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TheNameOfTheGame

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  1. Just sent 3 more ST Informer issues to David, #s 61-63 for scanning. Will be good to see these preserved. As always, thanks for David for the scanning!
  2. Great work! Even at demo stage of dev the game is showing very nicely!
  3. One of the features of HDmenu is the ability to designate any game as a "favorite". This allows quick access to your favorite games without having to scroll through a list of all the titles. So how does the "favorites" feature work? There are two ways, one is done graphically from within the launcher itself and the other is a manual method. For the graphical method we'll start with a database with no favorites assigned. To see your favorites, press the F5 key. Here after pressing F5 we can see there are no favorites assigned. To designate a game as a favorite, press the <Space Bar> with the game highlighted. This will toggle the game's favorite status on/off. Here we have designated some games as favorites. You can see that a "*" is now shown before the games' names to indicate they are favorites. Now pressing F5 we can filter the list to show only the favorites. Here we see the list has changed to indicate this. When viewing the favorites list, everything works the same as with the full list; games can be launched, the list scrolled, screenshots can be viewed, text files read, save states launched, etc. If at any time you press the ESC key you will will exit the favorites list and return to the main full list. (for advanced users, keep in mind the "favorites" features also works within Category lists) If you want to clear a favorite, press the <Space Bar> and it will no longer be a favorite. Here we have cleared the favorites status for the game "Wolfchild". If you want to clear all your favorites at once, press Shift-F5. You will be prompted to make sure you really want to continue. After confirming with the 'y' key, all the favorites in the list will be cleared. To retain any changes to the list you might have made, the database can be saved using the F7 key. Responding with 'y' to the prompt will save your new CSV file so that any changes to list will be active the next time the launcher is run. The manual method to designate a game as a favorite involves editing the CSV file directly. Using a text editor, place a "*" character immediately before the game name and the next time the launcher is run, the game will show up as a favorite. In this snippet from a CSV file, you can see the game "Wolfchild" has been manually designated as a favorite by placing a "*" before the name. Wizmo;C:\GAMES\W\WIZMO\RUNME.TOS Wizz;C:\GAMES\W\WIZZ\RUNME.TOS *Wolfchild;C:\GAMES\W\WOLFCHIL\RUNME.TOS Wolfenstein 3D;C:\GAMES\W\WOLF3D\START.TOS Wolfpack;C:\GAMES\W\WOLFPACK\RUNME.TOS Wonderboy in Monsterland;C:\GAMES\W\WONDBM\START.TOS Wonderland;C:\GAMES\W\WONDERL\RUNME.TOS To summarize, the "favorites" feature is a convenient way to quickly see a list of your most-liked games where they can be quickly launched. I hope you find the feature useful.
  4. New version 2.1.2 up at the first post. After thinking about it, only allowing Atari line endings kind of goes against the philosophy of not restricting users so I've changed it to allow both line endings now. Really no speed difference from the previous version which is nice. So users can continue using their existing HDMENU.CSV files with no change and enjoy the speed increase by using the new version.
  5. Just a quick note that was brought up in another forum. Part of the CSV parsing optimizations is that the HDMENU.CSV file now requires Atari line endings (CRLF - same as windows endings). So if you get the message at start: Database Init - Please Wait! CSV has wrong line endings Press any key to exit Then you'll need to convert your HDMENU.CSV file to Atari line endings (or send me your file in PM and I will convert it for you). Converting from unix (LF) or mac (CR) line endings ony takes a moment and can be done in a text editor. Some programs that can do the conversions: Atari - QED editor Windows - notepad++ Linux - "unix2dos HDMENU.CSV" from command prompt If you don't see the above message at start, then your HDMENU.CSV file already has Atari line endings and you can disregard this. I always try not to impose restrictions on users of the program, so apologies for the inconvience. If it too much of a bother for people, please lt me know. I can always add code in to account for other line endings but it would in-turn slow down the CSV parsing marginally.
  6. New version 2.1.1 up in first post. Fixed bug when changing from a category back to full list. Thanks to @Kroll for the bug report!
  7. New version 2.1.0 up in the first post. This release has the following changes/improvements: 1) Database parsing rewritten/optimized. Loading of CSV now up to 3 times faster. 2) Can now press <space bar> at boot to skip boot timeout counter. 3) Boot timeout can now be turned off altogether in the F2 Config menu with new boot timeout option "off" 4) Fixed bug for screenshot display routine checking byte 2 instead of byte 3 of the NEO file for the rez byte. This means any Med rez screenshots with the old rez flag position will no longer be displayed properly. Attached is a zip with corrected Med rez screenshots to replace the old ones with. This change was needed since Hatari (development version) now allows screen dumps in NEO format which makes it very convenient to get new images for the launcher (Thanks Hatari dev team!). However, since the Hatari NEO screen dump correctly uses byte 3 for the rez flag, the hdmenu launcher needed fixing. 5) Other minor bug fixes. medrez-updated.zip
  8. And 3 more up now. Battleships Jocky Wilson's Darts Mike Read's Computer Pop Quiz As always, these do have gameplay instructions included.
  9. Made a few more new HAGA adaptations that are up on Peter's website: Darkman Pub Trivia Simulator SAS Combat Simulator World Championship Soccer World Rugby World Soccer
  10. Strange because you're one of the few to report it working. I think you had a later production model Hades right? Maybe it involved your chipset versions.
  11. I think either @lp060 or @alanh had sound working at some point in the past. I know lp's Hades machines are non-functional and the drives inaccessible and last I heard alanh had 2 Hades back working but haven't checked with him if his sound is working? I think lp is the best chance to figure this out if his drive(s) could be cloned so the files could be checked. But I think he's hesitant to mess with them for fear of breaking them.
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