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S.D.W.

+AtariAge Subscriber
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About S.D.W.

  • Birthday 12/01/1968

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  • Gender
    Male
  • Location
    West Coast, USA
  • Interests
    Classic Computers & Videogames

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  1. Cool, sounds great. I'll do my best to catch it. I'm in Florida this week so hopefully I can break away for a bit.
  2. Hey Rev, That's a good idea. I'd certainly be willing to look into that at some point. Maybe in a deluxe version later on. Elbows deep at the moment working on the next game.
  3. Thanks for the report. I did find an issue with the scoring related to the subs in the 4th row. I have uploaded a fixed version (1.3) to the top post. Appreciate all the feedback!
  4. When you drop a depth charge it doesn't explode until it reaches the depth where the aiming line was when you pressed the button, that is the whole purpose of the aiming line. By design, a depth charge is harmless to the subs until it explodes.
  5. Terrific, thank you for testing and confirming the fix! Just a note that my next release is in progress and about 50% finished. This game is an arcade port.
  6. Thanks. Love your profile pic by the way...
  7. I was looking into the possibility of doing some physical releases but unfortunately, I haven't been able to find gerbers for a basic 32k 7800 PCB.
  8. Thanks to everybody for the compliments and that score is great! I am terrible at my own game unfortunately. I wanted to address the early extended-time bonus issue so I have uploaded a test version below. Please let me know if this version is working as expected. Destroyer 7800 (03262024) - Extended Time Fix.a78
  9. Hello. I am releasing my first Atari 7800 game today... DESTROYER 7800 This game has been tested on real hardware using the 7800GD, the miSTer 7800 core and emulators including A7800 and BUPSystem. Region: NTSC Players: 1 Controller: 2-button gamepad/joystick Status: Complete INSTRUCTIONS You are the anti-submarine warfare officer of a destroyer on patrol somewhere in the South Pacific. The sea below your ship is rife with enemy submarines. Your job is to destroy as many enemy submarines as possible within your 90-second firing window using your ship's main ASW weapon: The depth charge. Your ship can launch up to 4 depth charges at a time. Since depth charges are timed to explode at a pre-determined depth, you must place the aiming line at the depth you wish the charge to explode while gauging the time it will take the charge to reach that depth to explode on an enemy submarine. The aiming line can be moved vertically using the controller. Depth charges are not contact weapons so they will only destroy an enemy submarine upon exploding at the pre-determined depth. You may fire a depth charge by pressing the button on your controller. Your destroyer has two speeds which may be changed using the alternate button on the controller. If you manage to manage to rack up 2500 points or more, your firing window will be extended by 30 seconds. SCORING There are five rows of submarines that score as follows: First Row: 10 points Second Row: 25 points Third Row: 50 points Fourth Row: 75 Points Fifth Row: 125 Points HISTORY I wrote this game in about 10 hours, most of which was learning how to program for this console. The game is loosely based on an old Atari Arcade game from the 1970s called Destroyer. WHAT'S NEXT I have two more games under development for the 7800 at the moment. More info when they are ready to be released. Hope you enjoy this. SCREENSHOTS UPDATE New version 1.3 uploaded (03/31/2024) Fixed: Points not being awarded for subs destroyed in the 4th row. Added: Title screen now shows version number. Previous: Fixed extended time triggering too early. Destroyer 7800 (1.3).a78
  10. Do you have any plans to share these designs?
  11. Ordered. Thanks for the update Al!
  12. Any chance for a monochrome release sometime down the road or as an option in the game?
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