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philipj

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About philipj

  • Birthday 03/11/1977

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  • Gender
    Male
  • Location
    Birmingham, Alabama
  • Interests
    New Developments for classic Game Consoles.

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  1. The technique reminds me of "Winter Gold" for the SNES using the FX chip...
  2. I always liked the draw distance for "Checkered Flag" despite the bad game play... would love make good use of that engine; perhaps use "Cybermorph" physics to make an anti-gravity racer; something unique... just a thought.
  3. That effort wind up becoming "Commander Keen" or something didn't it...? ID wanted to ride the "Super Mario 3" gravy train, which was the biggest selling game of that time period, but Nintendo was having non of that... That money pot was theirs and theirs only; they (Nintendo) had no interest in sharing it with no one.
  4. I've always liked the fractal demo on this game... remember reading somewhere that both the GPU and DSP were used to pull off realtime "Fractal Mandelbrot"; It moves very smoothly and reasonably fast.
  5. It's a long story... let's just sometimes, all isn't always well in the Atari community... some people have to go their separate ways for their own good.
  6. The Object Processor supports transparency thus can do similar blending effects...
  7. "Knuckle Bash" was my favorite... I used to play this one at a pizza parlor on weekends back in the day. I actually thought it was a real Atari game until years later... Great memories with this one. https://m.youtube.com/watch?v=9GyyFKKa9_w
  8. True on most of what you've said except for the 900+ part... tried bare some consistency on most my post... you can at least give me some credit for that. 🙂 Well... that's why I mentioned experimenting with voxels in response Saron's post... it's also why I mentioned looking at things differently so that my ideas doesn't get lost in the thick of all of this information I run into that tends to throw things off like this topic for example. And you're right most of those old workstations only 20fps if that... on the flip side I've considered the as a 2D monster that handles 2D exceptionally well thus I believe is what will carry the day in faking 3D using 2D methods to achieve that... hopefully something different than what Sega did for the Saturn; something custom to the Atari Jaguar's strengths. Was thinking about what Saron said about blabbing my ideas and keeping it to myself and he's probably right; the only is I've already done and this topic I made a couple of post not thinking it would skew like it did, but knowing CJ and guess I should expect nothing less... he's also have been very consistent.
  9. I only made two post originally... TWO... it turned into all of this... go figure. I never intended for things to skew like this.
  10. I took a whole course in CAD using both AutoCAD and Rhino 3D (a spline and nurb based program )... most of 3D modeling in the very early 80s were mostly spline and nurb based due to their simplicity of rendering on limited technology, most of them using Motorola 68000 based graphic workstations controlling non-DSP... not delusional, but if any of you still want to put more attention on my two little original, go right ahead.
  11. I have to look at things a little differently as I get a better understanding of how things really work... until I have that full understanding, I ride on the strength what I already know based on what's already been done in the past so that my ideas doesn't get lost in the thick of all of this knowledge I find myself running into. In the past I've posted all over the place; not so much today, which I think is a concern among others here and rightfully so. If my post doesn't make sense, charge it to my head and not my heart; I have no ill will or feelings for anyone here for real... I only made a couple of post before things got skewed by CJ... when someone takes pot shots at me, I respond back in kind... that's all; but sometimes I think he wants me to roll over and play dead or something while he does his thing here, which is fine except for the role over play dead part. Not to take away from his work here, I think what he's done here fantastic IMHO; I just won't be pushed around that's all. To be truthful I've been a fan of your work for a while and for what's it's worth I certainly never meant for things to skew the way it did... I just made a couple of simple statements and it got thrown all out of proportion for basically no good reason.
  12. Don't know... I was pretty crazy with ideas back in those days... an HTML app was not off of the table back then for me as I was awe so inspired. Didn't mean to throw the topic off course or was it thrown...? Can get a bit confusing when dealing with you CJ.
  13. Don't know how I missed this post... I know it was meant as an inside joke and I get it... I did take an HTML course and passed it with flying colors but that was over 12 years ago; was the last time I had a serious go in programming in that manner. 😑
  14. I've learned something alright, just not in the way you wanted it...
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