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Eyedunno

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  1. I'm double-posting, but I have some new information. I got a copy of Rudra no Hihou that wouldn't copy correctly with my Mash Mods copier for some reason, but that forced me to figure out how to deal with this thing's eccentricities. If you want to convert a copied SuperUFO rom to a regular, headerless one, just use NSRT with "nsrt -remhead [romfile.ext]". It seemed like it would be a bit trickier to convert the save to a standard emulator/flashcart save, and after several failed attempts, I decided to try loading the game and the save in ZSNES, saving a state, closing ZSNES, deleting the srm file, and reloading the state to get a new srm file. In fact, all that ended up being necessary was to load the game in ZSNES, and it automatically resized the srm to the correct size. Easy peasy. Hopefully this helps somebody.
  2. I bought one for the exact same reason (already have an SD2SNES) a month or two ago, and yes, it works well for that and is one of the cheaper options. Action replay codes also work with almost everything I care about using them for (even if you have to load the game into the internal RAM first, thus eliminating the possibility of codes with most special chip games), so that's another plus.
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