video replied to JPF997's topic in Atari General
From a power standpoint yeah. But like the above poster said, radiation and stuff. The computer tech in 69 was really week, but the computer was still hardened against things like cosmic rays. After all, it HAS to work. Apparently their computer nearly crashed during landing anyways due to tracking to much information, they got lucky. Your average smartphone now has more processing power than all NASA at the time, and is so small and light, I bet it could work, especially if you had a backup or few, and it was stashed in a faraday cage or something to protect it. Didn't NASA just have their artimus (sp?) Unmaned space capsule land on the moon, just like last month or something? I remember hearing about the attempt, then nothing else. Hopefully no news is good news, surprised nothing in the science/tech forum about that. -
Love some bubble bobble, but was its bubble popping game on anything till neogeo pocket color? Cool game though, if it wasn't so short could have been a favorite. Had scrap yard dog gotten a sequel, I imagine it would have nixed the weird throwing junk at bad guys for the then more standard butt stomp mario and sonic standardised. They could have gotten a better, or axed the piano mini game. Heh, maybe Atari could try a revisit to that game on modern consoles? Anyhow, jaguar, its got some great games that make the lynx weep with inadequacy, sure, love some doom and atarikarts, but, then much of the library is unholy god awful. Don't know what happened, but the jag has literally a half dozen or so must play games, half dozen or so alright games, and then a sea of absolute shit. Maybe lynx should have gotten a Raymond port?
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Lynx library was alright. It just wasn't actively supported. I love puzzle games? Lynx has klax. By has columns, super columns (wasn't bean machine on there too?) Gameboy had tetris, sure, the puzzle worlds killer app, but also Dr Mario, yoshi, yoshis cookie, AND klax, which nobody mentions. Klax is good, but of games meintioned, its at best only on equal footing to the low end of other handhelds. I love side scrollers, by has the sonic series, gameboy has the Mario and mario series, lynx has scrapyard dog, which while a side scroller, I don't count (its not a strict action game like the others, more slow and tactical with throwing garbage at bad guys to kill them) its intimately more playable than the 7800 version, just not anywhere as good as others offerings. Now games on same footing? Lemmings on lynx may not be as good as computer and 16 bit consoles, but it destroys 8 bit and other handheld offerings. If it wasn't for lemmings my lynx likely would have died more or less unplayed, instead of being played till it died (GB GG lemmings just didn't "do" it. Then theirs weird stuff, lemmings has 3d out of the box, even on equal footing to the (unaided) 16 bit consoles. Hard driven, steel talons. Lynx should have had more of those. Over all, lynx had like 70 titles, not stinkers for the most part, but to little interesting to the same handheld front that drove game gears 300 or so titles, game boys 1000+ titles, or even turbo express, with its hundreds of games (not sure how many are card vs disc, to time constrained to search) most systems have a larger number of must plays than lynx has total titles.
