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Serious

Member Since 21 Jan 2013
OFFLINE Last Active Jun 7 2018 5:58 PM

#3135260 7800 XM update

Posted by Serious on Wed Dec 17, 2014 3:22 PM

PM Sent. Once funds are transferred, I will post here and try to notify Curt. He will need your shipping address once everything is ready to ship.

 

Ok. I sent payment for agreed amount to Toiletunes for transfer of ownership of his pre-order to me. Please reply to this message to provide public confirmation that you're transferred ownership of you pre-order to me.

 

 

Hi everyone...

So here is a quick update. Not much has occurred this year only because I've had several operations and my last in June seems to have fixed an issue that I've had since Dec 12'

The Yamaha audio portion is still questionable, it will be implemented it's just ironing it out.

There appears to be a very big issue with the memory system and keeping data stable.

The bus partitioning needs to be thoroughly tested out.

System console compatibility is the last to-do on the list once these other issues are addressed.

Mark is helping again as he has time as his job and life are extremely hectic so he can only put in a very very limited amount of time to this as right now I can myself as I've been done and just starting to really work again. I have tremendous amounts of bills to catch up on so my job and work are the priority as that time, but the XM gets my attention as I can.

When these major hurdles are fixed, next update post will be made so it will be a while.

Curt

 

Curt: I hope you are recovering well, and my best wishes are with you. Whenever the XM is ready (however long it takes), please get in touch with me for payment of the remainder of Toiletunes' order and my shipping information.

 

I may be buying one more of these. I'm talking to a couple of other people who are looking to exit, and I will post another note if there is another transaction.




#3119725 Mystery Atari game box in Gremlins movie

Posted by Serious on Sun Nov 23, 2014 3:57 PM

They look kinda like Hobbits to me. Or Giants?


#3098683 New High Score contest. Prizes: $50 AtariAge gift certs and Flash carts.

Posted by Serious on Fri Oct 24, 2014 2:27 PM

So do the games have to be played on original consoles? I don't see any mention of emulators on the website.


There are separate categories for authentic hardware and emulated game play. For this contest, trophies won on emulated game play and original hardware both count.

Feel free to let me know if you have any other questions!


#3086226 New High Score contest. Prizes: $50 AtariAge gift certs and Flash carts.

Posted by Serious on Sun Oct 5, 2014 4:21 PM

I've started a new High Score contest today.

 

Here's some of the prizes:

 

prizes_640.jpg

 

Pictured above:

 

AtariMax 5200 Ultimate SD Multi-Cart (valued at $129 USD).

Lothratek SIDE2 Compact Flash cartridge for Atari 8-bit computers and XEGS (valued at $62 USD).

Turbo Everdrive microSD card adapter for PC Engine and TurboGrafx-16 consoles (valued at $79 USD).

Harmony SD card cartridge for Atari 2600 (valued at $60 USD).

 

In addition to the above, multiple $50 gift certificates for the AtariAge store are also up for grabs.

 

Categories include: Atari 2600, Atari 400/800/XL/XE, Atari 5200, Atari 7800, Jaguar, Lynx, and TurboGrafx-16/PC Engine.

 

The contest runs from today until December 20th, 2014.

 

Full details on the contest are here.

 

Feel free to let me know if you have any questions!




#3056210 2014 Classic Game Fest August 16, 17 in Austin, TX

Posted by Serious on Mon Aug 18, 2014 3:22 PM

Day 2 wasn't nearly as crazy as Day 1, which was good because I was able to leave our booth and venture out a little bit more.

 

Some of the Day 2 highlights for me:

  • Got to spend more time chatting with Al and Darryl Spice. 
  • Won a $100 gift card in the Atari 2600 Adventure speed run contest. I earned my best time ever for Game 1 (55 seconds), which made me really happy. Darryl was just 1 second behind me, and he terrified me by using the bridge to take a shortcut back to the Yellow Castle with the chalice.
  • Met Ernie Cline (author of Ready Player One), who surprised me by telling he's used highscore.com. He signed my Adventure speed run plaque. (And he was wearing a cool "Life is an Adventure" shirt.)
  • Saw PacManPlus's Astro Blaster for the 7800 which is incredible! KC Munchkin was cool too.
  • My wife got hooked on Assembloids (2600 version) at the AtariAge booth. So now maybe she'll play more 2600 games with me..?
  • Gave away a bunch of 2600 loose commons to some young kids (ages around 8-10) who were surprisingly enthusiastic about Atari gaming. 

