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RJP1138

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RJP1138 last won the day on February 25 2014

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  1. Things like the Wico sticks and the masterplay (clone) have tuning potentiometers because different games on the 5200 have different voltage values for the center position. Is this an issue for this new controller? Does it just take the median best fit values for center so that it works "well enough" for most games? Isn't there also a potentiometer in the console itself that affects controller behavior depending on how it is turned?
  2. Phil, I would also like to get a complete set of overlays please!
  3. Asteroids MESS artwork up in the gallery. Please stop by and say hi.

    1. MrMaddog

      MrMaddog

      Oh wow, those are amazing...I really wished there were TV overlays for 2600 games back then. Another good reason to play them on MESS :)

       

    2. RJP1138

      RJP1138

      Thank you kindly MrMaddog. I love playing these games and I want to enhance and share that joy. I made contact with James at Mr. Do's Arcade. Perhaps they will be available with his next site update.

  4. RJP1138

    MESS Artwork

    This all started as a brief experiment to see if I could "arcade-ize" some classic games unique to the 2600, using the artwork system in MESS. Six months later and I am still at it. I have 25 artworks complete, and I am in process on at least two more. I haven't even started on the Activision titles yet. Most have a native resolution of 1280x1024. A few were reworked for widescreen displays at 1920x1080, so that the masking would stay true. If anyone is interested in getting their hands on these, please let me know. If there is enough interest, I'll approach the author of Mr. Do's Arcade to see if he will put them on his artwork site.
  5. Nukey, using the -pafs command line argument did the trick! Look at that. "My" first hack. Thanks guys! Now, at this pace I wonder how long it's gonna take to figure out how to make those berzerk robots fire diagonally in an intelligent manner?
  6. My source file is just the space war rom run through DiStella v3.01a. command line: distella spacewar.bin
  7. Still 240 bytes. DASM v2.20.11 unofficial 20140202a
  8. Command line: dasm spacewar.asm -ospacewar.bin -v1 Original ROM size: 2KB Distella disassembled file size: 24.8KB Input source file size: 24.8KB Output bin file size: 240 bytes ????
  9. Fantastic guys!!! Thank you for the quick and detailed responses. I was searching for COLUBK but didn't find it, so I figured it had to be something indirect like this. I wanted to go brute force and just change each mention of $D0 to $00 one at a time until it worked and feel gifted, but none of the compiles loaded. The closest match to COLUBK by word search was COLUP0. It's an array? What follows is my approach to this like a kindergartener calling natural phenomena Mr. this and Mrs. that. So if I got this straight, COLUP0 is the color array, whose 10th slot is the background color, which is loaded from a vector named LF7C3, whose values are defined in a backwards counting do-while loop named LF02B? Rybags, by offset, is that like in Fortran where the position of the start of the text in each line can be important? And the vectors? You know what, I think I need to go through Andrew Davies' guide in its entirety. This stuff should be in there right?
  10. I am trying to hack Space War to have a black background instead of green. I found a sparsely commented code, but it isn't verbose enough to clue me in on what to change. I have programming experience in languages like C and basic, but I don't know assembly. Also, when I try to recompile the unaltered code with dasm, either with or without vcs.h and macro.h, I can't get the resulting bin file to run in an emulator. Could someone please help?
  11. I just uploaded a new MESS artwork into the gallery: Fast Food by Telesys. Feedback is always welcome. If you can't see the gallery, it might be because you have to log in first.

  12. Thank you Nukey. Time to learn about hacking roms......
  13. My Space Jockey MESS Artwork is now uploaded into my gallery. Please drop in and drop me a line.

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