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ongikong

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About ongikong

  • Birthday 08/01/1981

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    Germany

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  1. The 5.5/2.1mm plug that is mentioned in the manual is for the input of the power supply, but not for the output to the console (lower socket). I guess in the upper socket fits a specific plug with a pin in the center. Maybe similar to plugs which can be found on ac adapters for notebooks?
  2. Hi guys, what type of plug fits into this hole? I'd like to build a cable for my dragonfly and need to buy the exact type for it.
  3. I tried xDelta but it needs a specific file format (not bps)... Nevertheless, I tried the patched file and luckily it starts with MiSTer although beat says "patch failed"...
  4. Hi Shawn, I have a similar problem... I can't get the foxbox.bin file to be patched. I tried beat "beat patch application has failed" and also lunar "not the intended file"... What am I doing wrong here? Did you solve the problem?
  5. I'm selling this fine piece of homebrew here... Slightly used, good condition with original Pokey chip inside. PAL-Version 59€ plus 8€ tracked shipping within Europe.
  6. Ah OK, i misunderstood that... I thought Willard gave you the permission to release it when you stood in contact with him last year. You wrote "the delay is on me" or sth similar...
  7. OK, thats no problem. But let me try to understand: You don't have the time and motivation to complete the physical release of the game? And you don't want to post the digital ROM version here as you spent a lot of time and money in this project in the past? Thats completely understandable! But maybe a few good people can join forces here to bring this to a happy ending? I'd love to spend some of my free time and offering my help here... Burning eproms, soldering PCBs, assembling boxes/cartridges etc is no problem for me! And I won't ask for any money...
  8. Dear @CPUWIZ, is there any chance that you post the game here in the near future? Now that I have a Dragonfly cartridge I'd love to play the PAL version of the game on original hardware... ?
  9. I'd really like to play that beautiful game on real hardware. I built an EPROM Cartridge last year, see here: Is it possible to get this game working on that particular cartridge PCB (of JINKS), maybe with a 256k-EPROM?
  10. Yes. You can simply solder in 2 jumper wires to use a standard 27C010 EPROM in a 128K cartridge. If you have a 27C1000 you can replace it 1:1. Please read also this post and further:
  11. Hi! I built myself three types of 7800 eprom cartridges: 32K, 48K and 128K (with socketed ram). With those I can run almost the complete library and homebrews. Please take a look here for Trebors awesome game rom collection. https://atariage.com/forums/topic/260584-trebors-7800-rom-propack/?do=findComment&comment=4340675 After downloading the zip file you can obtain a nice overview of the different game sizes
  12. Here you can find a schematic for a 48K eprom cartridge: for a 32K eprom cart you can watch this video and read its description:
  13. These battle mode changes sound good! ? Due to the coronavirus restrictions here in Germany it might take a few weeks until I can playtest the new build with a friend again. But I will post our opinion here as soon as we are "free" again... (hopefully soon)
  14. Sorry for the late answer... I played the game with another friend in battle mode a few days ago... It all worked fine but one thing i got really annoyed by was my opponent's extensive use of his attack blocks activation. He didn't really care about the power meter and pressed both buttons everytime he got a single attack block, often 3 or 4 times in a row... This resulted in a quick disappearance of my new falling gems every second and i felt pretty helpless about that. Is there any other attack "happening" you can think of instead of the gem disappearance? Maybe adding single gems to the opponent's side? And would it be more fun/challenging to increase the speed in this mode after a few rounds as well - we both were not sure about it!?
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