Here's some photos:

 

Me and Al..

photo4_zpse576572c.jpg

 

Ernie Cline

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High Score members dj5kjlara and kri5bell

photo3_zps7c08c117.jpg

 

Lots of people playing Protector and YASI on the Vectrex all weekend..

photo1_zps14b2a44d.jpg

 

Mario came by and bought a boxed copy of Centipede.

photo2_zpsca419096.jpg

 

And here's the plaque I received for winning the Adventure contest:

photo6_zps76253076.jpg

 

Overall, it was a great experience. Several people from Austin and San Antonio joined High Score, and lots of my extra Atari games and consoles ended up in the hands of some people who were very excited to get them.  :)




#3055136 2014 Classic Game Fest August 16, 17 in Austin, TX

Posted by Serious on Sat Aug 16, 2014 10:43 PM

The first day was great.

 

I was surprised and a little overwhelmed when people came flooding in when the doors opened. In retrospect, it makes sense that people would want to get in early to hunt for bargains, but being new at this, I expected most of the crowd would come after lunch.

 

I got to chat with Al briefly today (and yesterday during setup), and it was great to get a chance to meet him in person. 

 

The AtariAge booth was awesome! My wife and I both would have liked to have participated in the tournament, but it was just too hectic at the booth.

 

We sold a bunch of 2600 games (loose commons and a few boxed rare ones), but the best part was seeing people's faces light up as they saw old games that they hadn't seen since they were kids, and all of the people enjoying playing Vectrex, Intellivision, and Atari games at the High Score booth. Kids absolutely loved the Vectrex, which was another surprise! 

 

My wife and I are exhausted, but I'm still looking forward to being back there tomorrow. It's been a fantastic experience so far.

 

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#3045963 2014 Classic Game Fest August 16, 17 in Austin, TX

Posted by Serious on Sun Aug 3, 2014 1:11 PM

Got the confirmation email on a corner booth from CGFest this weekend.

 

I'll have some consoles at the booth and will be accepting challenges at Combat and Space War. 




#3033726 What is the hardest 2600 game?

Posted by Serious on Thu Jul 17, 2014 4:54 PM

I remember the Swordquest games being very difficult.. 

 

Gravitar is brutal.




#3005198 The Battlestation II Arcade Controller for NES/SNES/Genesis/SMS/Atari

Posted by Serious on Thu Jun 5, 2014 6:35 PM

Ha, good idea! I've already installed that one I bought into my homemade cabinet for MAME but I did think it would neat mounted into a coffee table with a flip up monitor....the leading edge even matches the arc of my oval coffee table.

 

The PS2 is such a great machine for arcade gaming, with all of the arcade collections for it, and the wide availability of arcade sticks for it.

 

I've counted 255 arcade titles that are playable on the PS2 (a few of which are only available on PS1 collections).

 

If it weren't for a few titles I like that aren't available on the PS2 (Gorf, Space Dungeon, Zektor, Mad Planets, and Reactor being the ones that come to mind), I'd probably not play MAME at all.


  • jhd likes this


#2981876 Intellivision plug and play from AtGames in Oct 2014

Posted by Serious on Fri May 2, 2014 10:08 AM

RetroCollect blocked the image.. I'll try adding this one from Toys R Us:

 

pTRU1-18559542dt.jpg

 

Looks cool to me..




#2980702 Atari's Landfill Adventures, I now have the proof it's true.

Posted by Serious on Wed Apr 30, 2014 4:39 PM

Ok, I'm asking for honest opinions: Is there something wrong with me for wanting to own one of these landfill treasures?




#2980688 HighScore.com Contest: $50 AtariAge gift certs to winners

Posted by Serious on Wed Apr 30, 2014 4:24 PM

There is going to be another contest in the near future.. More details to come soon..




#2962809 VectrexWraps are back!

Posted by Serious on Fri Apr 4, 2014 6:31 PM

I just got a Protector wrap and applied it this evening. I'm very happy with it!

 

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#2958697 HighScore.com Contest: $50 AtariAge gift certs to winners

Posted by Serious on Sat Mar 29, 2014 12:34 PM

 

Based on the feedback I got from everyone, I have identified a number of enhancements that I will be working on:
 
1. Provide an easier way for a user to browse through all of the scores in the database.
2. Add more ways to sort/organize the trophy case.
3. Make it easier for a user to leave comments while voting, so the score submitter gets better feedback on their submission.
4. Better support for smartphones and tablets.
5. Add more ways to share videos and photos.
6. Make it easier to keep track of your friends' scores.
7. Notifications should link to a page containing the event that the notification is about.
8. Users should receive a notification when they crack someone else's trophy.
9. Give users the ability to add evidence after a score has been submitted.
10. Allow the user to set preferences on what types of scores they see when voting and browsing the site. (Some retro games may not want to see Candy Crush scores, and vice versa. Some users only want to see games for a specific console. Etc.)
11. Allow users to record their scores in the database for their own personal reference, and not without submit them for voting.
12. Let a user see the status of their requested additions to the game database.
 
 

 

 

Hi everyone,

 
I thought this would be a good point for me to update you on progress made on the items that were identified as to-do's from the feedback you all provided last Fall.
 