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A bit of advice for Atari as a brand in 2024
Video replied to John Stamos Mullet's topic in Atari 2600+
I will say Atari is trying though. The Atari 50th collection was a limited run of 100, and said the individual carts were 100 each, so the billy collection increased by 500%. Just appears that wasn't nearly enough. Not a knock on Atari, everybody seems to fail to realize the purpose of preorders is to find interest level in games and make a production run based on that. Idk, being a weird classic console instead of modern, maybe the same rules don't apply, but with modern tech, a preorder should represent 1-10% of total sales. Even 10k copies seems a bit high, no way there's enough interest for 100k copies (though I could be wrong) but a preorder should NOT sell out, that defeats the purpose. I get the box set limit, it was supposed to be a limited run, but the non boxed set versions shouldn't sell out in preorder. Like I say, next game, try doubling production run again. I wanted the games, should have ordered when I saw it, but thought erroneously I'd wait till the weekend. Heh. Yep, sold out. Last Atari, probably unofficial merch I bought was a neon Fuji logo sign. Looks cool, despite really being led. -
A bit of advice for Atari as a brand in 2024
Video replied to John Stamos Mullet's topic in Atari 2600+
Well Atari is making a Mr run and jump for modern consoles. If it gets a physical release I'd certainly be interested. More games for sure. I don't mind merch, if it ever comes back up I'd love some of those steel Atari USB sticks. Those look slick. Just different folks for different folks. Shirts are easy, even I can have a short order custom made, but the games, modern are probably lrg or something. (My tempest switch says lrg) and what's the limit on say a classic console? Albert could do one off and small batches, but I assume other business have minimum orders like 1-10k or something. I just find it humorous, and simultaneously sad, that something like billy butcher box (500) and each of the games independent (500, each) PRE sellout, so that's like 1k copies of each of those games, including outlaw, which is fairly common, and widely available, so there IS demand, so why not try for higher production runs? Maybe not 10k, but certainly bump it to 2k and see how it goes. Or, take how many 2600+ consoles sell and run like 10% of that for games. -
Activision seems more problematic with their thinner boards. I was going to suggest the one up cart you can buy from Amazon and others. I actually gutted a common pacman to use as a dust cover (no actual card causing stress on pins, potentially) looking for a nice artwork to put on it, maybe "dust, the video game" instead of pacman with a hole in the label. Could be the carts need more love than just alcohol, maybe deoxit or something? I have little issue with most my games, but a few Activision carts still give issues, could be the cart slot isn't all that tight?
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Not sure if you can download that soundbyte or not from the link. But I recall a topic from a couple decades back that I think had a link in it (probably defunct now, if you could find said topic) ask Albert, I'm sure he's got a fresher link to it. Think I had it on a record in the 80's with some video game soundtracks or something.
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Very cool. Wish more people kept receipts. Wow, they had about 5% sales tax there. Ours was about 8% at the time iirc.
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A bit of advice for Atari as a brand in 2024
Video replied to John Stamos Mullet's topic in Atari 2600+
I've got several Atari (and themed) shirts, and actually wear them. Get some comments. Most the actual mall stuff is unlicensed, so not sure about that. I still get things I like though. As for new games, as opposed to repops (some I'd buy, if available) why not hire some of the homebrew talent that's on atariage? Granted, if their only going to make 100-500 copies,eh...why bother? -
I'd love to necrobump this topic in 20 years. I'd set my notification that plays "have you played Atari today" the one you get when tapping the AA logo at top. The kids would be like "what's Atari" and I'd have to lay their asses out. "That's what Atari is you b****, thought I raised you better than that." Come on here, post, "nope, never. I don't believe in necrobumping" (never mind having a wake of necro posts following me) "not even THIS one, don't try to correct me, I'm like 80, I know what I'm talking about, darn kids" Oh, and Atari 7800? Had it come out in 84, when it should have, would have been a hit, and gotten the me too arcades out of the way early on and had fresh stuff by 87 to compete with Nintendo (and could have easily ramped up some Mario like clone to try to compete with that, remember outside Mario, most Nintendo's titles were also tired years old arcade games. Comparing 2600 and 7800 to ps3-5 and 5200 to ps4 is a bit of a misnomer, as the 2600 was amazingly huge for the era, and 5200 released primarily already available on 2600 remakes. I believe the 5200 was generally considered a failure by most everybody. A nearly fully bc system in 84 would have been amazing, waiting till 87 was a mistake that killed it. In 84 people could have learned its intricacies and easily stood on the same footing as nes. Never got the hate for 7800 sound, when people are willing to use it, its perfectly passable, even without pokey, which is NOT a goddamned sound chip. Heck, inclined people can get pretty amazing stuff out of the 2600 direct too, look at marble craze (homebrew) or pitfall2 from bitd. Now one thing about Nintendo was, they legit considered sound (music) as part of the gaming experience, and went in for good (for the time) sound on their systems, while everybody else (including Atari) seemed to treat sound as an afterthought.
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Tell us about what you played on the Switch today
Video replied to newtmonkey's topic in Nintendo Switch
Cool to know Tanooki. I've always loved spongebob, both the shows and games, but missed this one somehow. Probably to much halo lol.