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16bb

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  • Gender
    Male
  • Location
    Netherlands
  • Interests
    Atari 8 bit games, Atari hardware
  • Currently Playing
    Atari Adventure Studio

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  1. Hi, I have put up several of my items to sell on Ebay; I'd be happy to hear feedback and comments and I am open for offers, ofcourse. Atari 260 ST: http://www.ebay.nl/itm/121677647824 Atari SH205: http://www.ebay.nl/itm/121683141478 Atari 800 XL + 1050 (all boxed): http://www.ebay.nl/itm/121683116558 Pikachu N64: http://www.ebay.nl/itm/121677652970 Thank you for looking!
  2. I have a 486 mainboard (VLB) with a DX2/66 Mhz CPU. If you are interested, I'd be happy to sell it since it just collecting dust here
  3. I have spares for PAL (have a couple of donor mainboards) See you,
  4. Do you want photos of the Atari PC2 ? I can take pictures of the manual too
  5. So far, things are going quite well - During the summer I studied your sources and learned a great deal more about the Atari (and the cc65 project) Now, I'm getting more into the nitty graphic details and would like to convert some of my crude drawings into MIC and DLI files to be loaded into the engine, The MIC file is rather easy to produce using the RastaConverter tool, but I am not sure how to proceed from there to get a DLI file The RastaConvert tool does put out a PMG file and I can output palette files with Timanthes, but the dots don't connect Do I have to generate assembler some how and compile it into a binary ?
  6. TT030/02 is in original condition , same for PC2 Auction ends Sat. and Sun
  7. I'm selling a couple of mine Atari's Also up for sale now is my TT030/02 and PC2 Negotiable eBay Seller: nwe2010
  8. Same here and looking to collect other titles too
  9. What parts are you looking for ? Have a STF without FDD, but power supply and board are healthy
  10. Only one I have double: Donkey Kong Jr
  11. Thanks for the reply, happy to hear the project has not died :-) My biggest feature wish at this time is to have the ability to save and restore the game state (especially the contents of the Inventory and current room) Also, perhaps you could explain a bit about the memory limitations; The Atari ofcourse doesnt have so much memory space as a PC so I wonder what is the maximum number of rooms and objects that can be defined (or how I should estimate). Possibly, some light on memory management would make things clearer Ofcourse, having sounds & animation would be great, but imho thats a nice to have feature, what it can do now will do just great for my needs, Also, I am an experienced C programmer - just no experience what so ever on Atari 800 XL, All the best,
  12. The past few days I played arround with Adventure Studio, Got it to rebuild, changed the example game and so far I'm very happy with this sofware and contemplating to create an adventure game with it, But, at the same time the project seems to be inactive, is it still under development? Thanks,
  13. For a list of things I'm selling: Ebay tag: http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&pub=5574883395&toolid=10001&campid=5336500554&customid=&mpre=http%3A%2F%2Fmyworld.ebay.nl%2Fnwe2010 In the coming days, more items will be put online (Magazines, disk games, tape games, utilities etc) currently on auction: - The Action Toolkit cart + disk eBay Auction -- Item Number: 121138716332 - Basic XE cart + disk eBay Auction -- Item Number: 121138714657 - Atari User Magazine Page 6 eBay Auction -- Item Number: 121138725543 - Atari User Magazines eBay Auction -- Item Number: 121138720910 Thanks for looking,
  14. Yes, I fitted the capacitors just like the old ones.
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