The list above is all of the to-do items that I have been working on since that time (in addition to handling other feedback received since then, and adding other improvements).
 
Here is the status of each:
 
 

 

1. Provide an easier way for a user to browse through all of the scores in the database.

 

I have done some work here, but I want to do more.
 
Here is what is done:
 
1. Top Scores page now has sub-pages based on category/system.
2. The game title under each category now links to the list of all of the top scores for that game, not just the details on the top score.
 
I want to also provide a way to easily access and browse all of the scores in the database without being logged in. You can currently access the list of scores for any game without being logged in by searching, but I want to add a drill-down directory of all of the scores as well. This is something I should be able to implement soon. 

 

2. Add more ways to sort/organize the trophy case.

 

This is something I haven't worked on, yet, but I know it is important for those of you who have an extremely large number of trophies. 

 

I plan to add these additional methods of sorting and customizing your trophy cases:

 

1. Hide lower-value regional trophies and only show the highest-value trophy you won for a certain game.

2. Hide cracked trophies.

3. Sort/organize/group all of the trophies in your trophy case by trophy type. (Special trophies first, Worldwide trophies first, etc.)

4. Sort/organize/group all of the trophies by the game name.

 

 

3. Make it easier for a user to leave comments while voting, so the score submitter gets better feedback on their submission.

 
What has been done: Link provided directly to the score page (where comments can be left) from the voting page.
 
What is planned: Allowing the voter to send anonymous feedback to the score submitter on the reasons why they voted against their submission.
 
(A pop-up with a multiple choice list of the reasons why you voted against their score will appear after clicking 'No').

 

4. Better support for smartphones and tablets.

 
This is a big one, and I haven't worked on it, yet. This is the largest amount of work still on my plate for any to-do list item, and it is also one of the most important.
 
I will probably be tackling this after I have finished most of the other improvements/enhancements on my list at present.
 
Now that there is support for direct uploading of photos to High Score, I want to make it easy for you when you have a smartphone to take a picture of your score and submit it directly to the site with your score from your smartphone.
 
I also want to make is so that people clicking through on a link from Twitter or Facebook on their smartphones will see your score rendered in a way that fits the smartphone display better.

 

5. Add more ways to share videos and photos.

 
Many improvements have been made here.
 
1. You can now directly upload your photos to High Score. This eliminates the need to support multiple photo-hosting services.
2. You can submit archived Twitch videos as evidence.
3. Facebook video support has been added to help out anyone using the "Share" button on their PS4 to upload a video (since Facebook was the first option offered for PS4 sharing).
4. Embedding of video hosted at Photobucket is now supported.
 

 

6. Make it easier to keep track of your friends' scores.

 
The news feature I've launched today lays the groundwork for this. You will soon be able to "follow" your friends on High Score and see events related to them (scores submitted, scored passed, trophies won/cracked, etc) in your news feed.

 

7. Notifications should link to a page containing the event that the notification is about.

 
You will now see news items in an activity feed on your home page. These contain links that will take you directly to the page that contains the event that the news item is about (comments made, scores accepted, trophies cracked, trophies won, etc). 
 
Many more news types will be added in the future.

 

8. Users should receive a notification when they crack someone else's trophy.

 
Done. This now appears in your news feed.

 

9. Give users the ability to add evidence after a score has been submitted.

 

Done. There is now a button on your score pages that will allow you to add additional evidence. This button will disappear after your score has been voted legit.

 

10. Allow the user to set preferences on what types of scores they see when voting and browsing the site. (Some retro games may not want to see Candy Crush scores, and vice versa. Some users only want to see games for a specific console. Etc.)

 

Some work has been done here, more is planned.

 

What is done: When you go to the voting section, you now have the option of choosing what category you want to vote on.

 

This will be expanded in the future so that you can also choose to vote on (or not) some specific games that have more of a niche following (i.e. Candy Crush Saga). This will help make the site better for people who are only interested in one game, and will also allow other to ignore these games if they are not interested in them.

 

11. Allow users to record their scores in the database for their own personal reference, and not without submit them for voting.

 
Done. If you do not add evidence to your score, it will never go into voting.
 
I want to add more features to enhance this in the future. I think there are many users who might want to just log their own personal scores for their own record-keeping, but who aren't interested in competing with others or doing the work to prove their scores to others.
 

12. Let a user see the status of their requested additions to the game database.

 

This is going to soon appear in your news feed.

 

I will also be adding a page where you can see the items you requested that have not been added, yet.

 

 

Many other improvements have been made in addition to the ones listed above, and many others are planned.

 

I will provide another update on this thread when I have finished with the rest of the enhancements in this list.

 

Thanks!




#2956609 KC Munchkin Monster Maze (Atari 2600)

Posted by Serious on Tue Mar 25, 2014 6:17 PM

Very interesting looking game. :)

 

Does this game have a way of keeping score? (I didn't notice a score in the video.)