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vazquezrick

Member Since 9 Nov 2011
OFFLINE Last Active Yesterday, 9:07 PM

#4160993 VecFever

Posted by vazquezrick on Mon Nov 19, 2018 10:29 PM

Will these great carts ever be available to the general public?


#4158355 Wizard of Wor Arcade - reboot

Posted by vazquezrick on Thu Nov 15, 2018 10:55 PM

What a great conversion!




#4138785 Postcards from PRGE 2018

Posted by vazquezrick on Sun Oct 21, 2018 8:29 AM

I got mine!0ee9d8027f7d0b3aa8bcd8e4a1e5256d.jpg


When are these going for sale to the general public?


#4089458 AVGCart

Posted by vazquezrick on Sat Aug 11, 2018 11:00 AM

i'm sorry to hear that, it's the first time something like this happened

can you try removing rapidus from your 130xe to see whether it's the atari or rapidus?

what power supply are you using?


Update: I tried for about an hours and the 130 seemed dead. I unplugged the power, tried different power supplies. Nothing worked. I set the 130 aside for about an hour and tired it again and it booted just fine. Strange. Everything worked (no AVG cart installed). The 130 worked perfectly. I tried various carts ect. No issues.

So I thought I’d try an experiment. What could go wrong?

I plugged the AVG Cart back (label up) into the 130 and the same thing happened. Brown screen etc even after removing the cart and cold booting. I waited for 5 min and the 130 booted again. I tired switching the CPU mode on the Rapidus with different combinations of the Ultimate. Nothing worked.

The cart works great on my 800XL with an Ultimate installed.

Good news, my Atari 130 lives and the Cart is awesome!

Bad news, the AVG Cart seems to be incompatible with the Rapidus and/or Ultimate combination.

Regards




Sent from my iPhone using Tapatalk


#4013839 TEAM PIXELBOY GAMES

Posted by vazquezrick on Mon Apr 23, 2018 7:37 PM

All,

I’ve purchased many games for Pixelboy; however, Wizard of Wor is one of the best conversions yet! It rocks. Recommend to all, get your copy while they last.


#3810718 VecFever

Posted by vazquezrick on Fri Jul 21, 2017 12:44 AM

When can we purchase a copy?




#3727824 f18a firmware update

Posted by vazquezrick on Sun Mar 26, 2017 11:56 PM

Works great!!!

 

Thanks




#3725586 Edladdin Colecovision Controller Kickstarter now LIVE!

Posted by vazquezrick on Thu Mar 23, 2017 8:45 PM

Ed,

I while back I posted videos of similar bad behavior from my control with a few games. Please let me know when you find a fix.


#3682955 New Hardware: Atari 400/800 Super Color CPU Card

Posted by vazquezrick on Sun Jan 29, 2017 3:17 PM

Awesome, I can wait for mine.




#3667559 Edladdin Colecovision Controller Kickstarter now LIVE!

Posted by vazquezrick on Sun Jan 8, 2017 2:30 PM

Besides the small issue with a few games the control works great! In fact it feels like I'm cheating. My scores on all games across the board are much improved.

 

Great job!!!

 

In addition, I use the control with my old Atari XL!




#3664678 New Hardware: Atari 400/800 Super Color CPU Card

Posted by vazquezrick on Wed Jan 4, 2017 7:27 PM

One gold for me please


#3659349 Edladdin Colecovision Controller Kickstarter now LIVE!

Posted by vazquezrick on Thu Dec 29, 2016 2:45 AM




#3658951 Edladdin Colecovision Controller Kickstarter now LIVE!

Posted by vazquezrick on Wed Dec 28, 2016 1:00 PM

I've only tested it with a handful of games. So fare only Tank Battalion has issues.

I'll test tonight with a bunch more and provide an update.

I really really hope the controller works with Donkey Kong when it's released. [emoji7]


#3658692 Sacred Tribe RESERVATION LIST

Posted by vazquezrick on Tue Dec 27, 2016 11:23 PM

The whole game is great, box, manual, map and overlays etc!! Great job!!




#3657389 Edladdin Colecovision Controller Kickstarter now LIVE!

Posted by vazquezrick on Sun Dec 25, 2016 11:26 PM

Wow, that's weird. Without the battery, the Troublesome Ten games have no control at all, just dead stick after maybe a single cap-draining button press. Can you control the autofiring tank?

Does that wriggle trigger a pause in any other games?

In the end, if it's a problem in the building of the controller, or damage received along the way, we will fix or replace it.

If it's a problem in the design, that this game is tripped up by the way the microprocessor translates between the three consoles... That's going to be harder to do anything about.

I don't have a copy to test... Hopefully someone else already has one on hand.

 


Attached is a video that demonstrates the issues.

 

 

Regards